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AgilityAgility · Melee

Broodmother

Hunts with her army of spiderlings

CarryNukerEscapePusherModerate to play
Broodmother portrait

Win rate

49.7%

B across all ranks

Pick rate

2.1%

of public matches

Public picks

70.3K

in the sample

Pro scene

1

1 bans · 0% win rate

Win rate by rank

  • Herald1Herald50.4%
  • Guardian2Guardian50.3%
  • Crusader3Crusader50.1%
  • Archon4Archon49.8%
  • Legend5Legend49.4%
  • Ancient6Ancient48.8%
  • Divine+7Divine+49.2%

Bars start at 50%. Sample sizes: Herald 3K · Guardian 8.5K · Crusader 13.4K · Archon 17.4K · Legend 15.2K · Ancient 7.5K · Divine+ 5.2K.

Last 6 days

49.9%

Popular item build

Starting items

Bought before the horn

  1. 1

    Iron Branch

    55g
  2. 2

    Circlet

    155g
  3. 3

    Tango

    90g
  4. 4

    Quelling Blade

    100g
  5. 5

    Faerie Fire

    65g
  6. 6

    Slippers of Agility

    140g

Laning

The first minutes

  1. 1

    Boots of Speed

    500g
  2. 2

    Soul Ring

    805g
  3. 3

    Power Treads

    52%1,400g
  4. 4

    Wraith Band

    505g
  5. 5

    Blade of Alacrity

    1,000g
  6. 6

    Blitz Knuckles

    1,000g

Mid game

Core items

  1. 1

    Manta Style

    57%4,650g
  2. 2

    Orchid Malevolence

    51%3,275g
  3. 3

    Mithril Hammer

    53%1,600g

Late game

The full build

  1. 1

    Butterfly

    5,450g
  2. 2

    Black King Bar

    4,050g
  3. 3

    Eye of Skadi

    5,900g
  4. 4

    Bloodthorn

    6,400g
  5. 5

    Blink Dagger

    2,250g
  6. 6

    Demon Edge

    2,200g

Most-bought items for Broodmother in OpenDota’s sample of parsed public matches (1,761 purchases counted). Bars compare each item with the most-bought one in its phase. The percentage is the win rate in games where Broodmother bought the item by minute 30 (green or red when it is clearly above or below Broodmother’s average). Teams that are ahead buy items sooner, so a high number shows the item goes with winning games, not that it causes the win. Items with fewer than 100 games show no percentage. Cheap components are hidden from the mid and late game.

Best win rate by purchase time

Bought ≤ 12 min

  1. Oblivion Staff

    77 games

    60%
  2. Power Treads

    165 games

    52%

Bought 20–30 min

  1. Black King Bar

    83 games

    53%
  2. Mithril Hammer

    78 games

    51%

Final items compared within the same purchase window (at least 60 games each), so they are not simply ranked by how late or expensive they are. Still a correlation: a team that is far ahead can buy anything sooner.

What these items do

  • Iron Branch

    55

    • +1 All Attributes

    Use: Plant Tree: Targets the ground to plant a happy little tree that lasts for 20 seconds.

  • Circlet

    155

    • +2 All Attributes
  • Tango

    90

    Use: Devour: Consumes a target tree to gain 7 health regeneration for 16 seconds. Consuming an Ironwood Tree doubles the heal duration. Comes with 3 charges.

  • Quelling Blade

    100

    Active: Chop Tree: Destroy a target tree.

    Full description

    4s

    Active: Chop Tree. Destroy a target tree.

    Passive: Quell. Increases attack damage against non-hero units by 8 for melee heroes, and 4 for ranged.

    • Effects of multiple quelling blades do not stack.
  • Faerie Fire

    65

    • +2 Damage

    Use: Imbue: Instantly restores 85 health.

    Full description

    5s

    Use: Imbue. Instantly restores 85 health.

  • Slippers of Agility

    140

    • +3 Agility
  • Boots of Speed

    500

    • +45 Move Speed

    Movement speed bonuses from multiple pairs of boots do not stack.

  • Soul Ring

    805

    • +6 Strength
    • +2 Armor

    Active: Sacrifice: Consume 170 health to temporarily gain 170 mana. Lasts 10 seconds.

    Full description

    30s

    Active: Sacrifice. Consume 170 health to temporarily gain 170 mana. Lasts 10 seconds. If the mana gained cannot fit in your mana pool, it creates a buffer of mana that will be used before your mana pool.

    • If this mana is not used before the duration ends, the extra mana is lost.
  • Power Treads

    1,400

    • +25 Damage

    Active: Switch Attribute: Switches between +10 Strength, +10 Agility, or +10 Intelligence. Movement speed bonuses from multiple pairs of boots do not stack.

    Win rate when bought51.9% · 185 games

    • ≤ 12 min52%165
    • 12–15 min–10
    • 15–20 min–7
    • 20–30 min–3
    Full description

    Active: Switch Attribute. Switches between +10 Strength, +10 Agility, or +10 Intelligence. Movement speed bonuses from multiple pairs of boots do not stack.

    • Power Treads can be built using a Belt of Strength, Band of Elvenskin, or a Robe of the Magi.
  • Wraith Band

    505

    • +5 Agility
    • +2 Strength
    • +2 Intelligence
    • +6 Damage
    • +1.75 Armor
  • Blade of Alacrity

    1,000

    • +10 Agility
  • Blitz Knuckles

    1,000

    • +35 Damage
  • Manta Style

    4,650

    • +10 Strength
    • +26 Agility
    • +10 Intelligence
    • +15 Damage
    • +10% Move Speed

    Active: Mirror Image: Creates 2 images of your hero that last 18 seconds. Melee images deal 33% damage, while Ranged images deal 25%. Illusions take 300% damage.

    Win rate when bought56.5% · 115 games

    • ≤ 12 min–1
    • 12–15 min–13
    • 15–20 min51%53
    • 20–30 min54%48
    Full description

    34s125

    Active: Mirror Image. Creates 2 images of your hero that last 18 seconds. Melee images deal 33% damage, while Ranged images deal 25%. Illusions take 300% damage. Dispel Type: Basic Dispel

    • Has a 0.1 second cast time during which you are invulnerable.
    • Many effects are removed upon using Manta.
    • Yasha based movement speed bonuses from multiple items do not stack.
  • Orchid Malevolence

    3,275

    • +35 Damage
    • +20 Damage
    • +2.5 Mana Regen
    • +12 Intelligence

    Active: Soul Burn: Silences the target unit for 5 seconds. At the end of the silence, 30% of the damage received while silenced is inflicted as bonus magical damage.

    Win rate when bought51.1% · 139 games

    • ≤ 12 min–20
    • 12–15 min59%61
    • 15–20 min38%39
    • 20–30 min–19
    Full description

    18s125

    Active: Soul Burn. Silences the target unit for 5 seconds. At the end of the silence, 30% of the damage received while silenced is inflicted as bonus magical damage.

  • Mithril Hammer

    1,600

    • +24 Damage

    Win rate when bought52.9% · 119 games

    • ≤ 12 min–2
    • 12–15 min–5
    • 15–20 min59%34
    • 20–30 min51%78
  • Butterfly

    5,450

    • +30 Agility
    • +35% Evasion
    • +30 Damage
    Full description
    • Stacks diminishingly with other sources of Evasion.
  • Black King Bar

    4,050

    • +10 Strength
    • +24 Damage

    Active: Avatar: Applies a basic dispel. Grants 60% magic resistance and immunity to reflected and pure damage.

    Full description

    95s50

    Active: Avatar. Applies a basic dispel. Grants 60% magic resistance and immunity to reflected and pure damage. For the duration of the effect, any negative effect from enemy spells has no effect. Duration: 9 / 8 / 7s Dispel Type: Basic Dispel

    • Purchasing another Black King Bar will not reset its immunity duration.
    • Avatar duration is not affected by increases to buff duration.
  • Eye of Skadi

    5,900

    • +35 All Attributes

    Passive: Cold Attack: Attacks lower enemy movement by -25% if they are melee and -50% if they are ranged.

    Full description

    Passive: Cold Attack. Attacks lower enemy movement by -25% if they are melee and -50% if they are ranged. Attacks also lower enemy attack speed by -25% and Health Restoration by 50%. Lasts for 3 seconds.

  • Bloodthorn

    6,400

    • +25 Intelligence
    • +70 Damage
    • +4 Mana Regen
    • +20 Damage

    Active: Soul Rend: Silences a target for 5 seconds. At the end of the silence, an additional 60% of all damage taken during the silence will be dealt to the target as…

    Full description

    15s150

    Active: Soul Rend. Silences a target for 5 seconds. At the end of the silence, an additional 60% of all damage taken during the silence will be dealt to the target as magical damage. All attacks on the silenced target will deal additional damage equal to 50 if the attacker is a hero, and 25, if the attacker is a creep. Provides True Strike for your attacks and attacks from your controlled units against the silenced target.

    Passive: Pierce. Grants each attack a 40% chance to pierce through evasion and deal 60 bonus magical damage.

  • Blink Dagger

    2,250

    Active: Blink: Teleport to a target point up to 1200 units away. Blink Dagger cannot be used for 3 seconds after taking damage from an enemy hero or Roshan.

    Full description

    15s

    Active: Blink. Teleport to a target point up to 1200 units away. Blink Dagger cannot be used for 3 seconds after taking damage from an enemy hero or Roshan.

    • Self-casting will cause you to teleport in the direction of your team's fountain.
  • Demon Edge

    2,200

    • +40 Damage

Abilities

Insatiable Hunger

45 / 40 / 35 / 30s70

A violent lust for vital fluids increases Broodmother's attack damage and gives her and her Spiderlings a vampiric attack.

BASE ATTACK DAMAGE BONUS
40 / 50 / 60 / 70%
LIFESTEAL
40 / 60 / 80 / 100%
DURATION
8 / 10 / 12 / 14
SPIDERLING RADIUS
1200

Aghanim’s ShardWhile Hunger is active, the bonus damage is increased by 4% every 1s.

Spin Web

40

Spins a large web that grants Broodmother a passive movement speed increase and increases her Turn Rate, while in its vicinity, as well as giving free movement. Spin Web can be cast from anywhere as long as the new web touches an existing web. Webs never expire, and can be manually destroyed. When the maximum limit of webs is exceeded, the oldest web disappears.

MAX SIMULTANEOUS WEBS
3 / 5 / 7 / 9
MOVESPEED BONUS
10 / 20 / 30 / 40%
BONUS TURN RATE
0.2
ENEMY RESTORATION REDUCTION
0%
  • Also affects Spiderlings.

Incapacitating Bite

Broodmother's venom cripples enemy units, causing her attacks to slow and giving the affected unit a chance to miss its attacks and extra damage from attacks.

MISS CHANCE
30 / 40 / 50 / 60%
MOVE SLOW
-15 / -20 / -25 / -30%
DURATION
2
ATTACK BONUS
3 / 6 / 9 / 12
  • The miss chance stacks with evasion and terrain dodge chance.

Spinner's Snare

Granted by Aghanim’s Scepter70

Broodmother may create up to 5 invisible web lines touching any existing web. Enemy Heroes that cross the web line will spring the trap, becoming rooted, revealed in fog, and take damage over time. Multiple Heroes can trip on the same line until it's destroyed after being initially triggered. Broodmother's team is alerted via the minimap when an enemy has triggered the snare.

FORMATION DELAY
2
ROOT DURATION
3
DAMAGE PER SECOND
100
WEB LINE WIDTH
900

Spider's Milk

Innate

Whenever Broodmother kills a unit, she and all units under her control in a 600 radius receive a buff for 3s that heals them for a percentage of the victim's health every 0.5 seconds. Healing from creeps is reduced by 40%.

HERO HEALTH AS HEAL
1.9%

Spawn Spiderlings

Ultimate9 / 8 / 7s100

Broodmother injects her young into an enemy unit, dealing damage and slowing them for 4 seconds. The spiderlings will hatch if the target is killed while under this influence.

LIFETIME
40
DAMAGE
220 / 320 / 420
COUNT
4 / 5 / 6
SPIDERLINGS HP
325
SLOW
25 / 35 / 45%
  • If the target is killed within 20 seconds of being hit with this skill, the Spiderlings will spawn.
  • Units killed by Spiderlings will then give birth to additional Spiderlings.

Talents

-0.15s BAT during Insatiable Hunger

25

+7% Spin Web Move Speed and Ignore Speed Limit

-6s Spin Web Charge Restore Time

20

+20% Incapacitating Bite Slow/Miss Chance

+5 Incapacitating Bite Attack Bonus

15

+175 Spiderlings Health

+80 Spawn Spiderlings Damage

10

+20% Insatiable Hunger Lifesteal

Base stats

Attributes

  • StrengthStrength18+2.9/lvl
  • AgilityAgility20+3.4/lvl
  • IntelligenceIntelligence18+2/lvl

At level 1

Damage
47–53
Attack time
1.7s
Attack range
175 (melee)
Move speed
285
Armor
2.3
Magic resistance
25%
Health
516 (+2.1/s)
Mana
291 (+0.9/s)
Vision day / night
1800 / 800

Recent changes

latest 12 patches
  1. 7.41f
    • Insatiable Hunger:Mana Cost decreased from 80 to 70
  2. 7.41d
    • Spawn Spiderlings:Spiderlings HP increased from 300 to 325
  3. 7.41c
    • Insatiable Hunger:Spiderling Radius increased from 800 to 1200
    • Spinner's Snare:Mana Cost decreased from 100 to 70
  4. 7.41b
    • Base agility increased from 18 to 20
    • Damage at level 1 increased from 45-51 to 47-53
  5. 7.41
    • Spider's Milk:Hero Health as Heal changed from 2% to 1.9% + 0.1% per level
    • Insatiable Hunger:Now also applies lifesteal to Spiderlings within 800 range of Broodmother
    • Spin Web:Movespeed Bonus decreased from 10/22/34/46% to 10/20/30/40%
    • Talents:Level 15 Talent Spiderlings Health increased from +150 to +175
    • Level 15 Talent Incapacitating Bite Attack Bonus decreased from +6 to +5
    • Level 25 Talent -0.15s BAT during Insatiable Hunger now also affects Spiderlings within 800 range
  6. 7.40c
    • Spin Web:Max Charges decreased from 4/6/8/10 to 3/5/7/9
    • Incapacitating Bite:No longer applied by illusions
    • Talents:Level 15 Talent Incapacitating Bite Attack Bonus decreased from +8 to +6
    • Level 25 Talent BAT Reduction during Insatiable Hunger decreased from 0.2s to 0.15s
  7. 7.40b
    • Talents:Level 15 Talent Incapacitating Bite Attack Bonus decreased from +10 to +8
    • Level 20 Talent Incapacitating Bite Slow/Miss Chance decreased from +25% to +20%
    • Level 25 Talent Spin Web Move Speed decreased from +14% to +7%
    • Level 25 Talent BAT Reduction During Insatiable Hunger decreased from 0.25s to 0.2s
  8. 7.40
    • Insatiable Hunger:Aghanim's Shard no longer increases duration
    • Spin Web:Broodmother's illusions now also benefit from the web
    • Incapacitating Bite:Attack Bonus increased from 2/4/6/8 to 3/6/9/12
    • Talents:Level 10 Talent +1.5% Spider's Milk Heal replaced with +20% Insatiable Hunger Lifesteal
    • Level 15 Talent Spiderlings Health increased from +125 to +150
    • Level 15 Talent Incapacitating Bite Attack Bonus decreased from +12 to +10
    • Level 20 Talent +35 Attack Speed replaced with +25% Incapacitating Bite Slow/Miss Chance
    • Level 25 Talent +30% Incapacitating Bite Slow/Miss Chance replaced with +14% Spin Web Move Speed and Ignore Speed Limit

Lore

For centuries, Black Arachnia the Broodmother lurked in the dark lava tubes beneath the smoldering caldera of Mount Pyrotheos, raising millions of spiderlings in safety before sending them to find prey in the wide world above. In a later age, the Vizier of Greed, Ptholopthales, erected his lodestone ziggurat on the slopes of the dead volcano, knowing that any looters who sought his magnetic wealth must survive the spider-haunted passages. After millennia of maternal peace, Black Arachnia found herself beset by a steady trickle of furfeet and cutpurses, bold knights and noble youths--all of them delicious, certainly, and yet tending to create a less than nurturing environment for her innocent offspring. Tiring of the intrusions, she paid a visit to Ptholopthales; and when he proved unwilling to discuss a compromise, she wrapped the Vizier in silk and set him aside to be the centerpiece of a special birthday feast. Unfortunately, the absence of the Magnetic Ziggurat's master merely emboldened a new generation of intruders. When one of her newborns was trodden underfoot by a clumsy adventurer, she reached the end of her silken rope. Broodmother headed for the surface, declaring her intent to rid the world of each and every possible invader, down to the last Hero if necessary, until she could ensure her nursery might once more be a safe and wholesome environment for her precious spiderspawn.

Win rates come from public Dota 2 matches (OpenDota), 3.4M matches counted, refreshed Oct 24, 2026. Tiers use the win rate in the chosen rank: S 52.5%+, A 51%+, B 49%+, C 47.5%+, D below; heroes with too few games are left unrated. Hero data and patch notes are Valve’s. Builds Forge is an unofficial fan site, not affiliated with Valve.