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IntelligenceIntelligence · Ranged

Crystal Maiden

Unleashes a high damage blizzard upon her foes

SupportNukerDisablerSimple to play
Crystal Maiden portrait

Win rate

51.7%

A across all ranks

Pick rate

14.4%

of public matches

Public picks

487.7K

in the sample

Pro scene

3

0 bans · 33% win rate

Win rate by rank

  • Herald1Herald52.9%
  • Guardian2Guardian53.0%
  • Crusader3Crusader52.9%
  • Archon4Archon52.2%
  • Legend5Legend51.2%
  • Ancient6Ancient50.8%
  • Divine+7Divine+50.0%

Bars start at 50%. Sample sizes: Herald 12.3K · Guardian 42.4K · Crusader 77.4K · Archon 116.2K · Legend 125.4K · Ancient 70.3K · Divine+ 43.6K.

Last 6 days

51.9%

Popular item build

Starting items

Bought before the horn

  1. 1

    Iron Branch

    55g
  2. 2

    Tango

    90g
  3. 3

    Observer and Sentry Wards

    50g
  4. 4

    Blood Grenade

    50g
  5. 5

    Enchanted Mango

    65g
  6. 6

    Sentry Ward

    50g

Laning

The first minutes

  1. 1

    Boots of Speed

    500g
  2. 2

    Tranquil Boots

    900g

Mid game

Core items

  1. 1

    Aghanim's Shard

    53%1,400g
  2. 2

    Glimmer Cape

    50%2,150g
  3. 3

    Blink Dagger

    58%2,250g
  4. 4

    Force Staff

    49%2,200g
  5. 5

    Drum of Endurance

    1,625g

Late game

The full build

  1. 1

    Blink Dagger

    58%2,250g
  2. 2

    Glimmer Cape

    50%2,150g
  3. 3

    Black King Bar

    73%4,050g
  4. 4

    Force Staff

    49%2,200g
  5. 5

    Aghanim's Scepter

    4,200g
  6. 6

    Solar Crest

    2,575g

Most-bought items for Crystal Maiden in OpenDota’s sample of parsed public matches (1,089 purchases counted). Bars compare each item with the most-bought one in its phase. The percentage is the win rate in games where Crystal Maiden bought the item by minute 30 (green or red when it is clearly above or below Crystal Maiden’s average). Teams that are ahead buy items sooner, so a high number shows the item goes with winning games, not that it causes the win. Items with fewer than 100 games show no percentage. Cheap components are hidden from the mid and late game.

Best win rate by purchase time

Bought 15–20 min

  1. Blink Dagger

    143 games

    68%
  2. Aghanim's Shard

    492 games

    53%
  3. Glimmer Cape

    115 games

    52%

Bought 20–30 min

  1. Black King Bar

    109 games

    78%
  2. Mithril Hammer

    187 games

    71%
  3. Ghost Scepter

    69 games

    58%

Final items compared within the same purchase window (at least 60 games each), so they are not simply ranked by how late or expensive they are. Still a correlation: a team that is far ahead can buy anything sooner.

What these items do

  • Iron Branch

    55

    • +1 All Attributes

    Use: Plant Tree: Targets the ground to plant a happy little tree that lasts for 20 seconds.

  • Tango

    90

    Use: Devour: Consumes a target tree to gain 7 health regeneration for 16 seconds. Consuming an Ironwood Tree doubles the heal duration. Comes with 3 charges.

  • Observer and Sentry Wards

    50

    Use: Plant: Plant the currently active ward. Double-Click to switch the currently active ward.

    Full description

    Use: Plant. Plant the currently active ward. Double-Click to switch the currently active ward.

    • Hold Control to give one ward to an allied hero.
  • Blood Grenade

    50

    • +50 Health

    Use: Throw Grenade: Throw a grenade at the target area. Enemies in the area will take 50 damage on impact, and be slowed by -15% and take 15 damage every 1s for 5…

    Full description

    10s

    Use: Throw Grenade. Throw a grenade at the target area. Enemies in the area will take 50 damage on impact, and be slowed by -15% and take 15 damage every 1s for 5 seconds. Radius 300.

  • Enchanted Mango

    65

    • +0.4 Health Regen

    Use: Eat Mango: Instantly restores 100 mana.

    Full description

    Use: Eat Mango. Instantly restores 100 mana.

    • Hold Control to use on a nearby allied hero.
  • Sentry Ward

    50

    Use: Plant: Plants a Sentry Ward, an invisible watcher that grants True Sight, the ability to see invisible enemy units and wards, to any existing allied vision within a…

    Full description

    1s

    Use: Plant. Plants a Sentry Ward, an invisible watcher that grants True Sight, the ability to see invisible enemy units and wards, to any existing allied vision within a 1050 radius. Lasts 7 minutes. Does not grant ground vision. Hold Control to give one Sentry Ward to an allied hero.

  • Boots of Speed

    500

    • +45 Move Speed

    Movement speed bonuses from multiple pairs of boots do not stack.

  • Tranquil Boots

    900

    • +65 Move Speed
    • +14 Health Regen

    Passive: Break: Whenever you attack a hero or are attacked by any unit, the bonus 14 HP regen is lost and the movement speed bonus is reduced to 40 for 13 seconds.

    Full description

    13s

    Passive: Break. Whenever you attack a hero or are attacked by any unit, the bonus 14 HP regen is lost and the movement speed bonus is reduced to 40 for 13 seconds. Movement speed bonuses from multiple pairs of boots do not stack.

  • Aghanim's Shard

    1,400

    Passive: Ability Upgrade: Upgrades an existing ability or adds a new ability to your hero.

    Win rate when bought52.7% · 881 games

    • ≤ 12 min–23
    • 12–15 min57%145
    • 15–20 min53%492
    • 20–30 min50%221
  • Glimmer Cape

    2,150

    Active: Glimmer: After a 0.5 second delay, grants invisibility, 20 movement speed and a magic damage barrier that absorbs up to 375 damage to you or a target allied unit…

    Win rate when bought49.8% · 434 games

    • ≤ 12 min–15
    • 12–15 min–19
    • 15–20 min52%115
    • 20–30 min48%285
    Full description

    15s125

    Active: Glimmer. After a 0.5 second delay, grants invisibility, 20 movement speed and a magic damage barrier that absorbs up to 375 damage to you or a target allied unit for 5 seconds. Can be cast while channeling.

  • Blink Dagger

    2,250

    Active: Blink: Teleport to a target point up to 1200 units away. Blink Dagger cannot be used for 3 seconds after taking damage from an enemy hero or Roshan.

    Win rate when bought58.5% · 648 games

    • ≤ 12 min–29
    • 12–15 min68%44
    • 15–20 min68%143
    • 20–30 min56%432
    Full description

    15s

    Active: Blink. Teleport to a target point up to 1200 units away. Blink Dagger cannot be used for 3 seconds after taking damage from an enemy hero or Roshan.

    • Self-casting will cause you to teleport in the direction of your team's fountain.
  • Force Staff

    2,200

    • +10 Intelligence
    • +175 Health

    Active: Force: Pushes any target unit 600 units in the direction it is facing.

    Win rate when bought48.8% · 168 games

    • ≤ 12 min–3
    • 12–15 min–3
    • 15–20 min48%31
    • 20–30 min49%131
    Full description

    19s150

    Active: Force. Pushes any target unit 600 units in the direction it is facing.

    • Self-cast will cause you to use Force on yourself.
    • Force Staff doesn't interrupt the target's actions.
    • Will not work on a unit inside Chronosphere, Duel, or Black Hole.
    • Force Staff has 850 cast range when cast on enemies.
  • Drum of Endurance

    1,625

    • +8 Strength

    Active: Endurance: Gives +35 attack speed and +13% movement speed to nearby allies for 6 seconds. Radius: 1200

    Full description

    45s

    Active: Endurance. Gives +35 attack speed and +13% movement speed to nearby allies for 6 seconds. Radius: 1200

    Passive: Swiftness Aura. Grants 15 movement speed and 2.5 health regeneration to allies. Radius: 1200

  • Black King Bar

    4,050

    • +10 Strength
    • +24 Damage

    Active: Avatar: Applies a basic dispel. Grants 60% magic resistance and immunity to reflected and pure damage.

    Win rate when bought73.1% · 130 games

    • ≤ 12 min–1
    • 12–15 min–5
    • 15–20 min–15
    • 20–30 min78%109
    Full description

    95s50

    Active: Avatar. Applies a basic dispel. Grants 60% magic resistance and immunity to reflected and pure damage. For the duration of the effect, any negative effect from enemy spells has no effect. Duration: 9 / 8 / 7s Dispel Type: Basic Dispel

    • Purchasing another Black King Bar will not reset its immunity duration.
    • Avatar duration is not affected by increases to buff duration.
  • Aghanim's Scepter

    4,200

    • +10 All Attributes
    • +175 Health
    • +175 Mana

    Passive: Ability Upgrade: Upgrades the ultimate, and some abilities, of all heroes.

  • Solar Crest

    2,575

    • +7 Armor
    • +25 Move Speed
    • +200 Mana
    • +200 Health

    Active: Shine: When cast on an ally, grants them 5 armor, 60 attack speed, 15% movement speed and a 350 physical damage barrier.

    Full description

    16s100

    Active: Shine. When cast on an ally, grants them 5 armor, 60 attack speed, 15% movement speed and a 350 physical damage barrier. Does not grant bonus armor, movement or attack speed if used on self. Duration: 7

    • Shares cooldown with Pavise.

Abilities

Crystal Nova

11 / 10 / 9 / 8s115 / 135 / 155 / 175

A burst of damaging frost slows enemy movement in the targeted area.

RADIUS
425
MOVEMENT SLOW
-20 / -30 / -40 / -50%
ATTACK SLOW
-30 / -45 / -60 / -75
SLOW DURATION
4
DAMAGE
110 / 160 / 210 / 260
  • Crystal Nova provides vision in the targeted area for the duration.

Frostbite

9 / 8 / 7 / 6s125 / 135 / 145 / 155

Encases an enemy unit in ice, prohibiting movement and attack, while dealing damage over time. Deals 4x damage to non-ancient creeps.

DAMAGE PER SECOND
100
DURATION
1.5 / 2 / 2.5 / 3
  • Frostbite is considered a root.

Arcane Aura

Gives mana regeneration to all friendly units on the map. Allies within a 1200 radius of Crystal Maiden receive more mana regeneration. Crystal Maiden passively gains mana regen amplification.

MANA REGEN
0.4 / 0.6 / 0.8 / 1
CLOSE MANA REGEN
1.2 / 1.8 / 2.4 / 3
MANA REGEN AMPLIFICATION
20 / 40 / 60 / 80%

Crystal Clone

Granted by Aghanim’s Shard12s150

Slides in a direction, creating a crystal clone of herself in her place and disjointing incoming projectiles. If the clone takes enough damage or times out, it shatters, Frostbiting enemies in a 450 AoE around its place. The Clone can also be destroyed by Crystal Maiden's own spells.

DISTANCE
275
CLONE DURATION
5
CLONE HEALTH
150

Glacial Guard

Innate

A portion of the mana Crystal Maiden spends on her abilities is converted into a physical barrier.

MANA SPENT TO BARRIER
30%
BARRIER DURATION
8

Freezing Field

Ultimate100 / 95 / 90s200 / 400 / 600

CHANNELED - Surrounds Crystal Maiden with 100 random icy explosions that slow enemies and deal massive damage.

RADIUS
810
MOVEMENT SLOW
-40%
ATTACK SLOW
-80 / -120 / -160
EXPLOSION DAMAGE
110 / 180 / 250
  • The slow is applied on all enemies in the radius, even if they aren't hit by an explosion (lasts 1 second).
  • Explosions occur every 0.1 seconds.

Aghanim’s ScepterAllows you to move, cast and attack during Freezing Field. Can still be interrupted by enemies. You move 75% slower during this. Increases total number of explosions by 20%. Applies Frostbite to any unit that has been standing in the Freezing Field for over 3s.

Talents

+1s Frostbite Duration

25

+300 Crystal Nova Damage

+20% Glacial Guard Mana Spent To Barrier

20

+50 Freezing Field Damage

+100 Frostbite Cast Range

15

-4.5s Crystal Nova Cooldown

+200 Health

10

+12 Intelligence

Base stats

Attributes

  • StrengthStrength17+2.2/lvl
  • AgilityAgility16+1.8/lvl
  • IntelligenceIntelligence20+3.3/lvl

At level 1

Damage
48–54
Attack time
1.7s
Attack range
600
Move speed
280
Armor
2.7
Magic resistance
25%
Health
494 (+2/s)
Mana
315 (+1/s)
Vision day / night
1800 / 800

Recent changes

latest 12 patches
  1. 7.41b
    • Crystal Clone:Cooldown increased from 10s to 12s
  2. 7.41
    • Removed Blueheart Floe innate ability
    • Glacial Guard:New innate ability. Passive
    • A portion of the mana Crystal Maiden spends on her abilities is converted into a physical barrier for 8s. Barriers stack, but each instance has independent duration
    • Mana Spent to Barrier is 30% + 2% per level
    • Arcane Aura:Now also passively provides Crystal Maiden with 20/40/60/80% mana regen amplification
    • Talents:Level 20 Talent +225 Attack Speed replaced with +20% Glacial Guard Mana Spent To Barrier
  3. 7.40
    • Base Damage decreased by 2
    • Base Intelligence increased from 18 to 20
    • Damage at level 1 unchanged at 48–54
  4. 7.39d
    • Freezing Field:Damage increased from 105/170/250 to 110/180/250

Lore

Born in a temperate realm, raised with her fiery older sister Lina, Rylai the Crystal Maiden soon found that her innate elemental affinity to ice created trouble for all those around her. Wellsprings and mountain rivers froze in moments if she stopped to rest nearby; ripening crops were bitten by frost, and fruiting orchards turned to mazes of ice and came crashing down, spoiled. When their exasperated parents packed Lina off to the equator, Rylai found herself banished to the cold northern realm of Icewrack, where she was taken in by an Ice Wizard who had carved himself a hermitage at the crown of the Blueheart Glacier. After long study, the wizard pronounced her ready for solitary practice and left her to take his place, descending into the glacier to hibernate for a thousand years. Her mastery of the Frozen Arts has only deepened since that time, and now her skills are unmatched.

Win rates come from public Dota 2 matches (OpenDota), 3.4M matches counted, refreshed Oct 24, 2026. Tiers use the win rate in the chosen rank: S 52.5%+, A 51%+, B 49%+, C 47.5%+, D below; heroes with too few games are left unrated. Hero data and patch notes are Valve’s. Builds Forge is an unofficial fan site, not affiliated with Valve.