Skip to content
Builds Forge

AgilityAgility · Melee

Faceless Void

Can freeze his enemies in time

CarryDisablerDurableEscapeInitiatorModerate to play
Faceless Void portrait

Win rate

48.3%

C across all ranks

Pick rate

7.7%

of public matches

Public picks

261.6K

in the sample

Pro scene

2

3 bans · 100% win rate

Win rate by rank

  • Herald1Herald48.6%
  • Guardian2Guardian48.2%
  • Crusader3Crusader48.2%
  • Archon4Archon48.3%
  • Legend5Legend48.2%
  • Ancient6Ancient48.5%
  • Divine+7Divine+48.9%

Bars start at 50%. Sample sizes: Herald 6.4K · Guardian 22.5K · Crusader 42.7K · Archon 64.5K · Legend 68.8K · Ancient 36K · Divine+ 20.8K.

Last 6 days

48.6%

Popular item build

Starting items

Bought before the horn

  1. 1

    Iron Branch

    55g
  2. 2

    Quelling Blade

    100g
  3. 3

    Tango

    90g
  4. 4

    Magic Stick

    200g
  5. 5

    Circlet

    155g
  6. 6

    Faerie Fire

    65g

Laning

The first minutes

  1. 1

    Boots of Speed

    500g
  2. 2

    Power Treads

    49%1,400g
  3. 3

    Ring of Health

    700g
  4. 4

    Broadsword

    1,000g
  5. 5

    Wraith Band

    505g
  6. 6

    Morbid Mask

    900g

Mid game

Core items

  1. 1

    Battle Fury

    53%3,900g
  2. 2

    Mithril Hammer

    47%1,600g
  3. 3

    Manta Style

    57%4,650g
  4. 4

    Point Booster

    1,200g

Late game

The full build

  1. 1

    Aghanim's Scepter

    64%4,200g
  2. 2

    Black King Bar

    57%4,050g
  3. 3

    Eye of Skadi

    5,900g
  4. 4

    Butterfly

    5,450g
  5. 5

    Manta Style

    57%4,650g
  6. 6

    Hyperstone

    51%2,000g

Most-bought items for Faceless Void in OpenDota’s sample of parsed public matches (1,781 purchases counted). Bars compare each item with the most-bought one in its phase. The percentage is the win rate in games where Faceless Void bought the item by minute 30 (green or red when it is clearly above or below Faceless Void’s average). Teams that are ahead buy items sooner, so a high number shows the item goes with winning games, not that it causes the win. Items with fewer than 100 games show no percentage. Cheap components are hidden from the mid and late game.

Best win rate by purchase time

Bought ≤ 12 min

  1. Perseverance

    207 games

    61%
  2. Power Treads

    722 games

    49%
  3. Mask of Madness

    95 games

    48%

Bought 12–15 min

  1. Battle Fury

    202 games

    64%
  2. Perseverance

    162 games

    51%
  3. Mithril Hammer

    68 games

    50%

Bought 15–20 min

  1. Manta Style

    67 games

    76%
  2. Yasha

    298 games

    63%
  3. Hyperstone

    60 games

    48%

Bought 20–30 min

  1. Ultimate Orb

    80 games

    75%
  2. Aghanim's Shard

    113 games

    72%
  3. Aghanim's Scepter

    269 games

    65%

Final items compared within the same purchase window (at least 60 games each), so they are not simply ranked by how late or expensive they are. Still a correlation: a team that is far ahead can buy anything sooner.

What these items do

  • Iron Branch

    55

    • +1 All Attributes

    Use: Plant Tree: Targets the ground to plant a happy little tree that lasts for 20 seconds.

  • Quelling Blade

    100

    Active: Chop Tree: Destroy a target tree.

    Full description

    4s

    Active: Chop Tree. Destroy a target tree.

    Passive: Quell. Increases attack damage against non-hero units by 8 for melee heroes, and 4 for ranged.

    • Effects of multiple quelling blades do not stack.
  • Tango

    90

    Use: Devour: Consumes a target tree to gain 7 health regeneration for 16 seconds. Consuming an Ironwood Tree doubles the heal duration. Comes with 3 charges.

  • Magic Stick

    200

    Active: Energy Charge: Instantly restores 15 health and mana per charge stored. Max 10 charges. Gains a charge whenever a visible enemy within 1200 range uses an ability.

    Full description

    17s

    Active: Energy Charge. Instantly restores 15 health and mana per charge stored. Max 10 charges. Gains a charge whenever a visible enemy within 1200 range uses an ability.

    • Gains charges for spells cast by visible enemies in 1200 range.
    • Certain abilities and item abilities will not add charges.
  • Circlet

    155

    • +2 All Attributes
  • Faerie Fire

    65

    • +2 Damage

    Use: Imbue: Instantly restores 85 health.

    Full description

    5s

    Use: Imbue. Instantly restores 85 health.

  • Boots of Speed

    500

    • +45 Move Speed

    Movement speed bonuses from multiple pairs of boots do not stack.

  • Power Treads

    1,400

    • +25 Damage

    Active: Switch Attribute: Switches between +10 Strength, +10 Agility, or +10 Intelligence. Movement speed bonuses from multiple pairs of boots do not stack.

    Win rate when bought48.9% · 767 games

    • ≤ 12 min49%722
    • 12–15 min–23
    • 15–20 min–19
    • 20–30 min–3
    Full description

    Active: Switch Attribute. Switches between +10 Strength, +10 Agility, or +10 Intelligence. Movement speed bonuses from multiple pairs of boots do not stack.

    • Power Treads can be built using a Belt of Strength, Band of Elvenskin, or a Robe of the Magi.
  • Ring of Health

    700

    • +4.5 Health Regen
  • Broadsword

    1,000

    • +15 Damage
  • Wraith Band

    505

    • +5 Agility
    • +2 Strength
    • +2 Intelligence
    • +6 Damage
    • +1.75 Armor
  • Morbid Mask

    900

    • +18% Lifesteal

    Passive: Lifesteal: Heals the attacker for a percentage of physical damage dealt.

  • Battle Fury

    3,900

    • +50 Damage
    • +7.5 Health Regen
    • +2.75 Mana Regen

    Active: Chop Tree: Destroy a target tree.

    Win rate when bought53.5% · 473 games

    • ≤ 12 min–25
    • 12–15 min64%202
    • 15–20 min43%230
    • 20–30 min–16
    Full description

    3s

    Active: Chop Tree. Destroy a target tree.

    Passive: Quell. Increases attack damage against non-hero units by 10 for melee heroes, and 5 for ranged.

    Passive: Cleave. Deals 60% of attack damage as physical damage in a cone up to 650 around the target. Deals 40% against creeps. (Melee Only)

    • Cleave damage goes through spell immunity.
    • If multiple sources of Cleave are present, each Cleave's damage is applied separately.
  • Mithril Hammer

    1,600

    • +24 Damage

    Win rate when bought46.6% · 427 games

    • ≤ 12 min59%32
    • 12–15 min50%68
    • 15–20 min47%139
    • 20–30 min43%188
  • Manta Style

    4,650

    • +10 Strength
    • +26 Agility
    • +10 Intelligence
    • +15 Damage
    • +10% Move Speed

    Active: Mirror Image: Creates 2 images of your hero that last 18 seconds. Melee images deal 33% damage, while Ranged images deal 25%. Illusions take 300% damage.

    Win rate when bought56.5% · 444 games

    • ≤ 12 min–4
    • 12–15 min–8
    • 15–20 min76%67
    • 20–30 min53%365
    Full description

    34s125

    Active: Mirror Image. Creates 2 images of your hero that last 18 seconds. Melee images deal 33% damage, while Ranged images deal 25%. Illusions take 300% damage. Dispel Type: Basic Dispel

    • Has a 0.1 second cast time during which you are invulnerable.
    • Many effects are removed upon using Manta.
    • Yasha based movement speed bonuses from multiple items do not stack.
  • Point Booster

    1,200

    • +175 Mana
    • +175 Health
  • Aghanim's Scepter

    4,200

    • +10 All Attributes
    • +175 Health
    • +175 Mana

    Passive: Ability Upgrade: Upgrades the ultimate, and some abilities, of all heroes.

    Win rate when bought64.4% · 281 games

    • ≤ 12 min–0
    • 12–15 min–1
    • 15–20 min–11
    • 20–30 min65%269
  • Black King Bar

    4,050

    • +10 Strength
    • +24 Damage

    Active: Avatar: Applies a basic dispel. Grants 60% magic resistance and immunity to reflected and pure damage.

    Win rate when bought57.0% · 114 games

    • ≤ 12 min–0
    • 12–15 min–2
    • 15–20 min–7
    • 20–30 min56%105
    Full description

    95s50

    Active: Avatar. Applies a basic dispel. Grants 60% magic resistance and immunity to reflected and pure damage. For the duration of the effect, any negative effect from enemy spells has no effect. Duration: 9 / 8 / 7s Dispel Type: Basic Dispel

    • Purchasing another Black King Bar will not reset its immunity duration.
    • Avatar duration is not affected by increases to buff duration.
  • Eye of Skadi

    5,900

    • +35 All Attributes

    Passive: Cold Attack: Attacks lower enemy movement by -25% if they are melee and -50% if they are ranged.

    Full description

    Passive: Cold Attack. Attacks lower enemy movement by -25% if they are melee and -50% if they are ranged. Attacks also lower enemy attack speed by -25% and Health Restoration by 50%. Lasts for 3 seconds.

  • Butterfly

    5,450

    • +30 Agility
    • +35% Evasion
    • +30 Damage
    Full description
    • Stacks diminishingly with other sources of Evasion.
  • Hyperstone

    2,000

    • +60 Damage

    Win rate when bought50.5% · 196 games

    • ≤ 12 min–5
    • 12–15 min–4
    • 15–20 min48%60
    • 20–30 min51%127

Abilities

Time Walk

21 / 16 / 11 / 6s40

Rushes to a target location while backtracking any damage taken the last 2 seconds.

RANGE
650 / 700 / 750 / 800
BACKTRACK DURATION
2
TIME LOCK RADIUS
0
  • Faceless Void is invulnerable while using Time Walk.

Aghanim’s ScepterApplies a Time Lock to all units at the landing destination.

Time Dilation

28 / 24 / 20 / 16s90

Faceless Void envelops nearby enemies with time dilating fields to slow cooldown progression of their abilities. Each enveloped enemy gains one Time Dilation stack when applied, and one stack per ability they have on cooldown. Each stack deals damage per second and slows movement and attack speed. The duration is paused while affected by Chronosphere.

RADIUS
700
DURATION
7 / 8 / 9 / 10
MOVEMENT SLOW PER STACK
4 / 5 / 6 / 7%
ATTACK SLOW PER STACK
4 / 5 / 6 / 7
COOLDOWN PROGRESSION SLOW
30 / 40 / 50 / 60%
BONUS DPS PER STACK
4 / 6 / 8 / 10
SELF MOVESPEED PER STACK
0%
SELF ATTACK SPEED PER STACK
0
  • Does not affect item cooldowns.
  • Number of stacks can change during the effect. Casting an ability will provide a stack if it goes on cooldown. If an ability cooldown ends during Time Dilation, a stack will be removed.

Aghanim’s ShardIncreases slow per stack. Provides Faceless Void with stacks that increase his attack and movement speed. Amount of stacks is equal to the total amount of Time Dilation stacks applied to enemies at the moment of the cast and linearly fades out over the duration.

Time Lock

Adds the chance for an attack to lock an enemy unit in time while attacking it a second time.

DURATION
0.5
CHANCE
12 / 16 / 20 / 24%
BONUS DAMAGE
18 / 22 / 26 / 30
  • Does not stack with Skull Basher.

Reverse Time Walk

Granted by Aghanim’s Scepter0.5s

Available for 1.5 seconds after landing Time Walk. If used in this period, you will reverse your time walk back to your previous cast location. Does not affect health or proc scepter hits.

Distortion Field

Innate

Enemy Attack Projectiles targetting Faceless Void or allied heroes within a 1200 radius of him get slowed by 40%, when they get within 500 distance of their target.

Chronosphere

Ultimate155 / 145 / 135s125 / 200 / 275

Creates a blister in spacetime, trapping all units caught in its sphere of influence and causes you to move very quickly inside it. Only Faceless Void and any units he controls are unaffected. Invisible enemies in the sphere will be revealed.

RADIUS
500
DURATION
3.75 / 4.25 / 4.75
  • Pauses all units and buildings, friendly or enemy, except those owned by Faceless Void.
  • Faceless Void is never affected by Chronospheres with any owner.

Talents

+20% Backtrack Chance

25

+140 Chronosphere AoE

+80 Attack Speed during Chronosphere

20

-1s Time Walk Cooldown

+35 Time Lock Damage

15

+125 Time Walk Range

+6 Time Dilation DPS Per Cooldown

10

+0.5s Time Walk Backtrack Duration

Base stats

Attributes

  • StrengthStrength20+2.6/lvl
  • AgilityAgility24+3.3/lvl
  • IntelligenceIntelligence15+1.5/lvl

At level 1

Damage
58–64
Attack time
1.7s
Attack range
150 (melee)
Move speed
300
Armor
4
Magic resistance
25%
Health
560 (+3/s)
Mana
255 (+0.8/s)
Vision day / night
1800 / 800

Recent changes

latest 12 patches
  1. 7.41d
    • Time Walk:Aghanim's Scepter Time Lock radius decreased from 400 to 325
    • Time Dilation:Radius decreased from 775 to 700
  2. 7.41c
    • Talents:Level 20 Talent Time Walk Cooldown Reduction decreased from 1.25s to 1s
    • Level 20 Talent Attack Speed during Chronosphere decreased from +100 to +80
  3. 7.41
    • Distortion Field:No longer levels with Chronosphere
    • Now only applies to projectiles targeting Faceless Void or an allied hero within a 1200 radius of him
    • Max slow distance rescaled from 600 around Faceless Void to 500 around the targeted hero
    • Enemy attack projectile speed slow rescaled from 35/40/45/50% to 40%
    • Time Walk:Aghanim's Scepter now also provides Reverse Time Walk sub-ability
    • Aghanim's Scepter Time Lock attacks will no longer miss if Reverse Time Walk is used too quickly after Time Walk
    • No longer upgraded with Aghanim's Shard
    • Time Dilation:Duration no longer counts down while under effect of Chronosphere
    • Now upgraded with Aghanim's Shard
    • Increases Attack/Movement Slow per cooldown by 5/5%. Provides Faceless Void with bonus movement and attack speed by the same values per each enemy cooldown extended. The bonus degrades over the duration of the buff
    • 9/10/11/12 Attack Speed + the same value per affected cooldown, 9/10/11/12% Movement Speed + the same value per affected cooldown
    • This buff also doesn't count down under effect of Chronosphere
    • Chronosphere:Now the default ultimate ability
    • Talents:Level 15 Talent +8% Time Dilation Slow per Cooldown replaced with +125 Time Walk Range
  4. 7.40b
    • Base Damage decreased by 3
    • Base Agility increased from 21 to 24
    • Damage at level 1 unchanged (58–64)
  5. 7.40
    • Time Dilation:Now always applies one instance of damage and slow in addition to the per cooldown instances
    • Slow per cooldown decreased from 7/8/9/10% to 4/5/6/7%
    • DPS per cooldown decreased from 7/9/11/13 to 4/6/8/10
    • Duration decreased from 8/9/10/11s to 7/8/9/10s
    • Talents:Level 10 Talent Time Dilation DPS Per Cooldown decreased from +9 to +6
    • Level 15 Talent Time Dilation Slow per Cooldown decreased from +12% to +8%
  6. 7.39d
    • Time Lock:Bonus Damage increased from 12/18/24/30 to 18/22/26/30

Lore

Darkterror the Faceless Void is a visitor from Claszureme, a realm outside of time. It remains a mystery why this being from another dimension believes the struggle for the Nemesis Stones is worth entering our physical plane, but apparently an upset in the balance of power in this world has repercussions in adjacent dimensions. Time means nothing to Darkterror, except as a way to thwart his foes and aid his allies. His long-view of the cosmos has given him a remote, disconnected quality, although in battle he is quite capable of making it personal.

Win rates come from public Dota 2 matches (OpenDota), 3.4M matches counted, refreshed Oct 24, 2026. Tiers use the win rate in the chosen rank: S 52.5%+, A 51%+, B 49%+, C 47.5%+, D below; heroes with too few games are left unrated. Hero data and patch notes are Valve’s. Builds Forge is an unofficial fan site, not affiliated with Valve.