Skip to content
Builds Forge

IntelligenceIntelligence · Ranged

Grimstroke

Disables enemies with a swipe of his brush

SupportNukerDisablerEscapeModerate to play
Grimstroke portrait

Win rate

52.1%

A across all ranks

Pick rate

7.0%

of public matches

Public picks

237.5K

in the sample

Pro scene

9

4 bans · 78% win rate

Win rate by rank

  • Herald1Herald50.7%
  • Guardian2Guardian50.7%
  • Crusader3Crusader51.6%
  • Archon4Archon52.1%
  • Legend5Legend52.4%
  • Ancient6Ancient52.1%
  • Divine+7Divine+52.5%

Bars start at 50%. Sample sizes: Herald 3K · Guardian 11.4K · Crusader 26.4K · Archon 50.1K · Legend 67.5K · Ancient 44.2K · Divine+ 34.8K.

Last 6 days

52.1%

Popular item build

Starting items

Bought before the horn

  1. 1

    Iron Branch

    55g
  2. 2

    Tango

    90g
  3. 3

    Blood Grenade

    50g
  4. 4

    Faerie Fire

    65g
  5. 5

    Sentry Ward

    50g
  6. 6

    Observer and Sentry Wards

    50g

Laning

The first minutes

  1. 1

    Boots of Speed

    500g

Mid game

Core items

  1. 1

    Arcane Boots

    48%1,500g
  2. 2

    Blink Dagger

    54%2,250g
  3. 3

    Glimmer Cape

    48%2,150g
  4. 4

    Aghanim's Shard

    57%1,400g

Late game

The full build

  1. 1

    Blink Dagger

    54%2,250g
  2. 2

    Aghanim's Scepter

    4,200g
  3. 3

    Scythe of Vyse

    5,200g
  4. 4

    Aeon Disk

    3,000g
  5. 5

    Glimmer Cape

    48%2,150g
  6. 6

    Aether Lens

    63%2,275g

Most-bought items for Grimstroke in OpenDota’s sample of parsed public matches (1,197 purchases counted). Bars compare each item with the most-bought one in its phase. The percentage is the win rate in games where Grimstroke bought the item by minute 30 (green or red when it is clearly above or below Grimstroke’s average). Teams that are ahead buy items sooner, so a high number shows the item goes with winning games, not that it causes the win. Items with fewer than 100 games show no percentage. Cheap components are hidden from the mid and late game.

Best win rate by purchase time

Bought 15–20 min

  1. Glimmer Cape

    70 games

    61%
  2. Blink Dagger

    286 games

    60%
  3. Arcane Boots

    140 games

    36%

Bought 20–30 min

  1. Aether Lens

    80 games

    63%
  2. Ghost Scepter

    181 games

    54%
  3. Aghanim's Shard

    221 games

    53%

Final items compared within the same purchase window (at least 60 games each), so they are not simply ranked by how late or expensive they are. Still a correlation: a team that is far ahead can buy anything sooner.

What these items do

  • Iron Branch

    55

    • +1 All Attributes

    Use: Plant Tree: Targets the ground to plant a happy little tree that lasts for 20 seconds.

  • Tango

    90

    Use: Devour: Consumes a target tree to gain 7 health regeneration for 16 seconds. Consuming an Ironwood Tree doubles the heal duration. Comes with 3 charges.

  • Blood Grenade

    50

    • +50 Health

    Use: Throw Grenade: Throw a grenade at the target area. Enemies in the area will take 50 damage on impact, and be slowed by -15% and take 15 damage every 1s for 5…

    Full description

    10s

    Use: Throw Grenade. Throw a grenade at the target area. Enemies in the area will take 50 damage on impact, and be slowed by -15% and take 15 damage every 1s for 5 seconds. Radius 300.

  • Faerie Fire

    65

    • +2 Damage

    Use: Imbue: Instantly restores 85 health.

    Full description

    5s

    Use: Imbue. Instantly restores 85 health.

  • Sentry Ward

    50

    Use: Plant: Plants a Sentry Ward, an invisible watcher that grants True Sight, the ability to see invisible enemy units and wards, to any existing allied vision within a…

    Full description

    1s

    Use: Plant. Plants a Sentry Ward, an invisible watcher that grants True Sight, the ability to see invisible enemy units and wards, to any existing allied vision within a 1050 radius. Lasts 7 minutes. Does not grant ground vision. Hold Control to give one Sentry Ward to an allied hero.

  • Observer and Sentry Wards

    50

    Use: Plant: Plant the currently active ward. Double-Click to switch the currently active ward.

    Full description

    Use: Plant. Plant the currently active ward. Double-Click to switch the currently active ward.

    • Hold Control to give one ward to an allied hero.
  • Boots of Speed

    500

    • +45 Move Speed

    Movement speed bonuses from multiple pairs of boots do not stack.

  • Arcane Boots

    1,500

    • +45 Move Speed
    • +0.25 Mana Regen
    • +125 Mana

    Active: Replenish: Restores 150 mana to all nearby allies. Radius: 1200

    Win rate when bought48.4% · 1,394 games

    • ≤ 12 min54%823
    • 12–15 min42%402
    • 15–20 min36%140
    • 20–30 min–29
    Full description

    55s

    Active: Replenish. Restores 150 mana to all nearby allies. Radius: 1200

    Passive: Basilius Aura. Grants 1 mana regeneration to allies. Radius: 1200 Movement speed bonuses from multiple pairs of boots do not stack.

    • Does not work on Meepo clones.
  • Blink Dagger

    2,250

    Active: Blink: Teleport to a target point up to 1200 units away. Blink Dagger cannot be used for 3 seconds after taking damage from an enemy hero or Roshan.

    Win rate when bought54.0% · 891 games

    • ≤ 12 min–13
    • 12–15 min65%40
    • 15–20 min60%286
    • 20–30 min50%552
    Full description

    15s

    Active: Blink. Teleport to a target point up to 1200 units away. Blink Dagger cannot be used for 3 seconds after taking damage from an enemy hero or Roshan.

    • Self-casting will cause you to teleport in the direction of your team's fountain.
  • Glimmer Cape

    2,150

    Active: Glimmer: After a 0.5 second delay, grants invisibility, 20 movement speed and a magic damage barrier that absorbs up to 375 damage to you or a target allied unit…

    Win rate when bought48.4% · 376 games

    • ≤ 12 min–2
    • 12–15 min–2
    • 15–20 min61%70
    • 20–30 min46%302
    Full description

    15s125

    Active: Glimmer. After a 0.5 second delay, grants invisibility, 20 movement speed and a magic damage barrier that absorbs up to 375 damage to you or a target allied unit for 5 seconds. Can be cast while channeling.

  • Aghanim's Shard

    1,400

    Passive: Ability Upgrade: Upgrades an existing ability or adds a new ability to your hero.

    Win rate when bought57.4% · 289 games

    • ≤ 12 min–6
    • 12–15 min–7
    • 15–20 min71%55
    • 20–30 min53%221
  • Aghanim's Scepter

    4,200

    • +10 All Attributes
    • +175 Health
    • +175 Mana

    Passive: Ability Upgrade: Upgrades the ultimate, and some abilities, of all heroes.

  • Scythe of Vyse

    5,200

    • +30 Intelligence
    • +8.5 Mana Regen

    Active: Hex: Turns a target unit into a harmless critter for 2.8 seconds. The target has a base movement speed of 140 and will be silenced, muted, and disarmed.

    Full description

    20s250

    Active: Hex. Turns a target unit into a harmless critter for 2.8 seconds. The target has a base movement speed of 140 and will be silenced, muted, and disarmed. Instantly destroys illusions.

    • The target will have a base movement speed of 140, but buffs granting maximum movement speed won't be disabled.
  • Aeon Disk

    3,000

    • +250 Health
    • +300 Mana

    Passive: Combo Breaker: When you take damage and your health falls below 70%, a strong dispel is applied and you gain a 2.5 second buff that provides +75% Status…

    Full description

    105 / 125 / 145 / 165s

    Passive: Combo Breaker. When you take damage and your health falls below 70%, a strong dispel is applied and you gain a 2.5 second buff that provides +75% Status Resistance and causes all damage you deal and are dealt to be reduced to zero. Only triggers on player based damage. Cooldown increases every time it triggers. Dispel Type: Strong Dispel

  • Aether Lens

    2,275

    • +300 Mana
    • +2.5 Mana Regen
    • +225 Cast Range

    Win rate when bought62.7% · 126 games

    • ≤ 12 min–5
    • 12–15 min–7
    • 15–20 min62%34
    • 20–30 min63%80
    Full description
    • Cast Range bonuses from Aether Lens and Dagon do not stack.

Abilities

Stroke of Fate

11 / 9 / 7 / 5s100 / 110 / 120 / 130

Grimstroke paints a curved path of ink with his brush, damaging and slowing enemies. The damage is increased with each enemy the ink hits. Can be put on alt-cast to have the path be straight.

BASE DAMAGE
100 / 160 / 220 / 280
BONUS DMG PER HERO
20 / 40 / 60 / 80
BONUS DMG PER ILLUSION/CREEP
10 / 20 / 30 / 40
MOVEMENT SLOW
50 / 60 / 70 / 80%
SLOW DURATION
1.75

Phantom's Embrace

30 / 26 / 22 / 18s80 / 100 / 120 / 140

Summons a phantom that moves quickly towards the target, latching to it when she arrives. Once latched, the phantom damages and silences. If she survives the full latch duration she rends her victim for heavy damage and refreshes Phantom's Embrace's cooldown. Hero attacks against the phantom count as 3 attacks each.

LATCH DURATION
5
ATTACKS TO DESTROY
6 / 6 / 9 / 9
PHANTOM DPS
10 / 20 / 30 / 40
REND DAMAGE
120 / 200 / 280 / 360
  • The phantom falls off if the target becomes invisible or spell immune.
  • The phantom will return if the target dies during the latch.

Ink Swell

27 / 24 / 21 / 18s120 / 130 / 140 / 150

Grimstroke shrouds an allied unit in ink, increasing its movement speed. Enemies in range of the allied unit are damaged with inky tendrils over time. After 3 seconds it applies damage and stun in an area around the unit in proportion to how long ink tendril was near any hero.

BUFF DURATION
3
MOVEMENT SPEED BONUS
20%
RADIUS
375
MAX DAMAGE
90 / 180 / 270 / 360
MAX STUN DURATION
1.6 / 2 / 2.4 / 2.8
INK TENDRILS DPS
30 / 45 / 60 / 75
MAX THRESHOLD DURATION
2.5

Aghanim’s ShardInk Swell dispels the allied unit when cast. Causes Ink Swell to deal 40% more damage and heal the target for 40% of the damage Ink Swell deals. DISPEL TYPE: Basic Dispel

Dark Portrait

Granted by Aghanim’s Scepter35s200

Creates an ink illusion of a target enemy hero. Illusion is debuff immune, has 90% magic resistance, and has bonus movement speed and attack damage.

ILLUSION DURATION
25
ILLUSION OUTGOING DAMAGE
125%
ILLUSION DAMAGE TAKEN
275%
ILLUSION MOVESPEED BONUS
30%

Soulbind

Ultimate70 / 65 / 60s150 / 200 / 250

Binds a targeted enemy hero to its nearest allied hero within the bind radius, preventing both from moving away from each other. Any unit-targeted ability that either bound hero receives also gets cast on the other hero. If the bind is broken before the duration expires, the initial target will be bound to its nearest allied hero in the radius.

DURATION
6 / 7 / 8
BIND RADIUS
600
  • If bound to another unit, affected units are leashed and prevented from blinking.
  • Provides vision of both leashed units.

Ink Trail

Innate

Grimstroke's attacks and spells cause affected enemy heroes to leave a trail of Ink behind them and deal less damage to Grimstroke for 4s.

DAMAGE REDUCTION
5%
  • Provides vision over affected heroes.
  • Grimstroke's illusions (including Dark Portrait) also have Ink Trail.

Talents

+150 Ink Swell Radius

25

+70% Stroke of Fate Speed and Travel Range

+80% Stroke of Fate Damage

20

+2 Attacks to Destroy Phantom

+25% Soulbind Spell Damage

15

+15% Ink Swell Movement Speed

+65 Phantom's Embrace DPS

10

-4s Ink Swell Cooldown

Base stats

Attributes

  • StrengthStrength21+2.4/lvl
  • AgilityAgility18+1.9/lvl
  • IntelligenceIntelligence25+3.8/lvl

At level 1

Damage
47–51
Attack time
1.7s
Attack range
600
Move speed
290
Armor
3
Magic resistance
25%
Health
582 (+2.4/s)
Mana
375 (+1.3/s)
Vision day / night
1800 / 800

Recent changes

latest 12 patches
  1. 7.41e
    • Dark Portrait:No longer has illusion vision penalty
  2. 7.41d
    • Dark Portrait:Magic Resistance decreased from 95% to 90%
    • Talents:Level 20 Talent Attacks to Destroy Phantom decreased from +3 to +2
  3. 7.41
    • Ink Trail:Now also applied when an enemy hero is affected by any of Grimstroke's abilities
    • Now also applied by attacks from Grimstroke's illusions (including Dark Portrait)
    • Grimstroke now takes 5% + 0.5% per level less damage from enemies affected by Ink Trail
    • Stroke of Fate:Can now be put on alt-cast to send the stroke straight
  4. 7.40c
    • Base damage increased by 1
    • Damage at level 1 decreased from 46–50 to 47–51
    • Ink Swell:Cast Range increased from 500/600/700/800 to 650/700/750/800
    • Talents:Level 15 Talent Ink Swell Movement Speed increased from +12% to +15%
  5. 7.40
    • Phantom's Embrace:Cooldown is now also refreshed if the phantom's target dies before the phantom latches to it
    • Soulbind:Ability can now be reflected
    • Reflected spells now get casted onto both units affected by Soulbind
    • Dark Portrait:Illusion Outgoing Damage decreased from 150% to 125%
    • Illusion Damage Taken decreased from 350% to 275%
  6. 7.39d
    • Phantom's Embrace:Cooldown decreased from 36/30/24/18s to 30/26/22/18s
    • Ink Swell:Max Stun Duration increased from 1.3/1.8/2.3/2.8s to 1.6/2/2.4/2.8s

Lore

The people of Ashkavor crowded around the temple square, eager to witness the ascension of their new guardian -- to stand near the man as he bound their souls to his own. But as his final brush strokes fell against the runestone, and the bond of a new Ascended One was forged, everyone -- even those who'd stayed in their homes -- could sense that something had gone terribly wrong. He knew the cause instantly. The droplets of ichor he'd procured to amplify the potency of his inkpots had instead contaminated them, and the power of the binding spell he'd cast now threatened to consume him. An inky corruption snaked upward from the runestone, along the handle of his brush, soon overtaking his hands. From there it spread quickly. Once it overcame his face and his mouth, he couldn't have screamed even if he'd wanted to. All of his life he'd calculated on how to attain ever greater powers than the limits presented by his teachers would allow--going so far as to break the sacred prohibition against augmenting the inks. Indeed, with the wellspring of the Ascended bond open to him, he felt a measure of power coursing into his soul like he'd never imagined. His greatest triumph was upon him, if he could only survive it. He drew deep from the power of the bond, pushing back against the corrupted ink flow. A great moan filled the air -- the collective cry of his people. Some swayed on their feet. The weakest collapsed. Many tried to run. And still deeper he pulled from their bloodline reservoir. But it wasn't enough to stop the ink tide. It was only when the breath trapped in his lungs began to fail him, and the inkpool darkness fully encased him, that he saw his way out. The bond he'd made with the Ashkavoran people -- his people -- meant to be drawn upon only in service of their protection... It flowed two ways. With a final surge of strength -- this time directed by more than just blind repulsion -- he pushed the ink torrent into the bond itself. Slowly, he felt the tide retreat... and heard the awful wails of his people as the corruption in turn rolled over them. When at last the ink relented, his eyes opened upon a world changed. The Ashkavoran people as he knew them were gone. Every last soul was transformed into terrifying shades of their former selves -- comprised no longer of blood and bone, only viscid, tainted ink.

Win rates come from public Dota 2 matches (OpenDota), 3.4M matches counted, refreshed Oct 24, 2026. Tiers use the win rate in the chosen rank: S 52.5%+, A 51%+, B 49%+, C 47.5%+, D below; heroes with too few games are left unrated. Hero data and patch notes are Valve’s. Builds Forge is an unofficial fan site, not affiliated with Valve.