
Frost Blast
The primary target receives both base and area damage.
- RADIUS
- 200
- MOVEMENT SLOW
- -25%
- ATTACK SLOW
- -30 / -40 / -50 / -60
- BASE DAMAGE
- 40 / 80 / 120 / 160
- AREA DAMAGE
- 80 / 120 / 160 / 200
Intelligence · Ranged
Unleashes a powerful attack that bounces between enemies

Win rate
52.5%
S across all ranks
Pick rate
11.1%
of public matches
Public picks
375.1K
in the sample
Pro scene
7
1 bans · 43% win rate
Bars start at 50%. Sample sizes: Herald 6.9K · Guardian 24.5K · Crusader 48.3K · Archon 81.8K · Legend 102.2K · Ancient 64.9K · Divine+ 46.6K.
Last 6 days
52.1%
Bought before the horn
Iron Branch
Tango
Blood Grenade
Observer and Sentry Wards
Enchanted Mango
Smoke of Deceit
The first minutes
Boots of Speed
Tranquil Boots
Core items
Aghanim's Shard
Blink Dagger
Glimmer Cape
The full build
Aghanim's Scepter
Blink Dagger
Aeon Disk
Glimmer Cape
Force Staff
Most-bought items for Lich in OpenDota’s sample of parsed public matches (1,163 purchases counted). Bars compare each item with the most-bought one in its phase. The percentage is the win rate in games where Lich bought the item by minute 30 (green or red when it is clearly above or below Lich’s average). Teams that are ahead buy items sooner, so a high number shows the item goes with winning games, not that it causes the win. Items with fewer than 100 games show no percentage. Cheap components are hidden from the mid and late game.
Blink Dagger
89 games
Aghanim's Shard
68 games
Glimmer Cape
65 games
Blink Dagger
299 games
Aghanim's Shard
448 games
Force Staff
65 games
Aether Lens
62 games
Blink Dagger
612 games
Aghanim's Shard
698 games
Final items compared within the same purchase window (at least 60 games each), so they are not simply ranked by how late or expensive they are. Still a correlation: a team that is far ahead can buy anything sooner.
55
Use: Plant Tree: Targets the ground to plant a happy little tree that lasts for 20 seconds.
90
Use: Devour: Consumes a target tree to gain 7 health regeneration for 16 seconds. Consuming an Ironwood Tree doubles the heal duration. Comes with 3 charges.
50
Use: Throw Grenade: Throw a grenade at the target area. Enemies in the area will take 50 damage on impact, and be slowed by -15% and take 15 damage every 1s for 5…
10s
Use: Throw Grenade. Throw a grenade at the target area. Enemies in the area will take 50 damage on impact, and be slowed by -15% and take 15 damage every 1s for 5 seconds. Radius 300.
50
Use: Plant: Plant the currently active ward. Double-Click to switch the currently active ward.
Use: Plant. Plant the currently active ward. Double-Click to switch the currently active ward.
65
Use: Eat Mango: Instantly restores 100 mana.
Use: Eat Mango. Instantly restores 100 mana.
50
Use: Disguise: Turns the caster and all allied player-controlled targets in a 1200 radius invisible, and grants 15% bonus movement speed for 45 seconds.
1s
Use: Disguise. Turns the caster and all allied player-controlled targets in a 1200 radius invisible, and grants 15% bonus movement speed for 45 seconds. While the caster is still disguised, any allies that come within 300 range of them will also get the buff applied to them. Each smoke can only be applied once to allies. Attacking or moving within 1025 range of an enemy hero or tower, will break the invisibility. Disguise grants invisibility that is immune to True Sight. Smoke of Deceit is usable from the backpack and has no cooldown when swapped into the main inventory.
500
Movement speed bonuses from multiple pairs of boots do not stack.
900
Passive: Break: Whenever you attack a hero or are attacked by any unit, the bonus 14 HP regen is lost and the movement speed bonus is reduced to 40 for 13 seconds.
13s
Passive: Break. Whenever you attack a hero or are attacked by any unit, the bonus 14 HP regen is lost and the movement speed bonus is reduced to 40 for 13 seconds. Movement speed bonuses from multiple pairs of boots do not stack.
1,400
Passive: Ability Upgrade: Upgrades an existing ability or adds a new ability to your hero.
Win rate when bought54.8% · 1,242 games
2,250
Active: Blink: Teleport to a target point up to 1200 units away. Blink Dagger cannot be used for 3 seconds after taking damage from an enemy hero or Roshan.
Win rate when bought61.9% · 1,019 games
15s
Active: Blink. Teleport to a target point up to 1200 units away. Blink Dagger cannot be used for 3 seconds after taking damage from an enemy hero or Roshan.
2,150
Active: Glimmer: After a 0.5 second delay, grants invisibility, 20 movement speed and a magic damage barrier that absorbs up to 375 damage to you or a target allied unit…
Win rate when bought52.0% · 974 games
15s125
Active: Glimmer. After a 0.5 second delay, grants invisibility, 20 movement speed and a magic damage barrier that absorbs up to 375 damage to you or a target allied unit for 5 seconds. Can be cast while channeling.
4,200
Passive: Ability Upgrade: Upgrades the ultimate, and some abilities, of all heroes.
3,000
Passive: Combo Breaker: When you take damage and your health falls below 70%, a strong dispel is applied and you gain a 2.5 second buff that provides +75% Status…
105 / 125 / 145 / 165s
Passive: Combo Breaker. When you take damage and your health falls below 70%, a strong dispel is applied and you gain a 2.5 second buff that provides +75% Status Resistance and causes all damage you deal and are dealt to be reduced to zero. Only triggers on player based damage. Cooldown increases every time it triggers. Dispel Type: Strong Dispel
2,200
Active: Force: Pushes any target unit 600 units in the direction it is facing.
Win rate when bought47.9% · 309 games
19s150
Active: Force. Pushes any target unit 600 units in the direction it is facing.

The primary target receives both base and area damage.

Applies a magical frost shield around the target, reducing damage from attacks against it. While the shield is active, ice magic will affect nearby enemy units every 1 seconds, dealing minor damage and slowing them.

CHANNELED - Hypnotizes an enemy unit, causing it to move towards a point between the two of you and drains a percentage of its current mana.
Aghanim’s ScepterSinister Gaze becomes an Area of Effect ability, affecting units within a radius of 400 in the target area. Sinister Gaze allows Lich to cast other abilities while channeling it.

Creates an Ice Spire at the target spot, slowing enemies around it. Can take 4 hero hits or 8 creep hits and when destroyed it will create a Frost Blast around it. Chain Frost can be cast on the Spire and can bounce to the Spire and damage the spire by 1 hero attack if there are no other enemies in range. Lich can cast Frost Shield on the Spire. Each Frost Shield tick will heal the spire by 1 hero attack.

Sacrifice an allied creep to convert its current health into mana for Lich and give Lich its experience bounty. Begins the game on cooldown and with no charges.

Releases an orb of frost that bounces between nearby enemy units up to 10 times, slowing and damaging each time it hits. Each bounce increases the damage for the subsequent bounces. Chain Frost lingers on its last target if it fails to bounce and can bounce again if new targets become available.
Frost Shield Provides +50 HP Regen
25Chain Frost Unlimited Bounces
2 Frost Shield Charges
20Chain Frost on Death
+0.3s Sinister Gaze Duration
15-3.5s Frost Blast Cooldown
+10% Frost Shield Damage Reduction
10+125 Frost Blast Radius and Area Damage
In life, the frost-mage Ethreain (not yet a Lich) had used the threat of destructive ice to enslave entire kingdoms. His subjects, aided by a few desperate magicians, eventually grew bold enough to ambush him. Armed with enough charmed rope to bind him forever, they tied the frost mage to adamant weights and dropped him in a pool known chiefly for being bottomless. It wasn't. He only fell for a year or so before an outcrop snagged him. There he rested, dead but undecaying, until the geomancer Anhil thought to verify the legend of the supposedly bottomless Black Pool. Anhil's plumbline snarled with the ropes that bound the drowned magician, and up he hauled an unexpected prize. Thinking that by rendering the dead undead, he could question the Lich about the properties of the pool, he removed the bindings and commenced a simple rite of resurrection. Even the descendants of Ethreain's enemies were long forgotten by time, so there were none to warn Anhil against imprudence. But he learned the error of his judgment almost immediately, as Lich threw off the shackles and consumed him.
Win rates come from public Dota 2 matches (OpenDota), 3.4M matches counted, refreshed Oct 24, 2026. Tiers use the win rate in the chosen rank: S 52.5%+, A 51%+, B 49%+, C 47.5%+, D below; heroes with too few games are left unrated. Hero data and patch notes are Valve’s. Builds Forge is an unofficial fan site, not affiliated with Valve.