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StrengthStrength · Melee

Mars

Traps his foes in an inescapable arena

CarryDisablerDurableInitiatorSimple to play
Mars portrait

Win rate

47.7%

C across all ranks

Pick rate

3.7%

of public matches

Public picks

126.7K

in the sample

Pro scene

1

1 bans · 100% win rate

Win rate by rank

  • Herald1Herald47.9%
  • Guardian2Guardian47.0%
  • Crusader3Crusader47.4%
  • Archon4Archon48.2%
  • Legend5Legend47.7%
  • Ancient6Ancient47.6%
  • Divine+7Divine+47.2%

Bars start at 50%. Sample sizes: Herald 1.8K · Guardian 6.2K · Crusader 13.3K · Archon 25.6K · Legend 35.9K · Ancient 25.4K · Divine+ 18.7K.

Last 6 days

48.0%

Popular item build

Starting items

Bought before the horn

  1. 1

    Iron Branch

    55g
  2. 2

    Gauntlets of Strength

    140g
  3. 3

    Tango

    90g
  4. 4

    Quelling Blade

    100g
  5. 5

    Circlet

    155g
  6. 6

    Magic Stick

    200g

Laning

The first minutes

  1. 1

    Bracer

    505g
  2. 2

    Boots of Speed

    500g
  3. 3

    Chainmail

    500g
  4. 4

    Soul Ring

    805g
  5. 5

    Phase Boots

    52%1,450g

Mid game

Core items

  1. 1

    Blink Dagger

    51%2,250g
  2. 2

    Aghanim's Shard

    55%1,400g
  3. 3

    Phase Boots

    52%1,450g
  4. 4

    Eul's Scepter of Divinity

    56%2,600g
  5. 5

    Black King Bar

    62%4,050g

Late game

The full build

  1. 1

    Black King Bar

    62%4,050g
  2. 2

    Scythe of Vyse

    5,200g
  3. 3

    Aghanim's Scepter

    4,200g
  4. 4

    Refresher Orb

    5,000g
  5. 5

    Shiva's Guard

    4,500g

Most-bought items for Mars in OpenDota’s sample of parsed public matches (1,496 purchases counted). Bars compare each item with the most-bought one in its phase. The percentage is the win rate in games where Mars bought the item by minute 30 (green or red when it is clearly above or below Mars’s average). Teams that are ahead buy items sooner, so a high number shows the item goes with winning games, not that it causes the win. Items with fewer than 100 games show no percentage. Cheap components are hidden from the mid and late game.

Best win rate by purchase time

Bought ≤ 12 min

  1. Blink Dagger

    124 games

    71%
  2. Phase Boots

    829 games

    52%

Bought 12–15 min

  1. Mithril Hammer

    72 games

    58%
  2. Blink Dagger

    370 games

    55%

Bought 15–20 min

  1. Mithril Hammer

    197 games

    68%
  2. Eul's Scepter of Divinity

    112 games

    63%
  3. Aghanim's Shard

    358 games

    58%

Bought 20–30 min

  1. Platemail

    72 games

    67%
  2. Black King Bar

    375 games

    62%
  3. Desolator

    86 games

    57%

Final items compared within the same purchase window (at least 60 games each), so they are not simply ranked by how late or expensive they are. Still a correlation: a team that is far ahead can buy anything sooner.

What these items do

  • Iron Branch

    55

    • +1 All Attributes

    Use: Plant Tree: Targets the ground to plant a happy little tree that lasts for 20 seconds.

  • Gauntlets of Strength

    140

    • +3 Strength
  • Tango

    90

    Use: Devour: Consumes a target tree to gain 7 health regeneration for 16 seconds. Consuming an Ironwood Tree doubles the heal duration. Comes with 3 charges.

  • Quelling Blade

    100

    Active: Chop Tree: Destroy a target tree.

    Full description

    4s

    Active: Chop Tree. Destroy a target tree.

    Passive: Quell. Increases attack damage against non-hero units by 8 for melee heroes, and 4 for ranged.

    • Effects of multiple quelling blades do not stack.
  • Circlet

    155

    • +2 All Attributes
  • Magic Stick

    200

    Active: Energy Charge: Instantly restores 15 health and mana per charge stored. Max 10 charges. Gains a charge whenever a visible enemy within 1200 range uses an ability.

    Full description

    17s

    Active: Energy Charge. Instantly restores 15 health and mana per charge stored. Max 10 charges. Gains a charge whenever a visible enemy within 1200 range uses an ability.

    • Gains charges for spells cast by visible enemies in 1200 range.
    • Certain abilities and item abilities will not add charges.
  • Bracer

    505

    • +5 Strength
    • +2 Agility
    • +2 Intelligence
    • +0.75 Health Regen
    • +50 Health
  • Boots of Speed

    500

    • +45 Move Speed

    Movement speed bonuses from multiple pairs of boots do not stack.

  • Chainmail

    500

    • +4 Armor
  • Soul Ring

    805

    • +6 Strength
    • +2 Armor

    Active: Sacrifice: Consume 170 health to temporarily gain 170 mana. Lasts 10 seconds.

    Full description

    30s

    Active: Sacrifice. Consume 170 health to temporarily gain 170 mana. Lasts 10 seconds. If the mana gained cannot fit in your mana pool, it creates a buffer of mana that will be used before your mana pool.

    • If this mana is not used before the duration ends, the extra mana is lost.
  • Phase Boots

    1,450

    • +50 Move Speed
    • +4 Armor

    Active: Phase: Gives 20% increased movement speed on melee heroes, and 10% on ranged heroes, and lets you move through units and turn more quickly for 3 seconds.

    Win rate when bought51.5% · 904 games

    • ≤ 12 min52%829
    • 12–15 min42%38
    • 15–20 min44%32
    • 20–30 min–5
    Full description

    8s

    Active: Phase. Gives 20% increased movement speed on melee heroes, and 10% on ranged heroes, and lets you move through units and turn more quickly for 3 seconds. Movement speed bonuses from multiple pairs of boots do not stack.

  • Blink Dagger

    2,250

    Active: Blink: Teleport to a target point up to 1200 units away. Blink Dagger cannot be used for 3 seconds after taking damage from an enemy hero or Roshan.

    Win rate when bought51.4% · 908 games

    • ≤ 12 min71%124
    • 12–15 min55%370
    • 15–20 min42%328
    • 20–30 min44%86
    Full description

    15s

    Active: Blink. Teleport to a target point up to 1200 units away. Blink Dagger cannot be used for 3 seconds after taking damage from an enemy hero or Roshan.

    • Self-casting will cause you to teleport in the direction of your team's fountain.
  • Aghanim's Shard

    1,400

    Passive: Ability Upgrade: Upgrades an existing ability or adds a new ability to your hero.

    Win rate when bought54.6% · 718 games

    • ≤ 12 min–5
    • 12–15 min–11
    • 15–20 min58%358
    • 20–30 min49%344
  • Eul's Scepter of Divinity

    2,600

    • +10 Intelligence
    • +2.5 Mana Regen
    • +20 Move Speed

    Active: Cyclone: Sweeps a target unit up into a cyclone, making them invulnerable for 2.5 seconds. Cyclone can only be cast on enemy units or yourself.

    Win rate when bought56.4% · 307 games

    • ≤ 12 min–4
    • 12–15 min55%40
    • 15–20 min63%112
    • 20–30 min52%151
    Full description

    23s175

    Active: Cyclone. Sweeps a target unit up into a cyclone, making them invulnerable for 2.5 seconds. Cyclone can only be cast on enemy units or yourself. Enemy units take 50 magical damage upon landing. Dispel Type: Basic Dispel

    • You cannot cyclone allies.
    • Cyclones cast on yourself go through spell immunity.
    • Cyclone can dispel some buffs and debuffs.
    • Cyclone duration is unaffected by status resistance.
  • Black King Bar

    4,050

    • +10 Strength
    • +24 Damage

    Active: Avatar: Applies a basic dispel. Grants 60% magic resistance and immunity to reflected and pure damage.

    Win rate when bought62.2% · 392 games

    • ≤ 12 min–0
    • 12–15 min–2
    • 15–20 min–15
    • 20–30 min62%375
    Full description

    95s50

    Active: Avatar. Applies a basic dispel. Grants 60% magic resistance and immunity to reflected and pure damage. For the duration of the effect, any negative effect from enemy spells has no effect. Duration: 9 / 8 / 7s Dispel Type: Basic Dispel

    • Purchasing another Black King Bar will not reset its immunity duration.
    • Avatar duration is not affected by increases to buff duration.
  • Scythe of Vyse

    5,200

    • +30 Intelligence
    • +8.5 Mana Regen

    Active: Hex: Turns a target unit into a harmless critter for 2.8 seconds. The target has a base movement speed of 140 and will be silenced, muted, and disarmed.

    Full description

    20s250

    Active: Hex. Turns a target unit into a harmless critter for 2.8 seconds. The target has a base movement speed of 140 and will be silenced, muted, and disarmed. Instantly destroys illusions.

    • The target will have a base movement speed of 140, but buffs granting maximum movement speed won't be disabled.
  • Aghanim's Scepter

    4,200

    • +10 All Attributes
    • +175 Health
    • +175 Mana

    Passive: Ability Upgrade: Upgrades the ultimate, and some abilities, of all heroes.

  • Refresher Orb

    5,000

    • +14 Health Regen
    • +7 Mana Regen

    Active: Reset Cooldowns: Resets the cooldowns of all your abilities. Shares a cooldown with Refresher Shard.

    Full description

    180s325

    Active: Reset Cooldowns. Resets the cooldowns of all your abilities. Shares a cooldown with Refresher Shard. This item's cooldown only progresses in your hero's main inventory.

  • Shiva's Guard

    4,500

    • +17 Armor

    Active: Arctic Blast: Emits a freezing wave that deals 225 magical damage to enemies and slows their movement by -40% for 4 seconds. Radius: 825

    Full description

    27s75

    Active: Arctic Blast. Emits a freezing wave that deals 225 magical damage to enemies and slows their movement by -40% for 4 seconds. Radius: 825

    Passive: Freezing Aura. Reduces the attack speed of all enemies by -40. Radius: 1200

    • The wave extends at a speed of 400 to a max size of 825.
    • The Arctic Blast follows its caster.
    • Multiple instances of Freezing Aura do not stack.
    • AoE bonuses from multiple Chasm Stones or its upgrades do not stack.

Abilities

Spear of Mars

14 / 13 / 12 / 11s90 / 100 / 110 / 120

Mars throws his legendary Spear with deadly precision, damaging each enemy unit it strikes. The first enemy hero it hits is skewered on the spear, pushing it back. If a skewered hero hits a tree, building, or cliff, they will be impaled to it and stunned.

DAMAGE
100 / 175 / 250 / 325
CAST RANGE
900 / 1000 / 1100 / 1200
STUN DURATION
1.3 / 1.6 / 1.9 / 2.2
TRAIL DURATION
0
TRAIL RADIUS
0
DAMAGE PER SECOND
0
MOVEMENT SLOW
0%
DEBUFF LINGER DURATION
0
  • Spear of Mars can hit invisible units and reveals them if they are stunned.
  • Spear of Mars will only pin a unit to cliffs onto elevated areas, otherwise it will push them off onto lower ground.

Aghanim’s ShardSpear of Mars impales up to 1 heroes and leaves a fire trail behind that deals damage over time and slows movement speed.

God's Rebuke

16 / 14 / 12 / 10s90

Mars smashes enemies in front of him with his shield, knocking them back and damaging them with a critical hit based on his attack. Bonus damage is added when hitting heroes. Has True Strike.

CRITICAL DAMAGE
150 / 200 / 250 / 300%
DISTANCE
500
KNOCKBACK SLOW
40%
KNOCKBACK SLOW DURATION
2.5
BONUS DAMAGE VS HEROES
5 / 10 / 15 / 20
  • Attack modifiers have a chance to proc on God's Rebuke attacks.

Bulwark

Mars wields his massive shield to block a portion of each physical attack when hit from the front or sides. Can be toggled, granting phased movement, removing Mars's ability to attack, and locking the direction he is facing. When active, reduces movement speed and re-directs 70% of the attack projectiles aimed at allies towards himself.

FRONT REDUCTION
40 / 50 / 60 / 70%
SIDE REDUCTION
20 / 25 / 30 / 35%
ACTIVE REDIRECT RANGE
900
SPEED PENALTY WHEN ACTIVE
18%
  • Redirect only works if the projectile targets are in a cone behind Mars or within 100 range of him.
  • Break disables the front and side damage reduction.

Aghanim’s ScepterSoldiers move alongside Mars, dealing his attacks that have bonus damage, knock back and slow approaching enemies. An enemy can only be attacked by one soldier at a time.

Dauntless

Innate

Mars gets more HP Regen the more he is outnumbered by enemy heroes in 900 radius.

HP REGEN PER EXTRA ENEMY
50%

Arena Of Blood

Ultimate100 / 95 / 90s150 / 200 / 250

After a short formation time, Mars summons an arena lined with the undead warriors of the Ash Legion, who block enemy attacks and movement. Enemy heroes near the inside edge of the arena will be attacked by spears, dealing damage and knocking them back.

DURATION
5.5
RADIUS
550
SPEAR DAMAGE
80 / 170 / 260
FORMATION TIME
0.1

Aghanim’s ScepterIf an enemy is killed in the Arena, Mars and all of his allies inside the Arena restore 35% of their max health and mana and get a 35% attack damage buff for 20s. This effect stacks.

Talents

God's Rebuke +65% Crit

25

Arena Of Blood Grants Team +180 HP Regen

+70 Arena Of Blood Spear Damage

20

+0.5s Spear of Mars Stun

-2.5s God's Rebuke Cooldown

15

+100 Spear Of Mars Damage

+100 God's Rebuke Distance

10

+1.5 Mana Regen

Base stats

Attributes

  • StrengthStrength23+3.7/lvl
  • AgilityAgility18+1.7/lvl
  • IntelligenceIntelligence21+2.4/lvl

At level 1

Damage
49–57
Attack time
1.8s
Attack range
250 (melee)
Move speed
310
Armor
3
Magic resistance
25%
Health
626 (+2.6/s)
Mana
327 (+1.6/s)
Vision day / night
1800 / 800

Recent changes

latest 12 patches
  1. 7.41f
    • Base Armor increased by 1
  2. 7.41e
    • Intelligence gain increased from 2.2 to 2.4
  3. 7.41d
    • Dauntless:Radius increased from 700 to 900
    • God's Rebuke:Now turns Mars in the cast direction when cast with Bulwark toggled on
    • Arena Of Blood:Spear Damage increased from 80/160/240 to 80/170/260
  4. 7.41c
    • Dauntless:HP Regen per extra enemy increased from 40% to 50%
    • Spear of Mars:Mana Cost decreased from 100/110/120/130 to 90/100/110/120
  5. 7.41
    • Dauntless:No longer considers Mars's allies when determining if Mars is outnumbered
    • HP Regen per extra enemy decreased from 70% to 40%
    • Bulwark:Now a point targeted ability. Mars will face towards the targeted direction when toggled on
    • No longer upgraded with Aghanim's Scepter
    • Arena Of Blood:Now upgraded with Aghanim's Scepter
    • Lowers cooldown by 10s and increases duration from 5.5s to 6.5s. If an enemy is killed in the Arena, Mars and all of his allies inside the Arena restore 35% of their max health and mana and get a 35% attack damage buff for 20s. This effect stacks
    • Talents:Level 10 Talent +20% Dauntless Regen Per Enemy replaced with +1.5 Mana Regen
    • Level 20 Talent -16s Arena Of Blood Cooldown replaced with +70 Arena of Blood Spear Damage
  6. 7.40b
    • Base Agility decreased from 20 to 18
    • Talents:Level 15 Talent God's Rebuke Cooldown Reduction increased from 2s to 2.5s
    • Level 20 Talent Spear of Mars Stun increased from +0.4 to +0.5s
  7. 7.40
    • God's Rebuke:Bonus Damage vs Heroes decreased from 10/15/20/25 to 5/10/15/20
    • Talents:Level 20 Talent Arena of Blood Cooldown Reduction decreased from 20s to 16s
  8. 7.39e
    • Arena Of Blood:Duration rescaled from 5/6/7s to 5.5s

Lore

Mars, first son of heaven, spent a long existence waging endless war, and saw countless more crusades waged beneath the banner of his old name. Wars of conquest and of vengeance. Just and unjust... Always cruel. So much like his father, Mars indulged his basest impulses--with inclinations much more monstrous than those of Zeus--and he inflicted suffering untold. But as the epochs vanished behind him, the selfish ways of his father--the ways of many amongst his godly kin, they who judged him despicable--eventually began to ring hollow. War for its own sake was no longer enough to satisfy his desires. For the first time in his ageless days, the god of war began to question to what ends he swung his glorious spear. As the Fates would have it, his solution came easily: he must wage war for a larger purpose, and inspire more than mere savagery and sorrow at the sight of his crest. He must at last lay claim to the mantle of leadership that is his birthright, for the time has come to burn down the pantheon of the old age and build a just new empire atop the ashes of his kin. Only then might he find satisfaction, and make the glory of Mars evident to all.

Win rates come from public Dota 2 matches (OpenDota), 3.4M matches counted, refreshed Oct 24, 2026. Tiers use the win rate in the chosen rank: S 52.5%+, A 51%+, B 49%+, C 47.5%+, D below; heroes with too few games are left unrated. Hero data and patch notes are Valve’s. Builds Forge is an unofficial fan site, not affiliated with Valve.