
Death Pulse
Necrophos releases a wave of death around him, dealing damage to enemy units and healing allied units.
- RADIUS
- 500
- HEAL
- 70 / 90 / 110 / 130
- Death Pulse can't be disjointed.
Intelligence · Ranged
Damages enemies and heals allies simultaneously

Win rate
50.8%
B across all ranks
Pick rate
15.4%
of public matches
Public picks
520.4K
in the sample
Pro scene
21
46 bans · 38% win rate
Bars start at 50%. Sample sizes: Herald 11.1K · Guardian 39.4K · Crusader 75.4K · Archon 121.1K · Legend 140.2K · Ancient 79.5K · Divine+ 53.8K.
Last 6 days
51.0%
Bought before the horn
Iron Branch
Circlet
Faerie Fire
Tango
Magic Stick
The first minutes
Boots of Speed
Boots of Travel
Bracer
Null Talisman
Sacred Relic
Core items
Radiance
Aghanim's Shard
Boots of Travel
Mithril Hammer
Yasha
The full build
Heart of Tarrasque
Black King Bar
Shiva's Guard
Boots of Travel 2
Aghanim's Blessing
Eul's Scepter of Divinity
Most-bought items for Necrophos in OpenDota’s sample of parsed public matches (1,602 purchases counted). Bars compare each item with the most-bought one in its phase. The percentage is the win rate in games where Necrophos bought the item by minute 30 (green or red when it is clearly above or below Necrophos’s average). Teams that are ahead buy items sooner, so a high number shows the item goes with winning games, not that it causes the win. Items with fewer than 100 games show no percentage. Cheap components are hidden from the mid and late game.
Radiance
248 games
Sacred Relic
870 games
Boots of Travel
245 games
Aghanim's Shard
62 games
Boots of Travel
212 games
Radiance
778 games
Yasha
138 games
Consecrated Wraps
169 games
Reaver
62 games
Shiva's Guard
207 games
Heart of Tarrasque
380 games
Ring of Tarrasque
442 games
Final items compared within the same purchase window (at least 60 games each), so they are not simply ranked by how late or expensive they are. Still a correlation: a team that is far ahead can buy anything sooner.
55
Use: Plant Tree: Targets the ground to plant a happy little tree that lasts for 20 seconds.
155
65
Use: Imbue: Instantly restores 85 health.
5s
Use: Imbue. Instantly restores 85 health.
90
Use: Devour: Consumes a target tree to gain 7 health regeneration for 16 seconds. Consuming an Ironwood Tree doubles the heal duration. Comes with 3 charges.
200
Active: Energy Charge: Instantly restores 15 health and mana per charge stored. Max 10 charges. Gains a charge whenever a visible enemy within 1200 range uses an ability.
17s
Active: Energy Charge. Instantly restores 15 health and mana per charge stored. Max 10 charges. Gains a charge whenever a visible enemy within 1200 range uses an ability.
500
Movement speed bonuses from multiple pairs of boots do not stack.
2,500
Upgrade: Town Portal Scroll: Upgrades your Town Portal Scroll, allowing it to target units, reduces cooldown and does not consume a charge on usage.
Win rate when bought55.8% · 1,562 games
Upgrade: Town Portal Scroll. Upgrades your Town Portal Scroll, allowing it to target units, reduces cooldown and does not consume a charge on usage. Movement speed bonuses from multiple pairs of boots do not stack.
505
505
3,400
Win rate when bought52.3% · 1,862 games
4,700
Toggle: Burn: When active, scorches enemies for 60 magical damage per second. Illusions deal 35 magical damage per second. Radius: 650
Win rate when bought52.5% · 1,834 games
1,400
Passive: Ability Upgrade: Upgrades an existing ability or adds a new ability to your hero.
Win rate when bought52.7% · 1,815 games
1,600
Win rate when bought51.2% · 430 games
2,100
Win rate when bought61.0% · 392 games
5,300
Passive: Behemoth's Blood: Your health regeneration is increased by 1.5% of your missing health.
Win rate when bought73.2% · 411 games
Passive: Behemoth's Blood. Your health regeneration is increased by 1.5% of your missing health.
4,050
Active: Avatar: Applies a basic dispel. Grants 60% magic resistance and immunity to reflected and pure damage.
Win rate when bought53.4% · 352 games
95s50
Active: Avatar. Applies a basic dispel. Grants 60% magic resistance and immunity to reflected and pure damage. For the duration of the effect, any negative effect from enemy spells has no effect. Duration: 9 / 8 / 7s Dispel Type: Basic Dispel
4,500
Active: Arctic Blast: Emits a freezing wave that deals 225 magical damage to enemies and slows their movement by -40% for 4 seconds. Radius: 825
Win rate when bought75.1% · 225 games
27s75
Active: Arctic Blast. Emits a freezing wave that deals 225 magical damage to enemies and slows their movement by -40% for 4 seconds. Radius: 825
Passive: Freezing Aura. Reduces the attack speed of all enemies by -40. Radius: 1200
4,500
Upgrade: Town Portal Scroll: Upgrades your Town Portal Scroll, allowing it to target units and heroes, reduces cooldown, channel time and does not consume a charge on…
Upgrade: Town Portal Scroll. Upgrades your Town Portal Scroll, allowing it to target units and heroes, reduces cooldown, channel time and does not consume a charge on usage. Movement speed bonuses from multiple pairs of boots do not stack.
5,800
Passive: Ability Upgrade: Upgrades the ultimate, and some abilities, of all heroes.
2,600
Active: Cyclone: Sweeps a target unit up into a cyclone, making them invulnerable for 2.5 seconds. Cyclone can only be cast on enemy units or yourself.
Win rate when bought51.0% · 196 games
23s175
Active: Cyclone. Sweeps a target unit up into a cyclone, making them invulnerable for 2.5 seconds. Cyclone can only be cast on enemy units or yourself. Enemy units take 50 magical damage upon landing. Dispel Type: Basic Dispel

Necrophos releases a wave of death around him, dealing damage to enemy units and healing allied units.

Necrophos slips into the realm that separates the living from the dead. Unable to attack or be attacked, he emits an aura that slows enemies around him. He takes additional magic damage in this form, but his restorative powers are amplified.

Necrophos stills the hearts of his opponents, causing nearby enemy units to lose a percentage of their max health over time.
Aghanim’s ScepterHeartstopper Aura's Health Decay is increased by 50% of Necrophos's current health regeneration.

Necrophos turns into a large Death Pulse towards the target unit's position. Once it arrives to the location, the Death Pulse spreads towards nearby enemies and allies.

Necrophos gains stacking regen for 8 seconds for each unit he kills. Hero kills multiply the effect.

Stuns the target enemy hero, then deals damage based on how much life it is missing. If Necrophos kills an enemy this way, he'll permanently gain Health and Mana Regen. Any kill under this effect is credited to Necrophos.
+0.3 Reaper's Scythe Damage Per Missing HP
25-2.5s Death Pulse Cooldown
+75 Spell Area of Effect
20+20% Heartstopper Regen Reduction
+15% Ghost Shroud Movement Slow
15+60 Death Pulse Heal
-2.5s Ghost Shroud Cooldown
10+2s Sadist Stack Duration
In a time of great plague, an obscure monk of dark inclinations, one Rotund'jere, found himself promoted to the rank of Cardinal by the swift death of all his superiors. While others of the order went out to succor the ill, the newly ordained cardinal secluded himself within the Cathedral of Rumusque, busily scheming to acquire the property of dying nobles, promising them spiritual rewards if they signed over their terrestrial domains. As the plague receded to a few stubborn pockets, his behavior came to the attention of the greater order, which found him guilty of heresy and sentenced him to serve in the plague ward, ensorcelled with spells that would ensure him a slow and lingering illness. But they had not counted on his natural immunity. Rotund'jere caught the pox, but instead of dying, found it feeding his power, transforming him into a veritable plague-mage, a Pope of Pestilence. Proclaiming himself Necrophos, he travels the world, spreading plague wherever he goes, and growing in terrible power with every village his pestilential presence obliterates.
Win rates come from public Dota 2 matches (OpenDota), 3.4M matches counted, refreshed Oct 24, 2026. Tiers use the win rate in the chosen rank: S 52.5%+, A 51%+, B 49%+, C 47.5%+, D below; heroes with too few games are left unrated. Hero data and patch notes are Valve’s. Builds Forge is an unofficial fan site, not affiliated with Valve.