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UniversalUniversal · Melee

Pangolier

Dashes and rolls in to disrupt enemy movements

CarryNukerDisablerDurableEscapeInitiatorModerate to play
Pangolier portrait

Win rate

46.3%

D across all ranks

Pick rate

3.2%

of public matches

Public picks

109.5K

in the sample

Pro scene

25

21 bans · 44% win rate

Win rate by rank

  • Herald1Herald43.4%
  • Guardian2Guardian44.2%
  • Crusader3Crusader45.6%
  • Archon4Archon45.8%
  • Legend5Legend46.3%
  • Ancient6Ancient46.5%
  • Divine+7Divine+47.3%

Bars start at 50%. Sample sizes: Herald 1.5K · Guardian 4.9K · Crusader 10.7K · Archon 19.7K · Legend 28.7K · Ancient 22K · Divine+ 22.1K.

Last 6 days

46.6%

Popular item build

Starting items

Bought before the horn

  1. 1

    Iron Branch

    55g
  2. 2

    Tango

    90g
  3. 3

    Observer Ward

    0g

Laning

The first minutes

  1. 1

    Boots of Speed

    500g
  2. 2

    Bottle

    675g
  3. 3

    Blade of Alacrity

    1,000g
  4. 4

    Power Treads

    49%1,400g

Mid game

Core items

  1. 1

    Diffusal Blade

    50%2,500g
  2. 2

    Blink Dagger

    53%2,250g
  3. 3

    Aghanim's Shard

    55%1,400g
  4. 4

    Aghanim's Scepter

    59%4,200g
  5. 5

    Power Treads

    49%1,400g

Late game

The full build

  1. 1

    Aghanim's Scepter

    59%4,200g
  2. 2

    Skull Basher

    73%2,875g
  3. 3

    Octarine Core

    5,100g
  4. 4

    Disperser

    6,100g
  5. 5

    Shiva's Guard

    4,500g
  6. 6

    Sange

    2,100g

Most-bought items for Pangolier in OpenDota’s sample of parsed public matches (1,798 purchases counted). Bars compare each item with the most-bought one in its phase. The percentage is the win rate in games where Pangolier bought the item by minute 30 (green or red when it is clearly above or below Pangolier’s average). Teams that are ahead buy items sooner, so a high number shows the item goes with winning games, not that it causes the win. Items with fewer than 100 games show no percentage. Cheap components are hidden from the mid and late game.

Best win rate by purchase time

Bought ≤ 12 min

  1. Diffusal Blade

    561 games

    57%
  2. Power Treads

    544 games

    54%
  3. Perseverance

    69 games

    46%

Bought 12–15 min

  1. Blink Dagger

    112 games

    77%
  2. Power Treads

    334 games

    51%
  3. Diffusal Blade

    579 games

    49%

Bought 15–20 min

  1. Aghanim's Scepter

    114 games

    64%
  2. Aghanim's Shard

    263 games

    58%
  3. Mage Slayer

    64 games

    58%

Bought 20–30 min

  1. Skull Basher

    184 games

    73%
  2. Mithril Hammer

    261 games

    72%
  3. Aghanim's Scepter

    819 games

    58%

Final items compared within the same purchase window (at least 60 games each), so they are not simply ranked by how late or expensive they are. Still a correlation: a team that is far ahead can buy anything sooner.

What these items do

  • Iron Branch

    55

    • +1 All Attributes

    Use: Plant Tree: Targets the ground to plant a happy little tree that lasts for 20 seconds.

  • Tango

    90

    Use: Devour: Consumes a target tree to gain 7 health regeneration for 16 seconds. Consuming an Ironwood Tree doubles the heal duration. Comes with 3 charges.

  • Observer Ward

    0

    Use: Plant: Plants an Observer Ward, an invisible watcher that gives ground vision in a 1600 radius to your team. Lasts 6 minutes.

    Full description

    1s

    Use: Plant. Plants an Observer Ward, an invisible watcher that gives ground vision in a 1600 radius to your team. Lasts 6 minutes. Hold Control to give one Observer Ward to an allied hero.

  • Boots of Speed

    500

    • +45 Move Speed

    Movement speed bonuses from multiple pairs of boots do not stack.

  • Bottle

    675

    Active: Regenerate: Consumes a charge to restore 110 health and 60 mana over 2.7 seconds. If the hero is attacked by an enemy hero or Roshan, the effect is lost.

    Full description

    0.5s

    Active: Regenerate. Consumes a charge to restore 110 health and 60 mana over 2.7 seconds. If the hero is attacked by an enemy hero or Roshan, the effect is lost. The Bottle automatically refills at the fountain. Hold Control to use on an allied hero.

    Passive: Store Rune. Runes can be stored in the Bottle for later use by right-clicking them. Unused runes will automatically activate after 90 seconds. Using a stored rune fully refills the Bottle.

    • Bottle is shareable. Stored runes cannot be shared.
    • Using a stored Bounty or Water rune fully refills the bottle if the bottle was full when the rune was stored; otherwise, it refills two charges.
  • Blade of Alacrity

    1,000

    • +10 Agility
  • Power Treads

    1,400

    • +25 Damage

    Active: Switch Attribute: Switches between +10 Strength, +10 Agility, or +10 Intelligence. Movement speed bonuses from multiple pairs of boots do not stack.

    Win rate when bought49.4% · 1,064 games

    • ≤ 12 min54%544
    • 12–15 min51%334
    • 15–20 min34%162
    • 20–30 min–24
    Full description

    Active: Switch Attribute. Switches between +10 Strength, +10 Agility, or +10 Intelligence. Movement speed bonuses from multiple pairs of boots do not stack.

    • Power Treads can be built using a Belt of Strength, Band of Elvenskin, or a Robe of the Magi.
  • Diffusal Blade

    2,500

    • +15 Agility
    • +10 Intelligence

    Active: Inhibit: Targets an enemy, slowing it for 4 seconds.

    Win rate when bought50.2% · 1,324 games

    • ≤ 12 min57%561
    • 12–15 min49%579
    • 15–20 min33%162
    • 20–30 min–22
    Full description

    15s25

    Active: Inhibit. Targets an enemy, slowing it for 4 seconds.

    Passive: Manabreak. Each attack burns 40 mana from the target, and deals 1 physical damage per burned mana. Illusions do not burn mana.

    • Does not stack with other diffusal blades.
  • Blink Dagger

    2,250

    Active: Blink: Teleport to a target point up to 1200 units away. Blink Dagger cannot be used for 3 seconds after taking damage from an enemy hero or Roshan.

    Win rate when bought52.8% · 1,215 games

    • ≤ 12 min–10
    • 12–15 min77%112
    • 15–20 min53%656
    • 20–30 min46%437
    Full description

    15s

    Active: Blink. Teleport to a target point up to 1200 units away. Blink Dagger cannot be used for 3 seconds after taking damage from an enemy hero or Roshan.

    • Self-casting will cause you to teleport in the direction of your team's fountain.
  • Aghanim's Shard

    1,400

    Passive: Ability Upgrade: Upgrades an existing ability or adds a new ability to your hero.

    Win rate when bought55.3% · 965 games

    • ≤ 12 min–2
    • 12–15 min–11
    • 15–20 min58%263
    • 20–30 min54%689
  • Aghanim's Scepter

    4,200

    • +10 All Attributes
    • +175 Health
    • +175 Mana

    Passive: Ability Upgrade: Upgrades the ultimate, and some abilities, of all heroes.

    Win rate when bought58.8% · 942 games

    • ≤ 12 min–8
    • 12–15 min–1
    • 15–20 min64%114
    • 20–30 min58%819
  • Skull Basher

    2,875

    • +30 Damage
    • +10 Strength

    Passive: Bash: Grants melee heroes a 25% chance on hit to stun the target for 1.2 seconds and deal 100 bonus physical damage. Bash chance for ranged heroes is 10%.

    Win rate when bought72.9% · 192 games

    • ≤ 12 min–1
    • 12–15 min–3
    • 15–20 min–4
    • 20–30 min73%184
    Full description

    2.3s

    Passive: Bash. Grants melee heroes a 25% chance on hit to stun the target for 1.2 seconds and deal 100 bonus physical damage. Bash chance for ranged heroes is 10%.

    • Does not stack with other sources of Bash.
    • The following heroes cannot trigger Bash on this item: Spirit Breaker, Faceless Void, Slardar, and Kez while in Sai mode.
    • Does not grant Bash to Clones and Tempest Doubles.
  • Octarine Core

    5,100

    • +25% Cooldown Reduction
    • +450 Health
    • +450 Mana
    • +6 Mana Regen
  • Disperser

    6,100

    • +40 Agility
    • +10 Intelligence

    Active: Suppress: Dispels both the wearer and the target. Enemy targets are slowed for 4 seconds.

    Full description

    15s75

    Active: Suppress. Dispels both the wearer and the target. Enemy targets are slowed for 4 seconds. Allied targets gain bonus movespeed and 40% slow resistance for 4 seconds. Caster is always granted the ally benefit on cast. Both movement speed reduction and increase start at 100% and gradually decrease to 0% over the course of the buff duration. Dispel Type: Basic Dispel

    Passive: Manabreak. Each attack burns 40 mana from the target, and deals 1 physical damage per burned mana. Illusions do not burn mana.

  • Shiva's Guard

    4,500

    • +17 Armor

    Active: Arctic Blast: Emits a freezing wave that deals 225 magical damage to enemies and slows their movement by -40% for 4 seconds. Radius: 825

    Full description

    27s75

    Active: Arctic Blast. Emits a freezing wave that deals 225 magical damage to enemies and slows their movement by -40% for 4 seconds. Radius: 825

    Passive: Freezing Aura. Reduces the attack speed of all enemies by -40. Radius: 1200

    • The wave extends at a speed of 400 to a max size of 825.
    • The Arctic Blast follows its caster.
    • Multiple instances of Freezing Aura do not stack.
    • AoE bonuses from multiple Chasm Stones or its upgrades do not stack.
  • Sange

    2,100

    • +16 Strength

Abilities

Swashbuckle

19 / 16 / 13 / 10s85 / 90 / 95 / 100

Pangolier dashes along the target line, then slashes and briefly slows all enemies in the drawn direction with several quick swipes. Lucky Shot has a chance to activate from this damage.

DASH RANGE
575 / 650 / 725 / 800
SLASH RANGE
850
DAMAGE PER STRIKE
35 / 65 / 95 / 125
SLASH WIDTH
155
STRIKES
3
SLOW DURATION
0.6
SLOW
100%
  • Casting Swashbuckle during Rolling Thunder ends Rolling Thunder.

Shield Crash

15 / 12 / 9 / 6s75

Pangolier jumps in the air and slams back to the ground in front of his current position damaging all enemies in a radius. Pangolier gains an all damage barrier for a short time if Shield Crash hits an enemy hero. Forward movement is maintained if Shield Crash is used while Rolling Thunder is active, and allows Rolling Thunder to clear walls or cliffs.

DAMAGE
60 / 120 / 180 / 240
BARRIER
60 / 120 / 180 / 240
BARRIER DURATION
6
RADIUS
500
MIN DAMAGE INCREASE
0%
MAX DAMAGE INCREASE
0%
MIN BARRIER INCREASE
0%

Aghanim’s ScepterCauses Shield Crash to cast a 2-attack Swashbuckle every 90 degrees around your hero that deals 75% damage.

Lucky Shot

Pangolier rolls the dice and lets fate decide the outcome for his enemies. Grants a chance to drastically slow their attack speed and reduce armor on any damage dealt by Pangolier's attacks or abilities.

CHANCE
17%
DURATION
3.5 / 4 / 4.5 / 5
ATTACK SPEED REDUCTION
35 / 70 / 105 / 140
ARMOR REDUCTION
2 / 4 / 6 / 8

Roll Up

Granted by Aghanim’s Shard40s75

Pangolier curls into an immobile protective ball, gaining debuff immunity, 80% magic resistance, and allowing him to turn. Can be cast during Rolling Thunder to temporarily hit the brakes. Can cast Rolling Thunder and Shield Crash during Roll Up. If enemies attack Pangolier during this, he will roll away from the attacker, applying Rolling Thunder damage/stun if there are enemies in the way.

DURATION
2.25
ROLL AWAY DURATION
0.75

Rolling Thunder

Ultimate100 / 90 / 80s100 / 125 / 150

Pangolier curls into a debuff immune ball with 80% magic resistance and rolls out. When rolling, he moves at an increased speed and can move through trees, but has a decreased ability to turn. Striking enemies knocks them back, inflicting damage proportional to his attack damage and stunning them when they land. Colliding with walls or cliffs will cause a temporary pause while Pangolier reverses in direction. DISPEL TYPE: Basic Dispel

TOTAL ATTACK DAMAGE AS DAMAGE
80%
TRANSFORM TIME
1.2
ROLL SPEED
550
RADIUS
150
STUN DURATION
1.2
KNOCKBACK DISTANCE
150
DURATION
10 / 11 / 12
  • Enemies can be stunned multiple times per use, but cannot be affected a subsequent time until the previous stun duration ends.
  • If Pangolier is disabled while rolling, he will continue to stun and knock enemies that come within range.
  • It takes Pangolier 1s to reach full roll speed.

Fortune Favors the Bold

Innate

Random item and ability effects of enemies near Pangolier have a reduced chance to affect him.

RADIUS
1200
CHANCE REDUCTION
-50%
  • Applies to hero abilities and items.
  • Effect is a relative reduction in chance for effects to happen.

Talents

+20% Attack Damage as Swashbuckle Damage

25

-15s Rolling Thunder Cooldown

+2s Rolling Thunder Duration

20

-1.5s Shield Crash Cooldown

-2s Swashbuckle Cooldown

15

+125 Shield Crash Barrier

+2 Lucky Shot Armor Reduction

10

+200 Swashbuckle Slash Range

Base stats

Attributes

  • StrengthStrength20+2.7/lvl
  • AgilityAgility17+3.2/lvl
  • IntelligenceIntelligence16+2.5/lvl

Universal heroes get bonus damage from every attribute.

At level 1

Damage
26–32
Attack time
1.7s
Attack range
150 (melee)
Move speed
300
Armor
3.8
Magic resistance
25%
Health
560 (+2.3/s)
Mana
267 (+0.8/s)
Vision day / night
1800 / 800

Recent changes

latest 12 patches
  1. 7.41d
    • Base Agility decreased from 18 to 17
    • Damage at level 1 decreased from 50-56 to 49-55
    • Base Armor decreased by 1
  2. 7.41c
    • Base Health Regen decreased by 1.0
    • Swashbuckle:Mana Cost increased from 75/80/85/90 to 85/90/95/100
    • Roll Up:Mana Cost increased from 50 to 75
    • Talents:Level 10 Talent Lucky Shot Armor Reduction decreased from +3 to +2
  3. 7.41b
    • Lucky Shot:Attack Speed Reduction decreased from 40/80/120/160 to 35/70/105/140
    • Rolling Thunder:Total Attack Damage as Damage decreased from 100% to 80%
  4. 7.41a
    • Rolling Thunder:Cooldown increased from 90/85/80s to 100/90/80s
  5. 7.41
    • Swashbuckle:Slow Duration increased from 0.4s to 0.6s
    • Shield Crash:Damage increased from 50/100/150/200 to 60/120/180/240
    • Lucky Shot:Armor Reduction decreased from 3/5/7/9 to 2/4/6/8
    • Rolling Thunder:Stun Duration increased from 0.8/1/1.2s to 1.2s
  6. 7.40c
    • Base Strength increased from 19 to 20
    • Fortune Favors the Bold:Chance Reduction increased from 40% to 50%
    • Swashbuckle:Cooldown decreased from 20/17/14/11s to 19/16/13/10s
  7. 7.40b
    • Intelligence gain increased from 2.2 to 2.5
    • Damage gain per level increased from 3.6 to 3.8
    • Base Movement Speed increased from 295 to 300
    • Swashbuckle:Cast Range and Dash Range increased from 400/500/600/700 to 575/650/725/800
    • Slash Range increased from 700 to 850
    • Damage per Strike increased from 30/60/90/120 to 35/65/95/125
    • Shield Crash:Cooldown decreased from 16/13/10/7s to 15/12/9/6s
    • Rolling Thunder:Duration increased from 9/10/11s to 10/11/12s
    • Damage increased from 75/150/225 to 100/200/300
    • Magic Resistance increased from 60% to 80%
    • Roll Up:Magic Resistance increased from 60% to 80%
  8. 7.40
    • Removed Double Jump and Thunderbolt facets
    • Swashbuckle:Cooldown decreased from 21/18/15/12s to 20/17/14/11s
    • Now briefly slows enemies movespeed on hit by 100% for 0.4s
    • Shield Crash:Cooldown decreased from 18/16/14/12s to 16/13/10/7s
    • Mana Cost rescaled from 70/80/90/100 to 75
    • Barrier changed from 50/100/150/200 per enemy hero hit to 60/120/180/240 if any enemy hero is hit
    • If no enemy hero was hit, barrier is not provided
    • Barrier Duration decreased from 10s to 6s
    • Damage decreased from 70/130/190/250 to 50/100/150/200
    • No longer slows enemies
    • Aghanim's Scepter Swashbuckle damage decreased from 100% to 75%
    • Rolling Thunder:Duration rescaled from 10s to 9/10/11s
    • No longer decreases the cooldown of Shield Crash
    • Now takes 1 second to reach full Roll Speed
    • Talents:Level 15 Talent +90 Shield Crash Barrier Per Hero replaced with +125 Shield Crash Barrier
    • Level 15 Talent +15% Attack Damage as Swashbuckle Damage replaced with -2s Swashbuckle Cooldown
    • Level 20 Talent +125 Shield Crash Radius and Damage replaced with -1.5s Shield Crash Cooldown
    • Level 25 Talent -4s Swashbuckle Cooldown replaced with +20% Attack Damage as Swashbuckle Damage
  9. 7.39d
    • Talents:Level 10 Talent Lucky Shot Armor Reduction decreased from +4 to +3

Lore

The men and women that make up the Nivan Gallants live a life of swordplay, chandelier swinging, and tawdry romance. And while all adhere to their creed that “A life of adventure is the only life worth living,” the exploits of Donté Panlin still manage to raise the eyebrows of even the most hedonistic of swordsmen. There is no monster he won’t slay. No creature he won’t woo. No tyrant he won’t stand against. And no noble immune to his silver tongue.

Win rates come from public Dota 2 matches (OpenDota), 3.4M matches counted, refreshed Oct 24, 2026. Tiers use the win rate in the chosen rank: S 52.5%+, A 51%+, B 49%+, C 47.5%+, D below; heroes with too few games are left unrated. Hero data and patch notes are Valve’s. Builds Forge is an unofficial fan site, not affiliated with Valve.