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IntelligenceIntelligence · Ranged

Puck

Orbs to enemies and silences them

NukerDisablerEscapeInitiatorModerate to play
Puck portrait

Win rate

46.9%

D across all ranks

Pick rate

3.0%

of public matches

Public picks

102K

in the sample

Pro scene

14

37 bans · 50% win rate

Win rate by rank

  • Herald1Herald44.8%
  • Guardian2Guardian45.3%
  • Crusader3Crusader45.2%
  • Archon4Archon46.6%
  • Legend5Legend46.9%
  • Ancient6Ancient47.2%
  • Divine+7Divine+49.2%

Bars start at 50%. Sample sizes: Herald 2K · Guardian 6K · Crusader 11.5K · Archon 20.6K · Legend 27K · Ancient 18.5K · Divine+ 16.4K.

Last 6 days

46.8%

Popular item build

Starting items

Bought before the horn

  1. 1

    Iron Branch

    55g
  2. 2

    Tango

    90g
  3. 3

    Observer Ward

    0g
  4. 4

    Faerie Fire

    65g

Laning

The first minutes

  1. 1

    Bottle

    675g
  2. 2

    Boots of Speed

    500g
  3. 3

    Power Treads

    51%1,400g
  4. 4

    Null Talisman

    505g
  5. 5

    Blitz Knuckles

    1,000g

Mid game

Core items

  1. 1

    Blink Dagger

    52%2,250g
  2. 2

    Aghanim's Shard

    57%1,400g

Late game

The full build

  1. 1

    Parasma

    65%5,975g
  2. 2

    Octarine Core

    5,100g
  3. 3

    Linken's Sphere

    4,800g
  4. 4

    Overwhelming Blink

    6,800g
  5. 5

    Aeon Disk

    3,000g
  6. 6

    Aghanim's Scepter

    4,200g

Most-bought items for Puck in OpenDota’s sample of parsed public matches (1,982 purchases counted). Bars compare each item with the most-bought one in its phase. The percentage is the win rate in games where Puck bought the item by minute 30 (green or red when it is clearly above or below Puck’s average). Teams that are ahead buy items sooner, so a high number shows the item goes with winning games, not that it causes the win. Items with fewer than 100 games show no percentage. Cheap components are hidden from the mid and late game.

Best win rate by purchase time

Bought ≤ 12 min

  1. Witch Blade

    71 games

    72%
  2. Oblivion Staff

    345 games

    61%
  3. Power Treads

    618 games

    52%

Bought 12–15 min

  1. Witch Blade

    357 games

    56%
  2. Oblivion Staff

    269 games

    43%

Bought 15–20 min

  1. Aghanim's Shard

    149 games

    71%
  2. Blink Dagger

    437 games

    57%
  3. Witch Blade

    212 games

    37%

Bought 20–30 min

  1. Tiara of Selemene

    85 games

    80%
  2. Octarine Core

    73 games

    78%
  3. Soul Booster

    109 games

    77%

Final items compared within the same purchase window (at least 60 games each), so they are not simply ranked by how late or expensive they are. Still a correlation: a team that is far ahead can buy anything sooner.

What these items do

  • Iron Branch

    55

    • +1 All Attributes

    Use: Plant Tree: Targets the ground to plant a happy little tree that lasts for 20 seconds.

  • Tango

    90

    Use: Devour: Consumes a target tree to gain 7 health regeneration for 16 seconds. Consuming an Ironwood Tree doubles the heal duration. Comes with 3 charges.

  • Observer Ward

    0

    Use: Plant: Plants an Observer Ward, an invisible watcher that gives ground vision in a 1600 radius to your team. Lasts 6 minutes.

    Full description

    1s

    Use: Plant. Plants an Observer Ward, an invisible watcher that gives ground vision in a 1600 radius to your team. Lasts 6 minutes. Hold Control to give one Observer Ward to an allied hero.

  • Faerie Fire

    65

    • +2 Damage

    Use: Imbue: Instantly restores 85 health.

    Full description

    5s

    Use: Imbue. Instantly restores 85 health.

  • Bottle

    675

    Active: Regenerate: Consumes a charge to restore 110 health and 60 mana over 2.7 seconds. If the hero is attacked by an enemy hero or Roshan, the effect is lost.

    Full description

    0.5s

    Active: Regenerate. Consumes a charge to restore 110 health and 60 mana over 2.7 seconds. If the hero is attacked by an enemy hero or Roshan, the effect is lost. The Bottle automatically refills at the fountain. Hold Control to use on an allied hero.

    Passive: Store Rune. Runes can be stored in the Bottle for later use by right-clicking them. Unused runes will automatically activate after 90 seconds. Using a stored rune fully refills the Bottle.

    • Bottle is shareable. Stored runes cannot be shared.
    • Using a stored Bounty or Water rune fully refills the bottle if the bottle was full when the rune was stored; otherwise, it refills two charges.
  • Boots of Speed

    500

    • +45 Move Speed

    Movement speed bonuses from multiple pairs of boots do not stack.

  • Power Treads

    1,400

    • +25 Damage

    Active: Switch Attribute: Switches between +10 Strength, +10 Agility, or +10 Intelligence. Movement speed bonuses from multiple pairs of boots do not stack.

    Win rate when bought51.2% · 664 games

    • ≤ 12 min52%618
    • 12–15 min–19
    • 15–20 min–22
    • 20–30 min–5
    Full description

    Active: Switch Attribute. Switches between +10 Strength, +10 Agility, or +10 Intelligence. Movement speed bonuses from multiple pairs of boots do not stack.

    • Power Treads can be built using a Belt of Strength, Band of Elvenskin, or a Robe of the Magi.
  • Null Talisman

    505

    • +5 Intelligence
    • +2 Strength
    • +2 Agility
    • +1 Mana Regen
  • Blitz Knuckles

    1,000

    • +35 Damage
  • Blink Dagger

    2,250

    Active: Blink: Teleport to a target point up to 1200 units away. Blink Dagger cannot be used for 3 seconds after taking damage from an enemy hero or Roshan.

    Win rate when bought51.9% · 647 games

    • ≤ 12 min–7
    • 12–15 min83%40
    • 15–20 min57%437
    • 20–30 min29%163
    Full description

    15s

    Active: Blink. Teleport to a target point up to 1200 units away. Blink Dagger cannot be used for 3 seconds after taking damage from an enemy hero or Roshan.

    • Self-casting will cause you to teleport in the direction of your team's fountain.
  • Aghanim's Shard

    1,400

    Passive: Ability Upgrade: Upgrades an existing ability or adds a new ability to your hero.

    Win rate when bought56.7% · 492 games

    • ≤ 12 min–2
    • 12–15 min–5
    • 15–20 min71%149
    • 20–30 min50%336
  • Parasma

    5,975

    • +40 Intelligence
    • +40 Damage
    • +7 Armor
    • +1.5 Mana Regen

    Passive: Witch Blade: Causes your next attack to have true strike, apply a poison for 4 seconds, slowing by 25% and dealing 0.75x your intelligence as damage every…

    Win rate when bought64.9% · 291 games

    • ≤ 12 min–2
    • 12–15 min–1
    • 15–20 min–10
    • 20–30 min64%278
    Full description

    7s

    Passive: Witch Blade. Causes your next attack to have true strike, apply a poison for 4 seconds, slowing by 25% and dealing 0.75x your intelligence as damage every second.

    Passive: Magic Corruption. Your attacks reduce the enemy's Magic resistance by 20% for 4 seconds.

  • Octarine Core

    5,100

    • +25% Cooldown Reduction
    • +450 Health
    • +450 Mana
    • +6 Mana Regen
  • Linken's Sphere

    4,800

    • +16 All Attributes
    • +6.5 Health Regen
    • +4.25 Mana Regen

    Passive: Spellblock: Blocks most targeted spells once every 14 seconds.

    Full description

    14s

    Passive: Spellblock. Blocks most targeted spells once every 14 seconds.

    Active: Transfer Spellblock. Temporarily removes Spellblock from the item's owner and transfers it to an allied unit for 14 seconds.

    • Targeted abilities from neutral items do not trigger Spellblock.
  • Overwhelming Blink

    6,800

    • +25 Strength

    Active: Overwhelming Blink: Teleport to a target point up to 1200 units away.

    Full description

    15s

    Active: Overwhelming Blink. Teleport to a target point up to 1200 units away. After teleportation, all enemies in a 800 AoE take damage equal to 100 + 50% of your strength and an additional 100% over time, and have 50% movement speed slow and 50 attack speed slow for 6 seconds. Overwhelming Blink cannot be used for 3 seconds after taking damage from an enemy hero or Roshan.

    • Self-casting will cause you to teleport in the direction of your team's fountain.
  • Aeon Disk

    3,000

    • +250 Health
    • +300 Mana

    Passive: Combo Breaker: When you take damage and your health falls below 70%, a strong dispel is applied and you gain a 2.5 second buff that provides +75% Status…

    Full description

    105 / 125 / 145 / 165s

    Passive: Combo Breaker. When you take damage and your health falls below 70%, a strong dispel is applied and you gain a 2.5 second buff that provides +75% Status Resistance and causes all damage you deal and are dealt to be reduced to zero. Only triggers on player based damage. Cooldown increases every time it triggers. Dispel Type: Strong Dispel

  • Aghanim's Scepter

    4,200

    • +10 All Attributes
    • +175 Health
    • +175 Mana

    Passive: Ability Upgrade: Upgrades the ultimate, and some abilities, of all heroes.

Abilities

Illusory Orb

12 / 11 / 10 / 9s90 / 100 / 110 / 120

Vector Targeted. Puck launches a magic orb that travels along the path, damaging enemy units along the way. The orb deals an additional 3% of its impact damage every 0.5s in its area of effect, but if it exceeds the max cast range it will be destroyed. At any point, Puck may teleport to the orb's location using Ethereal Jaunt. Can be put on alt-cast to launch the Orb straight ahead.

RADIUS
225
MAX DISTANCE
1950
SPEED
750
IMPACT DAMAGE
70 / 140 / 210 / 280
MAX ORB DURATION
5.2
  • The Illusory Orb grants unobstructed vision around its location while it travels.
  • Jaunting to the Orb will disjoint projectiles.

Waning Rift

16 / 15 / 14 / 13s100 / 110 / 120 / 130

Puck teleports to the target location and releases a burst of faerie dust that deals damage and silences enemy units nearby.

RADIUS
400
DURATION
2 / 2.5 / 3 / 3.5
DAMAGE
60 / 120 / 180 / 240
MAX DISTANCE
350
PUSH/PULL DISTANCE
0
PUSH/PULL DURATION
0

Phase Shift

8 / 7.5 / 7 / 6.5s

CHANNELED - Puck briefly shifts into another dimension where it is immune from harm.

DURATION
1 / 1.75 / 2.5 / 3.25
BONUS DAMAGE
0
  • Puck retains collision size while under the effects of Phase Shift.
  • Issuing any action will cancel Phase Shift.
  • Puck is invulnerable during Phase Shift.

Aghanim’s ShardPuck's attacks deal bonus magic damage. Puck attacks all enemies within its attack range every time it phase shifts.

Puckish

Innate

Whenever Puck disjoints an attack, it restores 3% of its max health and mana. Dodging a targeted spell projectile restores 3x that amount. Does not apply to attacks by Towers.

Dream Coil

Ultimate75s125 / 175 / 225

Creates a coil of volatile magic that latches onto enemy Heroes, damaging and leashing them. If the enemy hero stretches the coil by moving too far away, it snaps, stunning and dealing additional damage.

COIL DURATION
5 / 5.5 / 6
BREAK RADIUS
600
INITIAL DAMAGE
175 / 250 / 325
BREAK STUN DURATION
1.5 / 2 / 2.5
BREAK DAMAGE
200 / 300 / 400

Aghanim’s ScepterAll enemies affected by Dream Coil are attacked at a rate equal to 90% of Puck's attack rate. The attacks continue while the target is stunned if they break the Dream Coil.

Talents

-30s Dream Coil Cooldown

25

+350 Waning Rift Radius/Max Distance

-2.5s Waning Rift Cooldown

20

+200 Initial/Break Dream Coil Damage

+2% Puckish Health and Mana Restoration

15

+60 Waning Rift Damage

+35 Illusory Orb Damage

10

+1.25s Waning Rift Silence Duration

Base stats

Attributes

  • StrengthStrength17+2.4/lvl
  • AgilityAgility14+2.1/lvl
  • IntelligenceIntelligence23+3.8/lvl

At level 1

Damage
45–53
Attack time
1.7s
Attack range
550
Move speed
290
Armor
2.3
Magic resistance
25%
Health
494 (+2.2/s)
Mana
351 (+1.7/s)
Vision day / night
1800 / 800

Recent changes

latest 12 patches
  1. 7.41e
    • Illusory Orb:Cooldown increased from 11/10/9/8s to 12/11/10/9s
  2. 7.41d
    • Agility gain decreased from 2.3 to 2.1
    • Talents:Level 10 Talent Illusory Orb Damage decreased from +40 to +35
  3. 7.41c
    • Talents:Level 15 Talent -15s Dream Coil Cooldown replaced with +2% Puckish Health and Mana Restoration
    • Level 25 Talent Dream Coil Pierces Debuff Immunity replaced with -30s Dream Coil Cooldown
  4. 7.41a
    • Illusory Orb:Impact Damage decreased from 75/150/225/300 to 70/140/210/280
  5. 7.41
    • Puckish:Health/Mana Restore rescaled from 10 + 2% to 3%
    • Spell Dodge Multiplier decreased from 3.5x to 3x
    • Illusory Orb:Now has curved vector targeting by default
    • Can be put on alt-cast to to launch the orb straight
    • Speed increased from 550 to 750
    • Now additionally deals 3% of orb's Impact Damage every 0.5s in its AoE
  6. 7.40
    • Puckish:No longer applies when disjointing attacks from buildings
    • Talents:Level 20 Talent Waning Rift Cooldown Reduction decreased from 3s to 2.5s
  7. 7.39d
    • Agility gain decreased from 2.5 to 2.3

Lore

While Puck seems at first glance a mischievous, childish character, this quality masks an alien personality. The juvenile form of a Faerie Dragon, a creature that lives for eons, Puck spends countless millennia in its childish form. So while it is technically true that Puck is juvenile, it will continue to be so when the cities of the present age have sloughed away into dust. Its motives are therefore inscrutable, and what appears to be play may in fact hide a darker purpose. Its endless fondness for mischief is the true indicator of Puck's true nature.

Win rates come from public Dota 2 matches (OpenDota), 3.4M matches counted, refreshed Oct 24, 2026. Tiers use the win rate in the chosen rank: S 52.5%+, A 51%+, B 49%+, C 47.5%+, D below; heroes with too few games are left unrated. Hero data and patch notes are Valve’s. Builds Forge is an unofficial fan site, not affiliated with Valve.