
Nether Blast
An exploding pulse deals damage to enemies and structures in the area. Deals 65% damage to structures.
- BLAST DELAY
- 0.8
- RADIUS
- 400
- BLAST DAMAGE
- 95 / 170 / 245 / 320
- Damage is delayed by 0.8 seconds.
Intelligence · Ranged
Drains enemy life to heal himself

Win rate
50.5%
B across all ranks
Pick rate
4.3%
of public matches
Public picks
145.1K
in the sample
Pro scene
1
0 bans · 100% win rate
Bars start at 50%. Sample sizes: Herald 3.8K · Guardian 12.1K · Crusader 21.8K · Archon 33.3K · Legend 37.6K · Ancient 22.1K · Divine+ 14.4K.
Last 6 days
49.6%
Bought before the horn
Iron Branch
Tango
Observer and Sentry Wards
Blood Grenade
Faerie Fire
Magic Stick
The first minutes
Boots of Speed
Arcane Boots
Null Talisman
Core items
Arcane Boots
Glimmer Cape
Aether Lens
Kaya
The full build
Aether Lens
Glimmer Cape
Blink Dagger
Force Staff
Aeon Disk
Aghanim's Scepter
Most-bought items for Pugna in OpenDota’s sample of parsed public matches (1,024 purchases counted). Bars compare each item with the most-bought one in its phase. The percentage is the win rate in games where Pugna bought the item by minute 30 (green or red when it is clearly above or below Pugna’s average). Teams that are ahead buy items sooner, so a high number shows the item goes with winning games, not that it causes the win. Items with fewer than 100 games show no percentage. Cheap components are hidden from the mid and late game.
Aghanim's Shard
65 games
Aether Lens
92 games
Glimmer Cape
110 games
Final items compared within the same purchase window (at least 60 games each), so they are not simply ranked by how late or expensive they are. Still a correlation: a team that is far ahead can buy anything sooner.
55
Use: Plant Tree: Targets the ground to plant a happy little tree that lasts for 20 seconds.
90
Use: Devour: Consumes a target tree to gain 7 health regeneration for 16 seconds. Consuming an Ironwood Tree doubles the heal duration. Comes with 3 charges.
50
Use: Plant: Plant the currently active ward. Double-Click to switch the currently active ward.
Use: Plant. Plant the currently active ward. Double-Click to switch the currently active ward.
50
Use: Throw Grenade: Throw a grenade at the target area. Enemies in the area will take 50 damage on impact, and be slowed by -15% and take 15 damage every 1s for 5…
10s
Use: Throw Grenade. Throw a grenade at the target area. Enemies in the area will take 50 damage on impact, and be slowed by -15% and take 15 damage every 1s for 5 seconds. Radius 300.
65
Use: Imbue: Instantly restores 85 health.
5s
Use: Imbue. Instantly restores 85 health.
200
Active: Energy Charge: Instantly restores 15 health and mana per charge stored. Max 10 charges. Gains a charge whenever a visible enemy within 1200 range uses an ability.
17s
Active: Energy Charge. Instantly restores 15 health and mana per charge stored. Max 10 charges. Gains a charge whenever a visible enemy within 1200 range uses an ability.
500
Movement speed bonuses from multiple pairs of boots do not stack.
1,500
Active: Replenish: Restores 150 mana to all nearby allies. Radius: 1200
Win rate when bought46.0% · 289 games
55s
Active: Replenish. Restores 150 mana to all nearby allies. Radius: 1200
Passive: Basilius Aura. Grants 1 mana regeneration to allies. Radius: 1200 Movement speed bonuses from multiple pairs of boots do not stack.
505
2,150
Active: Glimmer: After a 0.5 second delay, grants invisibility, 20 movement speed and a magic damage barrier that absorbs up to 375 damage to you or a target allied unit…
Win rate when bought45.5% · 191 games
15s125
Active: Glimmer. After a 0.5 second delay, grants invisibility, 20 movement speed and a magic damage barrier that absorbs up to 375 damage to you or a target allied unit for 5 seconds. Can be cast while channeling.
2,275
Win rate when bought49.2% · 181 games
2,100
2,250
Active: Blink: Teleport to a target point up to 1200 units away. Blink Dagger cannot be used for 3 seconds after taking damage from an enemy hero or Roshan.
15s
Active: Blink. Teleport to a target point up to 1200 units away. Blink Dagger cannot be used for 3 seconds after taking damage from an enemy hero or Roshan.
2,200
Active: Force: Pushes any target unit 600 units in the direction it is facing.
19s150
Active: Force. Pushes any target unit 600 units in the direction it is facing.
3,000
Passive: Combo Breaker: When you take damage and your health falls below 70%, a strong dispel is applied and you gain a 2.5 second buff that provides +75% Status…
105 / 125 / 145 / 165s
Passive: Combo Breaker. When you take damage and your health falls below 70%, a strong dispel is applied and you gain a 2.5 second buff that provides +75% Status Resistance and causes all damage you deal and are dealt to be reduced to zero. Only triggers on player based damage. Cooldown increases every time it triggers. Dispel Type: Strong Dispel
4,200
Passive: Ability Upgrade: Upgrades the ultimate, and some abilities, of all heroes.

An exploding pulse deals damage to enemies and structures in the area. Deals 65% damage to structures.

A powerful banishing spell that slows a unit and renders it unable to attack or be attacked. Healing on affected allies is increased, while afflicted enemies take extra magic damage instead.

Pugna places a Nether Ward at the target location. The ward will fire at any enemy hero who casts a spell dealing base damage plus the damage multiplier of the mana spent by the enemy hero.
Aghanim’s ShardIncreases cast range to 375.

Pugna can cast spells and use items while channeling. Pugna receives 1.5% spell amplification per destroyed tower.

CHANNELED - When cast on an enemy, Pugna drains health from the target enemy unit to heal himself and granting vision over the target. When cast on an ally, Pugna will drain his own health into his ally.
Aghanim’s ScepterWhen targeting an enemy hero, Pugna reduces their outgoing spell damage by 8% per second up to a maximum of 75% and increases his own, up to a maximum of 100%. When draining through a Nether Ward using Shard, the rate of increase/decrease is 4% instead. Debuff lasts 8 seconds.
Aghanim’s ShardThe effect is interrupted if the ward is destroyed.
+200 Nether Blast Damage
25+1.9 Nether Ward Damage Per Mana
+15% Life Drain Heal
20+1.5s Decrepify Duration
+30% Decrepify Movement Speed To Allies
15+250 Health
-1s Nether Blast Cooldown
10+2 Nether Ward Health
In the realm of Pugna's birth, near the vents of the Nether Reaches, there stood a lamasery devoted to the Arts of Oblivion, which drew its power from the nether energies. The Grandmaster of the temple compound had himself passed into Oblivion several years prior, leaving his academy without a leader. From the moment of their master's death, the regents of the temple began rites of divination to identify their master's reincarnation, and eventually all signs converged on the immediate neighborhood. Several villages squatted in the shadow of the temple, their alleys and plazas full of the laughter of squalling children. Pugna, a mere thirteen months of age, was but one candidate among the local brats, and on the appointed day he was presented at the temple alongside two other promising tots. The lamas offered a jumble of worn relics to the children, treasured possessions of their former grandmaster. One boy reached for a porphyry wand that had belonged to the lama...and put it in his nostril. An impish girl pulled out an amulet that had also been the lama's, and immediately swallowed it. Pugna regarded the other two coolly, gave a merry laugh, and blasted them with gouts of emerald flame, reducing them to ashes in an instant. He then snatched up the wand and amulet, saying 'Mine!' The regents hoisted the beaming Pugna on their shoulders, wrapped him in their grandmaster's vestments, and rushed him to the throne before his mood could change. Within five years, the temple itself was another pile of ash, which pleased Pugna to no end.
Win rates come from public Dota 2 matches (OpenDota), 3.4M matches counted, refreshed Oct 24, 2026. Tiers use the win rate in the chosen rank: S 52.5%+, A 51%+, B 49%+, C 47.5%+, D below; heroes with too few games are left unrated. Hero data and patch notes are Valve’s. Builds Forge is an unofficial fan site, not affiliated with Valve.