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AgilityAgility · Ranged

Razor

Steals enemy damage to add to his own

CarryNukerDurablePusherSimple to play
Razor portrait

Win rate

50.2%

B across all ranks

Pick rate

6.4%

of public matches

Public picks

217.5K

in the sample

Pro scene

1

1 bans · 0% win rate

Win rate by rank

  • Herald1Herald50.6%
  • Guardian2Guardian50.5%
  • Crusader3Crusader49.8%
  • Archon4Archon50.5%
  • Legend5Legend50.4%
  • Ancient6Ancient49.8%
  • Divine+7Divine+49.9%

Bars start at 50%. Sample sizes: Herald 6.7K · Guardian 19.1K · Crusader 32.2K · Archon 49.5K · Legend 56.4K · Ancient 33.2K · Divine+ 20.4K.

Last 6 days

50.5%

Popular item build

Starting items

Bought before the horn

  1. 1

    Iron Branch

    55g
  2. 2

    Tango

    90g
  3. 3

    Circlet

    155g
  4. 4

    Magic Stick

    200g
  5. 5

    Faerie Fire

    65g

Laning

The first minutes

  1. 1

    Boots of Speed

    500g
  2. 2

    Power Treads

    48%1,400g
  3. 3

    Wraith Band

    505g
  4. 4

    Falcon Blade

    1,125g

Mid game

Core items

  1. 1

    Black King Bar

    52%4,050g
  2. 2

    Manta Style

    52%4,650g
  3. 3

    Sange and Yasha

    62%4,200g
  4. 4

    Mage Slayer

    3,100g

Late game

The full build

  1. 1

    Satanic

    5,050g
  2. 2

    Black King Bar

    52%4,050g
  3. 3

    Blink Dagger

    2,250g
  4. 4

    Butterfly

    5,450g
  5. 5

    Linken's Sphere

    4,800g
  6. 6

    Nullifier

    4,350g

Most-bought items for Razor in OpenDota’s sample of parsed public matches (1,526 purchases counted). Bars compare each item with the most-bought one in its phase. The percentage is the win rate in games where Razor bought the item by minute 30 (green or red when it is clearly above or below Razor’s average). Teams that are ahead buy items sooner, so a high number shows the item goes with winning games, not that it causes the win. Items with fewer than 100 games show no percentage. Cheap components are hidden from the mid and late game.

Best win rate by purchase time

Bought ≤ 12 min

  1. Yasha

    117 games

    59%
  2. Mithril Hammer

    61 games

    56%
  3. Phase Boots

    63 games

    52%

Bought 12–15 min

  1. Maelstrom

    79 games

    57%
  2. Yasha

    208 games

    56%
  3. Mithril Hammer

    89 games

    53%

Bought 15–20 min

  1. Sange

    64 games

    70%
  2. Sange and Yasha

    62 games

    66%
  3. Mjollnir

    66 games

    64%

Bought 20–30 min

  1. Aghanim's Shard

    74 games

    77%
  2. Reaver

    77 games

    70%
  3. Sange and Yasha

    89 games

    57%

Final items compared within the same purchase window (at least 60 games each), so they are not simply ranked by how late or expensive they are. Still a correlation: a team that is far ahead can buy anything sooner.

What these items do

  • Iron Branch

    55

    • +1 All Attributes

    Use: Plant Tree: Targets the ground to plant a happy little tree that lasts for 20 seconds.

  • Tango

    90

    Use: Devour: Consumes a target tree to gain 7 health regeneration for 16 seconds. Consuming an Ironwood Tree doubles the heal duration. Comes with 3 charges.

  • Circlet

    155

    • +2 All Attributes
  • Magic Stick

    200

    Active: Energy Charge: Instantly restores 15 health and mana per charge stored. Max 10 charges. Gains a charge whenever a visible enemy within 1200 range uses an ability.

    Full description

    17s

    Active: Energy Charge. Instantly restores 15 health and mana per charge stored. Max 10 charges. Gains a charge whenever a visible enemy within 1200 range uses an ability.

    • Gains charges for spells cast by visible enemies in 1200 range.
    • Certain abilities and item abilities will not add charges.
  • Faerie Fire

    65

    • +2 Damage

    Use: Imbue: Instantly restores 85 health.

    Full description

    5s

    Use: Imbue. Instantly restores 85 health.

  • Boots of Speed

    500

    • +45 Move Speed

    Movement speed bonuses from multiple pairs of boots do not stack.

  • Power Treads

    1,400

    • +25 Damage

    Active: Switch Attribute: Switches between +10 Strength, +10 Agility, or +10 Intelligence. Movement speed bonuses from multiple pairs of boots do not stack.

    Win rate when bought48.5% · 765 games

    • ≤ 12 min49%739
    • 12–15 min–13
    • 15–20 min–12
    • 20–30 min–1
    Full description

    Active: Switch Attribute. Switches between +10 Strength, +10 Agility, or +10 Intelligence. Movement speed bonuses from multiple pairs of boots do not stack.

    • Power Treads can be built using a Belt of Strength, Band of Elvenskin, or a Robe of the Magi.
  • Wraith Band

    505

    • +5 Agility
    • +2 Strength
    • +2 Intelligence
    • +6 Damage
    • +1.75 Armor
  • Falcon Blade

    1,125

    • +200 Health
    • +1.8 Mana Regen
    • +14 Damage
  • Black King Bar

    4,050

    • +10 Strength
    • +24 Damage

    Active: Avatar: Applies a basic dispel. Grants 60% magic resistance and immunity to reflected and pure damage.

    Win rate when bought52.2% · 561 games

    • ≤ 12 min–3
    • 12–15 min–5
    • 15–20 min59%69
    • 20–30 min51%484
    Full description

    95s50

    Active: Avatar. Applies a basic dispel. Grants 60% magic resistance and immunity to reflected and pure damage. For the duration of the effect, any negative effect from enemy spells has no effect. Duration: 9 / 8 / 7s Dispel Type: Basic Dispel

    • Purchasing another Black King Bar will not reset its immunity duration.
    • Avatar duration is not affected by increases to buff duration.
  • Manta Style

    4,650

    • +10 Strength
    • +26 Agility
    • +10 Intelligence
    • +15 Damage
    • +10% Move Speed

    Active: Mirror Image: Creates 2 images of your hero that last 18 seconds. Melee images deal 33% damage, while Ranged images deal 25%. Illusions take 300% damage.

    Win rate when bought51.6% · 368 games

    • ≤ 12 min–7
    • 12–15 min–19
    • 15–20 min56%167
    • 20–30 min46%175
    Full description

    34s125

    Active: Mirror Image. Creates 2 images of your hero that last 18 seconds. Melee images deal 33% damage, while Ranged images deal 25%. Illusions take 300% damage. Dispel Type: Basic Dispel

    • Has a 0.1 second cast time during which you are invulnerable.
    • Many effects are removed upon using Manta.
    • Yasha based movement speed bonuses from multiple items do not stack.
  • Sange and Yasha

    4,200

    • +16 Strength
    • +16 Agility
    • +20 Damage

    Win rate when bought62.4% · 170 games

    • ≤ 12 min–5
    • 12–15 min–14
    • 15–20 min66%62
    • 20–30 min57%89
    Full description
    • Yasha-based movement speed bonuses from multiple items do not stack.
  • Mage Slayer

    3,100

    • +5.5 Health Regen
    • +2.5 Mana Regen
    • +12 Damage

    Passive: Mage Slayer: Places a debuff when you attack enemies, dealing 35 physical damage per second and causing them to do 40% less spell damage for 3 seconds.

  • Satanic

    5,050

    • +25 Strength
    • +25 Damage
    • +25% Lifesteal

    Active: Unholy Rage: Increases Lifesteal percentage to 175% for 6 seconds. Dispel Type: Basic Dispel

    Full description

    40s

    Active: Unholy Rage. Increases Lifesteal percentage to 175% for 6 seconds. Dispel Type: Basic Dispel

    Passive: Lifesteal. Heals the attacker for a percentage of physical damage dealt.

  • Blink Dagger

    2,250

    Active: Blink: Teleport to a target point up to 1200 units away. Blink Dagger cannot be used for 3 seconds after taking damage from an enemy hero or Roshan.

    Full description

    15s

    Active: Blink. Teleport to a target point up to 1200 units away. Blink Dagger cannot be used for 3 seconds after taking damage from an enemy hero or Roshan.

    • Self-casting will cause you to teleport in the direction of your team's fountain.
  • Butterfly

    5,450

    • +30 Agility
    • +35% Evasion
    • +30 Damage
    Full description
    • Stacks diminishingly with other sources of Evasion.
  • Linken's Sphere

    4,800

    • +16 All Attributes
    • +6.5 Health Regen
    • +4.25 Mana Regen

    Passive: Spellblock: Blocks most targeted spells once every 14 seconds.

    Full description

    14s

    Passive: Spellblock. Blocks most targeted spells once every 14 seconds.

    Active: Transfer Spellblock. Temporarily removes Spellblock from the item's owner and transfers it to an allied unit for 14 seconds.

    • Targeted abilities from neutral items do not trigger Spellblock.
  • Nullifier

    4,350

    • +75 Damage
    • +10 Armor

    Active: Nullify: Dispels the target and applies a debuff for 4 seconds. Continuously dispels and slows the target. Dispel Type: Basic Dispel

    Full description

    10s

    Active: Nullify. Dispels the target and applies a debuff for 4 seconds. Continuously dispels and slows the target. Dispel Type: Basic Dispel

    • Can be cast on invulnerable units.

Abilities

Plasma Field

13 / 12 / 11 / 10s125

Releases a wave of energetic plasma that grows in power as it expands, but also zaps on contraction, slowing and dealing damage to enemy units caught in its path. Damage and slow increases with distance from Razor. The Plasma Field hits each unit twice, once each direction.

DAMAGE MIN
35 / 40 / 45 / 50
DAMAGE MAX
80 / 115 / 150 / 185
RADIUS
700
SLOW MIN
5%
SLOW MAX
25 / 30 / 35 / 40%
SLOW DURATION
1.5

Static Link

44 / 36 / 28 / 20s65

Creates a charged link between Razor and an enemy Hero, stealing damage from the target and giving it to Razor. Allows Razor to attack while moving with the link active.

LINK DURATION
10
BUFF DURATION
12 / 14 / 16 / 18
DAMAGE DRAIN RATE
6 / 12 / 18 / 24
  • The link is broken when either unit dies or the distance between them becomes 250 units greater than Static Link's cast range.

Aghanim’s ShardIncreases Cast Range.

Storm Surge

There's a chance when attacked, and always when targeted with a spell, to release a forked lightning that strikes the target and other nearby enemies, prioritizing the unit type of the attacker, dealing damage and slowing movement speed.

CHANCE TO STRIKE
20%
TARGETS HIT
3
DAMAGE
50 / 90 / 130 / 170
MOVEMENT SLOW
25 / 30 / 35 / 40%
SLOW DURATION
1
STRIKE SEARCH AREA
700
STRIKE COOLDOWN
2.5
  • Damage done by this ability is considered reflected damage. Reflected damage does not provide any lifesteal and cannot be reflected.

Aghanim’s ShardWhile Eye of the Storm is active, strike chance is 2x as high, strike cooldown is reduced by 2s, and Lightning strikes all enemies within Eye of the Storm's radius. Does not apply to the same enemy twice from a single instance.

Unstable Current

Innate

Passively increases Razor's movement speed.

MOVEMENT SPEED
0%

Eye of the Storm

Ultimate80 / 70 / 60s100 / 150 / 200

A powerful lightning storm strikes out at the enemy unit with the lowest health, dealing damage and reducing armor.

RADIUS
500
DURATION
30
STRIKE INTERVAL
0.7 / 0.6 / 0.5
ARMOR REDUCTION
1
DAMAGE
60 / 75 / 90
  • Each blast targets the lowest health enemy unit within range.
  • Eye of the Storm will prioritize striking static linked heroes.
  • Successive casts of Eye of the Storm will stack.

Aghanim’s ScepterCauses Eye of the Storm to strike two different units instead of one and can damage structures. When striking buildings, it will only target towers, barracks, and the Ancient.

Talents

Creates A Second Plasma Field Delayed By 0.8s

25

Static Link Steals Attack Speed

+35% Storm Surge Slow and Damage

20

--0.1s Eye of the Storm Strike Interval

+6 Static Link Damage Steal

15

+12 Strength

+0.75s Plasma Field Slow Duration

10

+4 Armor

Base stats

Attributes

  • StrengthStrength22+2.8/lvl
  • AgilityAgility24+2.8/lvl
  • IntelligenceIntelligence21+2.2/lvl

At level 1

Damage
47–49
Attack time
1.7s
Attack range
475
Move speed
280
Armor
4
Magic resistance
25%
Health
604 (+3.2/s)
Mana
327 (+1.1/s)
Vision day / night
1800 / 800

Recent changes

latest 12 patches
  1. 7.41d
    • Base attack speed increased from 100 to 110
  2. 7.41c
    • Talents:Level 15 Talent Static Link Damage Steal increased from +5 to +6
    • Level 20 Talent Storm Surge Slow and Damage increased from +30% to +35%
  3. 7.41
    • Static Link:Damage Drain Rate increased from 5/10/15/20 to 6/12/18/24
    • No longer upgraded with Aghanim's Shard
    • Storm Surge:Now upgraded with Aghanim's Shard
    • While Eye of the Storm is active, Storm Surge's strike chance is 2x as high, strike cooldown is decreased by 2s, and lightning strikes all enemies within Eye of the Storm's radius
    • Talents:Level 10 Talent +10% Spell Lifesteal replaced with +4 Armor
    • Level 20 Talent Storm Surge Slow and Damage increased from +25% to +30%
  4. 7.40
    • Storm Surge:Chance to Strike increased from 18% to 20%
    • Strike Cooldown decreased from 3s to 2.5s
  5. 7.39e
    • Static Link:Cooldown decreased from 50/40/30/20s to 44/36/28/20s

Lore

Among the emblematic powers that populate the Underscape, Razor the Lightning Revenant is one of the most feared. With his whip of lightning, he patrols the Narrow Maze, that treacherous webwork of passages by which the souls of the dead are sorted according to their own innate intelligence, cunning and persistence. Drifting above the Maze, Razor looks down on the baffled souls below, and delivers jolts of scalding electricity that both punish and quicken the souls as they decide their own fates, hurrying on toward luminous exits or endlessly dark pits. Razor is the eternal embodiment of a dominating power, abstract and almost clinical in his application of power. Yet he has a lordly air that suggests he takes a sardonic satisfaction in his work.

Win rates come from public Dota 2 matches (OpenDota), 3.4M matches counted, refreshed Oct 24, 2026. Tiers use the win rate in the chosen rank: S 52.5%+, A 51%+, B 49%+, C 47.5%+, D below; heroes with too few games are left unrated. Hero data and patch notes are Valve’s. Builds Forge is an unofficial fan site, not affiliated with Valve.