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AgilityAgility · Melee

Riki

Remains permanently invisible until the moment to strike

CarryDisablerEscapeSimple to play
Riki portrait

Win rate

53.0%

S across all ranks

Pick rate

5.8%

of public matches

Public picks

196.8K

in the sample

Pro scene

0

0 bans · 0% win rate

Win rate by rank

  • Herald1Herald52.2%
  • Guardian2Guardian52.8%
  • Crusader3Crusader52.8%
  • Archon4Archon53.2%
  • Legend5Legend53.2%
  • Ancient6Ancient53.2%
  • Divine+7Divine+52.7%

Bars start at 50%. Sample sizes: Herald 6.5K · Guardian 19K · Crusader 32.8K · Archon 47.1K · Legend 49.7K · Ancient 26.3K · Divine+ 15.5K.

Last 6 days

53.3%

Popular item build

Starting items

Bought before the horn

  1. 1

    Iron Branch

    55g
  2. 2

    Tango

    90g
  3. 3

    Quelling Blade

    100g
  4. 4

    Circlet

    155g
  5. 5

    Observer Ward

    0g
  6. 6

    Magic Stick

    200g

Laning

The first minutes

  1. 1

    Boots of Speed

    500g
  2. 2

    Power Treads

    55%1,400g
  3. 3

    Wraith Band

    505g
  4. 4

    Blade of Alacrity

    1,000g
  5. 5

    Orb of Corrosion

    1,050g
  6. 6

    Ring of Health

    700g

Mid game

Core items

  1. 1

    Diffusal Blade

    57%2,500g
  2. 2

    Manta Style

    62%4,650g
  3. 3

    Power Treads

    55%1,400g
  4. 4

    Point Booster

    1,200g
  5. 5

    Aghanim's Shard

    59%1,400g

Late game

The full build

  1. 1

    Manta Style

    62%4,650g
  2. 2

    Disperser

    6,100g
  3. 3

    Skull Basher

    2,875g
  4. 4

    Black King Bar

    4,050g
  5. 5

    Ultimate Orb

    2,800g
  6. 6

    Crystalys

    2,000g

Most-bought items for Riki in OpenDota’s sample of parsed public matches (1,366 purchases counted). Bars compare each item with the most-bought one in its phase. The percentage is the win rate in games where Riki bought the item by minute 30 (green or red when it is clearly above or below Riki’s average). Teams that are ahead buy items sooner, so a high number shows the item goes with winning games, not that it causes the win. Items with fewer than 100 games show no percentage. Cheap components are hidden from the mid and late game.

Best win rate by purchase time

Bought 15–20 min

  1. Yasha

    121 games

    72%
  2. Diffusal Blade

    101 games

    39%

Bought 20–30 min

  1. Mithril Hammer

    65 games

    63%
  2. Manta Style

    151 games

    58%
  3. Aghanim's Shard

    70 games

    54%

Final items compared within the same purchase window (at least 60 games each), so they are not simply ranked by how late or expensive they are. Still a correlation: a team that is far ahead can buy anything sooner.

What these items do

  • Iron Branch

    55

    • +1 All Attributes

    Use: Plant Tree: Targets the ground to plant a happy little tree that lasts for 20 seconds.

  • Tango

    90

    Use: Devour: Consumes a target tree to gain 7 health regeneration for 16 seconds. Consuming an Ironwood Tree doubles the heal duration. Comes with 3 charges.

  • Quelling Blade

    100

    Active: Chop Tree: Destroy a target tree.

    Full description

    4s

    Active: Chop Tree. Destroy a target tree.

    Passive: Quell. Increases attack damage against non-hero units by 8 for melee heroes, and 4 for ranged.

    • Effects of multiple quelling blades do not stack.
  • Circlet

    155

    • +2 All Attributes
  • Observer Ward

    0

    Use: Plant: Plants an Observer Ward, an invisible watcher that gives ground vision in a 1600 radius to your team. Lasts 6 minutes.

    Full description

    1s

    Use: Plant. Plants an Observer Ward, an invisible watcher that gives ground vision in a 1600 radius to your team. Lasts 6 minutes. Hold Control to give one Observer Ward to an allied hero.

  • Magic Stick

    200

    Active: Energy Charge: Instantly restores 15 health and mana per charge stored. Max 10 charges. Gains a charge whenever a visible enemy within 1200 range uses an ability.

    Full description

    17s

    Active: Energy Charge. Instantly restores 15 health and mana per charge stored. Max 10 charges. Gains a charge whenever a visible enemy within 1200 range uses an ability.

    • Gains charges for spells cast by visible enemies in 1200 range.
    • Certain abilities and item abilities will not add charges.
  • Boots of Speed

    500

    • +45 Move Speed

    Movement speed bonuses from multiple pairs of boots do not stack.

  • Power Treads

    1,400

    • +25 Damage

    Active: Switch Attribute: Switches between +10 Strength, +10 Agility, or +10 Intelligence. Movement speed bonuses from multiple pairs of boots do not stack.

    Win rate when bought54.7% · 311 games

    • ≤ 12 min54%263
    • 12–15 min–22
    • 15–20 min–23
    • 20–30 min–3
    Full description

    Active: Switch Attribute. Switches between +10 Strength, +10 Agility, or +10 Intelligence. Movement speed bonuses from multiple pairs of boots do not stack.

    • Power Treads can be built using a Belt of Strength, Band of Elvenskin, or a Robe of the Magi.
  • Wraith Band

    505

    • +5 Agility
    • +2 Strength
    • +2 Intelligence
    • +6 Damage
    • +1.75 Armor
  • Blade of Alacrity

    1,000

    • +10 Agility
  • Orb of Corrosion

    1,050

    • +7 Agility

    Passive: Corrosion: Your attacks reduce the target's armor by -2, slows their movement by -16% (-8% against melee targets), and reduces Health Restoration by 18%.

    Full description

    Passive: Corrosion. Your attacks reduce the target's armor by -2, slows their movement by -16% (-8% against melee targets), and reduces Health Restoration by 18%. Lasts for 3 seconds.

    • Armor reduction does not stack with its components, Desolator, or Stygian Desolator.
  • Ring of Health

    700

    • +4.5 Health Regen
  • Diffusal Blade

    2,500

    • +15 Agility
    • +10 Intelligence

    Active: Inhibit: Targets an enemy, slowing it for 4 seconds.

    Win rate when bought56.8% · 303 games

    • ≤ 12 min80%46
    • 12–15 min67%119
    • 15–20 min39%101
    • 20–30 min43%37
    Full description

    15s25

    Active: Inhibit. Targets an enemy, slowing it for 4 seconds.

    Passive: Manabreak. Each attack burns 40 mana from the target, and deals 1 physical damage per burned mana. Illusions do not burn mana.

    • Does not stack with other diffusal blades.
  • Manta Style

    4,650

    • +10 Strength
    • +26 Agility
    • +10 Intelligence
    • +15 Damage
    • +10% Move Speed

    Active: Mirror Image: Creates 2 images of your hero that last 18 seconds. Melee images deal 33% damage, while Ranged images deal 25%. Illusions take 300% damage.

    Win rate when bought61.9% · 176 games

    • ≤ 12 min–3
    • 12–15 min–1
    • 15–20 min–21
    • 20–30 min58%151
    Full description

    34s125

    Active: Mirror Image. Creates 2 images of your hero that last 18 seconds. Melee images deal 33% damage, while Ranged images deal 25%. Illusions take 300% damage. Dispel Type: Basic Dispel

    • Has a 0.1 second cast time during which you are invulnerable.
    • Many effects are removed upon using Manta.
    • Yasha based movement speed bonuses from multiple items do not stack.
  • Point Booster

    1,200

    • +175 Mana
    • +175 Health
  • Aghanim's Shard

    1,400

    Passive: Ability Upgrade: Upgrades an existing ability or adds a new ability to your hero.

    Win rate when bought59.2% · 103 games

    • ≤ 12 min–2
    • 12–15 min–4
    • 15–20 min–27
    • 20–30 min54%70
  • Disperser

    6,100

    • +40 Agility
    • +10 Intelligence

    Active: Suppress: Dispels both the wearer and the target. Enemy targets are slowed for 4 seconds.

    Full description

    15s75

    Active: Suppress. Dispels both the wearer and the target. Enemy targets are slowed for 4 seconds. Allied targets gain bonus movespeed and 40% slow resistance for 4 seconds. Caster is always granted the ally benefit on cast. Both movement speed reduction and increase start at 100% and gradually decrease to 0% over the course of the buff duration. Dispel Type: Basic Dispel

    Passive: Manabreak. Each attack burns 40 mana from the target, and deals 1 physical damage per burned mana. Illusions do not burn mana.

  • Skull Basher

    2,875

    • +30 Damage
    • +10 Strength

    Passive: Bash: Grants melee heroes a 25% chance on hit to stun the target for 1.2 seconds and deal 100 bonus physical damage. Bash chance for ranged heroes is 10%.

    Full description

    2.3s

    Passive: Bash. Grants melee heroes a 25% chance on hit to stun the target for 1.2 seconds and deal 100 bonus physical damage. Bash chance for ranged heroes is 10%.

    • Does not stack with other sources of Bash.
    • The following heroes cannot trigger Bash on this item: Spirit Breaker, Faceless Void, Slardar, and Kez while in Sai mode.
    • Does not grant Bash to Clones and Tempest Doubles.
  • Black King Bar

    4,050

    • +10 Strength
    • +24 Damage

    Active: Avatar: Applies a basic dispel. Grants 60% magic resistance and immunity to reflected and pure damage.

    Full description

    95s50

    Active: Avatar. Applies a basic dispel. Grants 60% magic resistance and immunity to reflected and pure damage. For the duration of the effect, any negative effect from enemy spells has no effect. Duration: 9 / 8 / 7s Dispel Type: Basic Dispel

    • Purchasing another Black King Bar will not reset its immunity duration.
    • Avatar duration is not affected by increases to buff duration.
  • Ultimate Orb

    2,800

    • +15 All Attributes
  • Crystalys

    2,000

    • +32 Damage

    Passive: Critical Strike: Grants each attack a 30% chance to deal 160% damage.

    Full description

    Passive: Critical Strike. Grants each attack a 30% chance to deal 160% damage.

    • Critical Strike does not work against buildings.

Abilities

Smoke Screen

15 / 14 / 13 / 12s75

Throws down a smoke bomb, silencing enemies and causing them to miss attacks.

RADIUS
425
MISS RATE
40 / 50 / 60 / 70%
DURATION
6
  • Can be cast during Tricks of the Trade.
  • Doesn't prevent the use of active items.

Aghanim’s ShardEnemies caught in the smoke screen have their armor reduced by 5 and cannot be targeted by their allies.

Blink Strike

13 / 10 / 7 / 4s50 / 55 / 60 / 65

Teleports behind the target unit, momentarily slowing them by 100% and attacking them with bonus damage if it is an enemy.

BONUS DAMAGE
25 / 35 / 45 / 55
SLOW DURATION
0.75

Tricks of the Trade

21 / 18 / 15 / 12s65

CHANNELED - Riki phases out of the world and periodically strikes 2 random enemy units from behind in an area around him. He has fixed attack damage while phased out.

RADIUS
425
ATTACK INTERVALS
4
ATTACK DAMAGE
25 / 50 / 75 / 100
DURATION
2

Aghanim’s ScepterIncreases Cast Range to 500. Allows you to target an allied unit, hiding inside them for the duration. While hiding in an allied unit, they have 15% bonus movement speed, and Tricks of the Trade lasts 1s longer and does an additional 2 attacks.

Backstab

Innate

Every time Riki strikes his enemy from behind, he deals additional bonus damage equal to a multiple of his Agility.

AGILITY MULTIPLIER
0.55
BONUS XP HERO KILL
0
BONUS XP ASSIST
0
BONUS XP WARD/COURIER KILL
0
  • Works when denying friendly units at 30% effectiveness.
  • Illusions of Riki will play Backstab animations, but not deal any bonus damage.

Cloak and Dagger

Ultimate

Riki fades into the shadows, becoming invisible until he attacks. Hero kills and assists grant additional experience.

FADE DELAY
4 / 3 / 2
BONUS XP HERO KILL
130 / 260 / 390
BONUS XP ASSIST
100

Talents

-4s Tricks of the Trade Cooldown

25

+500 Blink Strike Cast Range

+0.3 Backstab Multiplier

20

-1s Blink Strike Cooldown

15% of Riki's Base damage added to Tricks of the Trade

15

-3s Smoke Screen Cooldown

+50 Smoke Screen Radius

10

+10% Cloak and Dagger Movement Speed

Base stats

Attributes

  • StrengthStrength18+2/lvl
  • AgilityAgility30+2.4/lvl
  • IntelligenceIntelligence14+1.3/lvl

At level 1

Damage
52–56
Attack time
1.7s
Attack range
150 (melee)
Move speed
315
Armor
5
Magic resistance
25%
Health
516 (+4.3/s)
Mana
243 (+0.7/s)
Vision day / night
1800 / 800

Recent changes

latest 12 patches
  1. 7.41d
    • Backstab:Effectiveness on allies increased from 25% to 30%
    • Smoke Screen:Cooldown rescaled from 17/15/13/11s to 15/14/13/12s
    • Blink Strike:Bonus Damage rescaled from 15/30/45/60 to 25/35/45/55
  2. 7.41
    • Backstab:Agility Multiplier changed from 0.6 + 0.05 per level up to 0.55 + 0.05 per level
    • Smoke Screen:Mana Cost rescaled from 65/70/75/80 to 75
    • Miss Rate rescaled from 30/45/60/75% to 40/50/60/70%
    • Blink Strike:Slow Duration increased from 0.5s to 0.75s
    • Tricks of the Trade:Aghanim's Scepter bonus Cast Range increased from +300 to +500
  3. 7.40b
    • Tricks of the Trade:Attack Damage rescaled from 30/50/70/90 to 25/50/75/100
  4. 7.40
    • Removed Contract Killer and Exterminator facets
    • Backstab:No longer levels with Cloak and Dagger
    • Agility Damage Multiplier rescaled from 0.55/0.9/1.25/1.6 to 0.6 + 0.05 per Riki's level up
    • Now works on allied units at 25% effectiveness
    • Damage is now done as a separate instance of damage instead of a part of the attack damage
    • Blink Strike:2 charges with 25/21/17/13s base restore time replaced with 13/10/7/4s cooldown
    • Bonus 40/55/70/85 magic damage replaced with 15/30/45/60 bonus physical damage on attack
    • Tricks of the Trade:Mana Cost rescaled from 45/55/65/75 to 65
    • Cooldown increased from 18/16/14/12s to 21/18/15/12s
    • Radius decreased from 450 to 425
    • 40% Attack Damage replaced with 30/50/70/90 flat damage
    • Still applies bonus damage from Backstab, but as a separate instance of damage now
    • No longer provides bonus Agility
    • Now attacks 2 random targets by default
    • Aghanim's Scepter slightly reworked
    • No longer increases the number of targets attacked
    • Now also allows to hide within allied creeps
    • Now increases ability duration by 1s and attack count by 2, but only when Riki hides within an ally
    • No longer increases attack count on non-ally casts
    • Now provides 15% bonus movement speed to the ally Riki's hiding in
    • Cloak and Dagger:Now grants 130/260/390 experience when getting a hero kill and 100 experience when getting a hero assist
    • Talents:Level 15 Talent +50 Tricks of the Trade Agility replaced with 15% of Riki's Base damage added to Tricks of the Trade
    • Level 20 Talent -4s Blink Strike Replenish Time replaced with -1s Blink Strike Cooldown
    • Level 25 Talent Tricks of the Trade Applies a Basic Dispel replaced with +500 Blink Strike Cast Range
  5. 7.39e
    • Blink Strike:Slow Duration increased from 0.4s to 0.5s

Lore

Riki was born middle child to the great dynasty of Tahlin. With an older brother groomed for the throne, and a younger brother coddled and kept, Riki, the small middle son, seemed born for the art of invisibility. It was an art he cultivated, and one which ultimately saved his life on the night that his people were betrayed and his family slaughtered. Of all the royal line, he alone escaped, small and agile, unassuming, using smoke as cover. He cut his way out of the royal grounds, using the advantage of surprise, quietly slitting the throats of one enemy warrior after another. Now free of his royal responsibilities, Riki uses his talents in service to a new trade: Stealth Assassin. He silences his enemies, sharpening his skills, hoping to one day take revenge on those who killed his family and robbed him of his birthright.

Win rates come from public Dota 2 matches (OpenDota), 3.4M matches counted, refreshed Oct 24, 2026. Tiers use the win rate in the chosen rank: S 52.5%+, A 51%+, B 49%+, C 47.5%+, D below; heroes with too few games are left unrated. Hero data and patch notes are Valve’s. Builds Forge is an unofficial fan site, not affiliated with Valve.