Most-bought items for Ringmaster in OpenDota’s sample of parsed public matches (1,203 purchases counted). Bars compare each item with the most-bought one in its phase. The percentage is the win rate in games where Ringmaster bought the item by minute 30 (green or red when it is clearly above or below Ringmaster’s average). Teams that are ahead buy items sooner, so a high number shows the item goes with winning games, not that it causes the win. Items with fewer than 100 games show no percentage. Cheap components are hidden from the mid and late game.
Best win rate by purchase time
Bought 15–20 min
Blink Dagger
135 games
70%
Essence Distiller
107 games
62%
Arcane Boots
176 games
48%
Bought 20–30 min
Ghost Scepter
89 games
61%
Aether Lens
176 games
59%
Blink Dagger
459 games
57%
Final items compared within the same purchase window (at least 60 games each), so they are not simply ranked by how late or expensive they are. Still a correlation: a team that is far ahead can buy anything sooner.
What these items do
Iron Branch
55
+1 All Attributes
Use: Plant Tree: Targets the ground to plant a happy little tree that lasts for 20 seconds.
Faerie Fire
65
+2 Damage
Use: Imbue: Instantly restores 85 health.
Full descriptionHide
5s
Use: Imbue. Instantly restores 85 health.
Observer and Sentry Wards
50
Use: Plant: Plant the currently active ward. Double-Click to switch the currently active ward.
Full descriptionHide
Use: Plant. Plant the currently active ward. Double-Click to switch the currently active ward.
Hold Control to give one ward to an allied hero.
Tango
90
Use: Devour: Consumes a target tree to gain 7 health regeneration for 16 seconds. Consuming an Ironwood Tree doubles the heal duration. Comes with 3 charges.
Blood Grenade
50
+50 Health
Use: Throw Grenade: Throw a grenade at the target area. Enemies in the area will take 50 damage on impact, and be slowed by -15% and take 15 damage every 1s for 5…
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10s
Use: Throw Grenade. Throw a grenade at the target area. Enemies in the area will take 50 damage on impact, and be slowed by -15% and take 15 damage every 1s for 5 seconds. Radius 300.
Sentry Ward
50
Use: Plant: Plants a Sentry Ward, an invisible watcher that grants True Sight, the ability to see invisible enemy units and wards, to any existing allied vision within a…
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1s
Use: Plant. Plants a Sentry Ward, an invisible watcher that grants True Sight, the ability to see invisible enemy units and wards, to any existing allied vision within a 1050 radius. Lasts 7 minutes. Does not grant ground vision. Hold Control to give one Sentry Ward to an allied hero.
Boots of Speed
500
+45 Move Speed
Movement speed bonuses from multiple pairs of boots do not stack.
Arcane Boots
1,500
+45 Move Speed
+0.25 Mana Regen
+125 Mana
Active: Replenish: Restores 150 mana to all nearby allies. Radius: 1200
Win rate when bought50.3% · 1,210 games
≤ 12 min53%618
12–15 min46%381
15–20 min48%176
20–30 min49%35
Full descriptionHide
55s
Active: Replenish. Restores 150 mana to all nearby allies. Radius: 1200
Passive: Basilius Aura. Grants 1 mana regeneration to allies. Radius: 1200 Movement speed bonuses from multiple pairs of boots do not stack.
Does not work on Meepo clones.
Blink Dagger
2,250
Active: Blink: Teleport to a target point up to 1200 units away. Blink Dagger cannot be used for 3 seconds after taking damage from an enemy hero or Roshan.
Win rate when bought59.8% · 604 games
≤ 12 min–5
12–15 min–5
15–20 min70%135
20–30 min57%459
Full descriptionHide
15s
Active: Blink. Teleport to a target point up to 1200 units away. Blink Dagger cannot be used for 3 seconds after taking damage from an enemy hero or Roshan.
Self-casting will cause you to teleport in the direction of your team's fountain.
Essence Distiller
1,775
+1.5 Mana Regen
+3 All Attributes
+6 Armor
+150 Mana
Active: Soul Release: Provides 40 health regeneration when cast on allies.
Win rate when bought60.6% · 193 games
≤ 12 min–13
12–15 min57%44
15–20 min62%107
20–30 min–29
Full descriptionHide
10s
Active: Soul Release. Provides 40 health regeneration when cast on allies. Can be ground targeted to lie dormant for up to 15s and attach to the first enemy that comes within 450 radius. When on enemies, deals 25 damage per second and provides True Sight over them and shares their vision with the wearer's team. Lasts 8 seconds. Gains charges every time an enemy hero dies within 1500 units.
Empty distillers gain 2 charges.
Only the closest Essence Distiller to the dying hero will gain a charge.
If the allied unit is attacked by an enemy hero or Roshan, the effect is lost.
Does not trigger spell block or spell reflect.
While dormant, provides vision in 450 radius. Vision lingers for 0.5s after latching.
Eul's Scepter of Divinity
2,600
+10 Intelligence
+2.5 Mana Regen
+20 Move Speed
Active: Cyclone: Sweeps a target unit up into a cyclone, making them invulnerable for 2.5 seconds. Cyclone can only be cast on enemy units or yourself.
Win rate when bought57.8% · 249 games
≤ 12 min–1
12–15 min–4
15–20 min69%51
20–30 min54%193
Full descriptionHide
23s175
Active: Cyclone. Sweeps a target unit up into a cyclone, making them invulnerable for 2.5 seconds. Cyclone can only be cast on enemy units or yourself. Enemy units take 50 magical damage upon landing. Dispel Type: Basic Dispel
You cannot cyclone allies.
Cyclones cast on yourself go through spell immunity.
Cyclone can dispel some buffs and debuffs.
Cyclone duration is unaffected by status resistance.
Glimmer Cape
2,150
Active: Glimmer: After a 0.5 second delay, grants invisibility, 20 movement speed and a magic damage barrier that absorbs up to 375 damage to you or a target allied unit…
Win rate when bought54.3% · 324 games
≤ 12 min–2
12–15 min–5
15–20 min56%50
20–30 min54%267
Full descriptionHide
15s125
Active: Glimmer. After a 0.5 second delay, grants invisibility, 20 movement speed and a magic damage barrier that absorbs up to 375 damage to you or a target allied unit for 5 seconds. Can be cast while channeling.
Aether Lens
2,275
+300 Mana
+2.5 Mana Regen
+225 Cast Range
Win rate when bought60.4% · 217 games
≤ 12 min–5
12–15 min–4
15–20 min75%32
20–30 min59%176
Full descriptionHide
Cast Range bonuses from Aether Lens and Dagon do not stack.
Aghanim's Scepter
4,200
+10 All Attributes
+175 Health
+175 Mana
Passive: Ability Upgrade: Upgrades the ultimate, and some abilities, of all heroes.
Force Staff
2,200
+10 Intelligence
+175 Health
Active: Force: Pushes any target unit 600 units in the direction it is facing.
Win rate when bought56.4% · 204 games
≤ 12 min–4
12–15 min–1
15–20 min69%35
20–30 min54%164
Full descriptionHide
19s150
Active: Force. Pushes any target unit 600 units in the direction it is facing.
Self-cast will cause you to use Force on yourself.
Force Staff doesn't interrupt the target's actions.
Will not work on a unit inside Chronosphere, Duel, or Black Hole.
Force Staff has 850 cast range when cast on enemies.
Aeon Disk
3,000
+250 Health
+300 Mana
Passive: Combo Breaker: When you take damage and your health falls below 70%, a strong dispel is applied and you gain a 2.5 second buff that provides +75% Status…
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105 / 125 / 145 / 165s
Passive: Combo Breaker. When you take damage and your health falls below 70%, a strong dispel is applied and you gain a 2.5 second buff that provides +75% Status Resistance and causes all damage you deal and are dealt to be reduced to zero. Only triggers on player based damage. Cooldown increases every time it triggers. Dispel Type: Strong Dispel
Abilities
Tame the Beasts
16 / 14 / 12 / 10s90 / 105 / 120 / 135
Whipped enemies are damaged and flee in fear from Ringmaster. Channel time exponentially increases damage and extends the fear duration, but reduces the radius.
RADIUS START
450
RADIUS END
200
MIN DAMAGE
50 / 75 / 100 / 125
MAX DAMAGE
180 / 280 / 380 / 480
MIN FEAR DURATION
0.1 / 0.2 / 0.3 / 0.4
MAX FEAR DURATION
0.6 / 0.8 / 1 / 1.2
Escape Act
38 / 32 / 26 / 20s120
Ringmaster packs himself or an allied hero into a mobile, extradimensional box. Boxed units gain phased movement, slow resistance, bonus magic resistance, and bonus movement speed. They are also untargetable, muted, silenced, and disarmed. The box will pop open after the effect expires or it moves out of the initial area.
RADIUS
500
DURATION
2 / 2.4 / 2.8 / 3.2
BONUS MOVEMENT SPEED
0 / 8 / 16 / 24%
BONUS MAGIC RESISTANCE
50 / 60 / 70 / 80%
SLOW RESISTANCE
100%
EXPLOSION RADIUS
0
EXPLOSION DAMAGE
0
Aghanim’s ScepterEscape Act has 2 charges. When the box pops open, Impalement Art daggers are thrown in all directions, and all enemies around it take damage.
Impalement Arts
1s50
Ringmaster throws one of his daggers to a precise point of his choosing. If he strikes an enemy, the dagger deals impact damage, briefly slows the unit hit, and causes them to bleed. The bleeding deals a percentage of the victim's maximum health in damage every second to heroes and flat damage per second to creeps.
IMPACT DAMAGE
20 / 35 / 50 / 65
MAX HEALTH DAMAGE PER SECOND (HEROES)
3 / 4 / 5 / 6%
DAMAGE PER SECOND (CREEPS)
60 / 75 / 90 / 105
DURATION
4
MOVEMENT SLOW
100%
SLOW DURATION
0.5 / 0.6 / 0.7 / 0.8
Spotlight
Granted by Aghanim’s Shard30s50
Ringmaster shines 3 spotlights that sweep over an area. Enemies in the light have a chance to miss their attacks and are revealed if invisible. Illusions hit by the beam fade away, losing a percentage of their maximum health each second. These effects linger for 0.3 seconds after leaving the light.
RADIUS
275
ILLUSION MAX HEALTH LOSS
30%
MISS CHANCE
30%
DURATION
8
Wheel of Wonder
Ultimate90 / 80 / 70s150 / 225 / 300
Ringmaster rolls the Wheel of Wonder to the targeted location, knocking aside enemies along the way. After it reaches its target, enemies in range of the wheel take damage over time and are slowed by -50%. Enemy heroes who face the wheel for more than 0.5 seconds are mesmerized and drawn towards it. The first enemy to be mesmerized triggers a timer for the wheel to explode. If the timer is not triggered, it will automatically explode after 4 seconds.
MINIMUM RANGE
700
RADIUS
500
TIMER DURATION
2.5 / 2.75 / 3
AURA DAMAGE PER SECOND
50 / 75 / 100
EXPLOSION DAMAGE
300 / 450 / 600
Dark Carnival Barker
Innate
Ringmaster receives a random single-use Dark Carnival Souvenir whenever an enemy hero dies within 925 units of him. Additional Souvenirs are held as charges. If Ringmaster does not have a Souvenir when he dies he will be granted one.
Funhouse Mirror
3s
Use: Proportion DistortionCreates 1 imperfect image of your hero that lasts 18 seconds. Your illusion deals 100% and takes 300% damage.
Has a 0.2 second cast time during which you are invulnerable.
Strongman Tonic
3s
Use: Forcefully ImbibeTemporarily increases an allied hero's Strength by 5 plus 1 per Ringmaster's level for 8 seconds. The effect holds for 4 seconds and then deteriorates over the duration.
Whoopee Cushion
3s
Use: WhoopsiePropels your hero forward 400 units. Leaves a 250 radius stink cloud behind for 3 seconds that slows enemies by -30%.
Unicycle
3s
Use: Saddle UpSummons a speedy unicycle to ride around on for 10 seconds. 1.5s after mounting the unicycle, taking damage from enemy hero sources greater than 20 dismounts the rider. Crashing into trees destroys them and slows the unicycle. Attacking, using channeled abilities, or crashing into units and other obstacles also dismounts the rider.
Tame the Beasts:Min Damage increased from 45/70/95/120 to 50/75/100/125
Lore
Welcome, welcome, one and all — to a stage-lit extravaganza for the ages! Prepare to have your senses shattered! Your expectations demolished! Your Ancients smashed to ruins! Witness the impossible feats and derring-do of the one and only clockwork marvel, the Great Cogliostro Kettle — Ringmaster, torture artist, genius in his own time — here now for the sole agony and entertainment of any hero bold enough to draw back the crimson carnival curtain and behold what mysteries await inside. The mistake most maestros make is waiting for the public to come to them. The Ringmaster knows you need to go out and find your audience! Drag them to you. And make them watch.
Win rates come from public Dota 2 matches (OpenDota), 3.4M matches counted, refreshed Oct 24, 2026. Tiers use the win rate in the chosen rank: S 52.5%+, A 51%+, B 49%+, C 47.5%+, D below; heroes with too few games are left unrated. Hero data and patch notes are Valve’s. Builds Forge is an unofficial fan site, not affiliated with Valve.