Skip to content
Builds Forge

StrengthStrength · Melee

Timbersaw

Chops through the forest to face his foes

NukerDurableEscapeModerate to play
Timbersaw portrait

Win rate

45.5%

D across all ranks

Pick rate

5.0%

of public matches

Public picks

169.4K

in the sample

Pro scene

20

25 bans · 45% win rate

Win rate by rank

  • Herald1Herald46.3%
  • Guardian2Guardian44.9%
  • Crusader3Crusader44.5%
  • Archon4Archon45.0%
  • Legend5Legend46.0%
  • Ancient6Ancient45.6%
  • Divine+7Divine+46.1%

Bars start at 50%. Sample sizes: Herald 3K · Guardian 10.2K · Crusader 21.3K · Archon 35.4K · Legend 44.4K · Ancient 29.4K · Divine+ 25.8K.

Last 6 days

45.1%

Popular item build

Starting items

Bought before the horn

  1. 1

    Iron Branch

    55g
  2. 2

    Gauntlets of Strength

    140g
  3. 3

    Tango

    90g
  4. 4

    Circlet

    155g

Laning

The first minutes

  1. 1

    Boots of Speed

    500g
  2. 2

    Soul Ring

    805g
  3. 3

    Bracer

    505g
  4. 4

    Chainmail

    500g
  5. 5

    Phase Boots

    52%1,450g
  6. 6

    Staff of Wizardry

    1,000g

Mid game

Core items

  1. 1

    Kaya and Sange

    51%4,200g
  2. 2

    Platemail

    56%1,400g
  3. 3

    Blink Dagger

    50%2,250g
  4. 4

    Black King Bar

    51%4,050g
  5. 5

    Perseverance

    50%1,400g

Late game

The full build

  1. 1

    Shiva's Guard

    66%4,500g
  2. 2

    Black King Bar

    51%4,050g
  3. 3

    Heart of Tarrasque

    5,300g
  4. 4

    Scythe of Vyse

    5,200g
  5. 5

    Overwhelming Blink

    6,800g
  6. 6

    Octarine Core

    5,100g

Most-bought items for Timbersaw in OpenDota’s sample of parsed public matches (2,021 purchases counted). Bars compare each item with the most-bought one in its phase. The percentage is the win rate in games where Timbersaw bought the item by minute 30 (green or red when it is clearly above or below Timbersaw’s average). Teams that are ahead buy items sooner, so a high number shows the item goes with winning games, not that it causes the win. Items with fewer than 100 games show no percentage. Cheap components are hidden from the mid and late game.

Best win rate by purchase time

Bought ≤ 12 min

  1. Kaya

    343 games

    59%
  2. Phase Boots

    306 games

    53%
  3. Power Treads

    251 games

    49%

Bought 12–15 min

  1. Sange

    154 games

    68%
  2. Kaya and Sange

    138 games

    67%
  3. Blink Dagger

    79 games

    53%

Bought 15–20 min

  1. Platemail

    127 games

    60%
  2. Mithril Hammer

    74 games

    57%
  3. Perseverance

    78 games

    56%

Bought 20–30 min

  1. Reaver

    100 games

    81%
  2. Heart of Tarrasque

    77 games

    81%
  3. Ring of Tarrasque

    94 games

    76%

Final items compared within the same purchase window (at least 60 games each), so they are not simply ranked by how late or expensive they are. Still a correlation: a team that is far ahead can buy anything sooner.

What these items do

  • Iron Branch

    55

    • +1 All Attributes

    Use: Plant Tree: Targets the ground to plant a happy little tree that lasts for 20 seconds.

  • Gauntlets of Strength

    140

    • +3 Strength
  • Tango

    90

    Use: Devour: Consumes a target tree to gain 7 health regeneration for 16 seconds. Consuming an Ironwood Tree doubles the heal duration. Comes with 3 charges.

  • Circlet

    155

    • +2 All Attributes
  • Boots of Speed

    500

    • +45 Move Speed

    Movement speed bonuses from multiple pairs of boots do not stack.

  • Soul Ring

    805

    • +6 Strength
    • +2 Armor

    Active: Sacrifice: Consume 170 health to temporarily gain 170 mana. Lasts 10 seconds.

    Full description

    30s

    Active: Sacrifice. Consume 170 health to temporarily gain 170 mana. Lasts 10 seconds. If the mana gained cannot fit in your mana pool, it creates a buffer of mana that will be used before your mana pool.

    • If this mana is not used before the duration ends, the extra mana is lost.
  • Bracer

    505

    • +5 Strength
    • +2 Agility
    • +2 Intelligence
    • +0.75 Health Regen
    • +50 Health
  • Chainmail

    500

    • +4 Armor
  • Phase Boots

    1,450

    • +50 Move Speed
    • +4 Armor

    Active: Phase: Gives 20% increased movement speed on melee heroes, and 10% on ranged heroes, and lets you move through units and turn more quickly for 3 seconds.

    Win rate when bought52.0% · 329 games

    • ≤ 12 min53%306
    • 12–15 min–11
    • 15–20 min–4
    • 20–30 min–8
    Full description

    8s

    Active: Phase. Gives 20% increased movement speed on melee heroes, and 10% on ranged heroes, and lets you move through units and turn more quickly for 3 seconds. Movement speed bonuses from multiple pairs of boots do not stack.

  • Staff of Wizardry

    1,000

    • +10 Intelligence
  • Kaya and Sange

    4,200

    • +16 Strength
    • +16 Intelligence

    Win rate when bought50.7% · 942 games

    • ≤ 12 min–10
    • 12–15 min67%138
    • 15–20 min52%485
    • 20–30 min41%309
  • Platemail

    1,400

    • +10 Armor

    Win rate when bought55.9% · 580 games

    • ≤ 12 min–6
    • 12–15 min–11
    • 15–20 min60%127
    • 20–30 min55%436
  • Blink Dagger

    2,250

    Active: Blink: Teleport to a target point up to 1200 units away. Blink Dagger cannot be used for 3 seconds after taking damage from an enemy hero or Roshan.

    Win rate when bought49.7% · 723 games

    • ≤ 12 min56%36
    • 12–15 min53%79
    • 15–20 min53%288
    • 20–30 min45%320
    Full description

    15s

    Active: Blink. Teleport to a target point up to 1200 units away. Blink Dagger cannot be used for 3 seconds after taking damage from an enemy hero or Roshan.

    • Self-casting will cause you to teleport in the direction of your team's fountain.
  • Black King Bar

    4,050

    • +10 Strength
    • +24 Damage

    Active: Avatar: Applies a basic dispel. Grants 60% magic resistance and immunity to reflected and pure damage.

    Win rate when bought50.9% · 387 games

    • ≤ 12 min–0
    • 12–15 min–1
    • 15–20 min–18
    • 20–30 min51%368
    Full description

    95s50

    Active: Avatar. Applies a basic dispel. Grants 60% magic resistance and immunity to reflected and pure damage. For the duration of the effect, any negative effect from enemy spells has no effect. Duration: 9 / 8 / 7s Dispel Type: Basic Dispel

    • Purchasing another Black King Bar will not reset its immunity duration.
    • Avatar duration is not affected by increases to buff duration.
  • Perseverance

    1,400

    • +5.5 Health Regen
    • +2.25 Mana Regen

    Win rate when bought50.2% · 255 games

    • ≤ 12 min–9
    • 12–15 min–18
    • 15–20 min56%78
    • 20–30 min47%150
  • Shiva's Guard

    4,500

    • +17 Armor

    Active: Arctic Blast: Emits a freezing wave that deals 225 magical damage to enemies and slows their movement by -40% for 4 seconds. Radius: 825

    Win rate when bought65.8% · 240 games

    • ≤ 12 min–1
    • 12–15 min–1
    • 15–20 min–11
    • 20–30 min66%227
    Full description

    27s75

    Active: Arctic Blast. Emits a freezing wave that deals 225 magical damage to enemies and slows their movement by -40% for 4 seconds. Radius: 825

    Passive: Freezing Aura. Reduces the attack speed of all enemies by -40. Radius: 1200

    • The wave extends at a speed of 400 to a max size of 825.
    • The Arctic Blast follows its caster.
    • Multiple instances of Freezing Aura do not stack.
    • AoE bonuses from multiple Chasm Stones or its upgrades do not stack.
  • Heart of Tarrasque

    5,300

    • +40 Strength

    Passive: Behemoth's Blood: Your health regeneration is increased by 1.5% of your missing health.

    Full description

    Passive: Behemoth's Blood. Your health regeneration is increased by 1.5% of your missing health.

    • Multiple instances of Behemoth's Blood do not stack.
  • Scythe of Vyse

    5,200

    • +30 Intelligence
    • +8.5 Mana Regen

    Active: Hex: Turns a target unit into a harmless critter for 2.8 seconds. The target has a base movement speed of 140 and will be silenced, muted, and disarmed.

    Full description

    20s250

    Active: Hex. Turns a target unit into a harmless critter for 2.8 seconds. The target has a base movement speed of 140 and will be silenced, muted, and disarmed. Instantly destroys illusions.

    • The target will have a base movement speed of 140, but buffs granting maximum movement speed won't be disabled.
  • Overwhelming Blink

    6,800

    • +25 Strength

    Active: Overwhelming Blink: Teleport to a target point up to 1200 units away.

    Full description

    15s

    Active: Overwhelming Blink. Teleport to a target point up to 1200 units away. After teleportation, all enemies in a 800 AoE take damage equal to 100 + 50% of your strength and an additional 100% over time, and have 50% movement speed slow and 50 attack speed slow for 6 seconds. Overwhelming Blink cannot be used for 3 seconds after taking damage from an enemy hero or Roshan.

    • Self-casting will cause you to teleport in the direction of your team's fountain.
  • Octarine Core

    5,100

    • +25% Cooldown Reduction
    • +450 Health
    • +450 Mana
    • +6 Mana Regen

Abilities

Whirling Death

7.5 / 7 / 6.5 / 6s100

Timbersaw whirls extremely sharp edges, damaging enemies and destroying trees around him in an area. If an enemy hero is affected, it loses some of its primary attribute for a short duration. Whirling Death will deal bonus damage per tree destroyed.

RADIUS
325
DAMAGE
60 / 120 / 180 / 240
TREE BONUS DAMAGE
9 / 16 / 23 / 30
STAT LOSS
13%
STAT LOSS (UNIVERSAL)
5%
STAT LOSS DURATION
7 / 9 / 11 / 13

Timber Chain

4s60 / 70 / 80 / 90

Timbersaw fires a chain that embeds itself in the first tree it hits, pulling him towards it. Any enemy in the path takes damage.

RADIUS
225
SPEED
2200 / 2400 / 2600 / 2800
DAMAGE
45 / 105 / 165 / 225

Reactive Armor

Each time Timbersaw is attacked, he gains increased health regen and armor. Hero attacks are counted as 4x the amount.

BONUS ARMOR
0.4 / 0.5 / 0.6 / 0.7
BONUS HP REGEN
0.5 / 0.6 / 0.7 / 0.8
MAX STACKS
10 / 20 / 30 / 40
STACK DURATION
10 / 12 / 14 / 16
  • Break disables the gaining of new stacks.
  • Break does not disable the bonuses from existing stacks.

Aghanim’s ScepterReactive Armor can now be activated to get max stacks and 150 damage barrier. Grants Timbersaw 100 + 75 barrier amount per second for each enemy hero within 450 radius of Timbersaw up to a maximum of 800. After 8 seconds, Timbersaw deals damage to every hero within 450 radius equal to 200 + his remaining barrier amount and loses all of his barrier.

Flamethrower

Granted by Aghanim’s Shard20s100

Releases a flame in the direction Timbersaw is facing. Applies a debuff that deals damage per second and slows enemy movement speed. Affects buildings for reduced damage.

DAMAGE PER SECOND
70
DURATION
8
WIDTH
275
RANGE
400
MOVE SLOW
40%
BUILDING DAMAGE
50%
DEBUFF LINGER TIME
2

Chakram

Ultimate8 / 8 / 8s90 / 120 / 150

Fires Timbersaw's main saw blade at the target location where it will spin in place, dealing damage in an area around it. Enemies caught in the saw blade will move more slowly for every 5% of health missing. The blade deals damage and cuts down trees in its path when fired and retracted. While active the ability costs mana, and Timbersaw loses the ability to attack.

RADIUS
200
PASS DAMAGE
75 / 150 / 225
DAMAGE PER SECOND
50 / 75 / 100
SLOW
5%
MANA COST PER SECOND
10 / 15 / 20
  • The Chakram will return if Timbersaw runs out of mana or moves over 2000 distance away.

Exposure Therapy

Innate

Whenever Timbersaw destroys a tree, he gains mana.

MANA RESTORE
4

Talents

+75 Whirling Death Tree Bonus Damage

25

+75% Timber Chain Range/Projectile Speed

Exposure Therapy Heals for 12 HP Per Tree Destroyed

20

+6% Chakram Slow

+2% Whirling Death Stat Loss

15

+6 Max / +1 Hero Attack Reactive Armor Stacks

+0.25 Reactive Armor Regeneration Per Stack

10

+1.5 Mana Regen

Base stats

Attributes

  • StrengthStrength23+3.6/lvl
  • AgilityAgility16+1.6/lvl
  • IntelligenceIntelligence24+2.7/lvl

At level 1

Damage
48–52
Attack time
1.7s
Attack range
150 (melee)
Move speed
280
Armor
2.7
Magic resistance
25%
Health
626 (+2.6/s)
Mana
363 (+1.7/s)
Vision day / night
1800 / 800

Recent changes

latest 12 patches
  1. 7.41d
    • Base Attack Speed decreased from 100 to 90
    • Whirling Death:Stat Loss Duration decreased from 11/12/13/14s to 7/9/11/13s
    • Flamethrower:Move Slow increased from 30% to 40%
    • Talents:Level 20 Talent Chakram Slow increased from +5% to +6%
    • Level 20 Talent Exposure Therapy Heals Per Tree Destroyed increased from 10 to 12
  2. 7.41c
    • Base Damage increased by 2
    • Damage at level 1 decreased from 46-50 to 48-52
    • Base Intelligence increased from 23 to 24
    • Reactive Armor:Bonus HP Regen increased from 0.4/0.5/0.6/0.7 to 0.5/0.6/0.7/0.8
  3. 7.41b
    • Whirling Death:Damage rescaled from 75/120/165/210 to 60/120/180/240
    • Timber Chain:Damage increased from 45/100/155/210 to 45/105/165/225
    • Chakram:Pass Damage rescaled from 100/150/200 to 75/150/225
  4. 7.41a
    • Exposure Therapy:Mana Restore increased from 3.75 + 0.25 per level to 4 + 0.5 per level
    • Chakram:Mana Cost decreased from 100/140/180 to 90/120/150
    • Mana Cost per second decreased from 14/22/30 to 10/15/20
  5. 7.41
    • Exposure Therapy:No longer levels with Chakram
    • Mana gain per tree destroyed changed from 4/6/8/10 to 3.75 + 0.25 per level
  6. 7.40c
    • Base Strength decreased from 26 to 23
    • Damage at level 1 decreased from 49–53 to 46–50
    • Strength gain increased from 3.5 to 3.6
    • Talents:Level 15 Talent Whirling Death Stat Loss decreased from +2.5% to +2%
  7. 7.40b
    • Whirling Death:Stat Loss Duration decreased from 12/13/14/15s to 11/12/13/14s
    • Base Damage decreased from 85/130/175/220 to 75/120/165/210
    • Reactive Armor:Aghanim's Scepter effect radius decreased from 600 to 450
  8. 7.40
    • Base Movement Speed decreased from 285 to 280
    • Whirling Death:Tree Bonus Damage decreased from 11/18/25/32 to 9/16/23/30
    • Reactive Armor:Max Stacks decreased from 12/22/32/42 to 10/20/30/40
    • Aghanim's Scepter base barrier decreased from 200 to 150
  9. 7.39e
    • Reactive Armor:Stacks gained from hero attacks increased from 3 to 4

Lore

Rizzrack could still hear the screams in his mind. He worked, frantically turning wrenches, twisting screws, building and carving and forging. Sleep eluded him; he only built. Months had passed since he had shut himself in his uncle's workshop, and his deliverance was nearly complete. He rubbed his back as his eyes drifted shut, and saw a blanket of flowers floating on the placid waves of Augury Bay before exploding into a cloud of pollen that silenced lives as it seized the lungs. He woke with a choking start. For hours the rhythmic sound of a whetstone filled the shop as he sharpened a set of massive blades, his mind filled with images of strangling vines garroting neighbors, enwrapping homes. The flooding of Augury Bay had been nothing compared to the violent horrors the waters left to take root beyond the city walls. But the saw-suit would make him strong and safe he thought, allowing himself this sliver of hope before the full might of his fear crashed into his fading mind. Branches and bark and blood. When the city fell, Rizzrack fled trees that walked, and fought, and killed. Trees had shattered the gates and swarmed into the city. Trees had crushed and thrashed and stomped the last that Augury Bay could muster in defense, and stalked the few fleeing refugees. In addled silence Rizzrack unspooled the thick chain from the suit's arm, his hands quaking as he inspected each link and ran a trembling finger along the claw attached at its end. The saw-suit was ready. With his hand trembling he sparked the bladed machine to life. Terror drove him, terror of what awaited him and of what he would have to face to have any hope of calming his mind. As the saw-suit shuddered to life he knew he must face this fear, and he knew he wouldn't like it one bit.

Win rates come from public Dota 2 matches (OpenDota), 3.4M matches counted, refreshed Oct 24, 2026. Tiers use the win rate in the chosen rank: S 52.5%+, A 51%+, B 49%+, C 47.5%+, D below; heroes with too few games are left unrated. Hero data and patch notes are Valve’s. Builds Forge is an unofficial fan site, not affiliated with Valve.