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UniversalUniversal · Ranged

Snapfire

Mows down her enemies with heavy artillery and trusty lizard

SupportNukerDisablerEscapeSimple to play
Snapfire portrait

Win rate

49.3%

B across all ranks

Pick rate

9.4%

of public matches

Public picks

316.5K

in the sample

Pro scene

3

3 bans · 67% win rate

Win rate by rank

  • Herald1Herald47.6%
  • Guardian2Guardian48.3%
  • Crusader3Crusader48.8%
  • Archon4Archon49.3%
  • Legend5Legend49.6%
  • Ancient6Ancient49.5%
  • Divine+7Divine+49.2%

Bars start at 50%. Sample sizes: Herald 4.4K · Guardian 15.2K · Crusader 34.1K · Archon 65.3K · Legend 90.5K · Ancient 61.7K · Divine+ 45.4K.

Last 6 days

49.3%

Popular item build

Starting items

Bought before the horn

  1. 1

    Iron Branch

    55g
  2. 2

    Tango

    90g
  3. 3

    Faerie Fire

    65g
  4. 4

    Observer Ward

    0g

Laning

The first minutes

  1. 1

    Boots of Speed

    500g
  2. 2

    Soul Ring

    805g
  3. 3

    Bottle

    675g

Mid game

Core items

  1. 1

    Aghanim's Shard

    49%1,400g
  2. 2

    Blink Dagger

    53%2,250g
  3. 3

    Kaya

    54%2,100g
  4. 4

    Boots of Travel

    55%2,500g
  5. 5

    Mithril Hammer

    54%1,600g
  6. 6

    Arcane Boots

    47%1,500g

Late game

The full build

  1. 1

    Black King Bar

    59%4,050g
  2. 2

    Yasha and Kaya

    62%4,200g
  3. 3

    Shiva's Guard

    85%4,500g
  4. 4

    Refresher Orb

    5,000g
  5. 5

    Scythe of Vyse

    5,200g
  6. 6

    Boots of Travel 2

    4,500g

Most-bought items for Snapfire in OpenDota’s sample of parsed public matches (1,520 purchases counted). Bars compare each item with the most-bought one in its phase. The percentage is the win rate in games where Snapfire bought the item by minute 30 (green or red when it is clearly above or below Snapfire’s average). Teams that are ahead buy items sooner, so a high number shows the item goes with winning games, not that it causes the win. Items with fewer than 100 games show no percentage. Cheap components are hidden from the mid and late game.

Best win rate by purchase time

Bought ≤ 12 min

  1. Kaya

    79 games

    61%
  2. Boots of Travel

    503 games

    58%
  3. Blink Dagger

    143 games

    54%

Bought 12–15 min

  1. Blink Dagger

    300 games

    60%
  2. Aghanim's Shard

    275 games

    55%
  3. Kaya

    110 games

    55%

Bought 15–20 min

  1. Kaya

    230 games

    64%
  2. Boots of Travel

    93 games

    54%
  3. Blink Dagger

    455 games

    54%

Bought 20–30 min

  1. Shiva's Guard

    137 games

    85%
  2. Platemail

    235 games

    75%
  3. Yasha and Kaya

    398 games

    62%

Final items compared within the same purchase window (at least 60 games each), so they are not simply ranked by how late or expensive they are. Still a correlation: a team that is far ahead can buy anything sooner.

What these items do

  • Iron Branch

    55

    • +1 All Attributes

    Use: Plant Tree: Targets the ground to plant a happy little tree that lasts for 20 seconds.

  • Tango

    90

    Use: Devour: Consumes a target tree to gain 7 health regeneration for 16 seconds. Consuming an Ironwood Tree doubles the heal duration. Comes with 3 charges.

  • Faerie Fire

    65

    • +2 Damage

    Use: Imbue: Instantly restores 85 health.

    Full description

    5s

    Use: Imbue. Instantly restores 85 health.

  • Observer Ward

    0

    Use: Plant: Plants an Observer Ward, an invisible watcher that gives ground vision in a 1600 radius to your team. Lasts 6 minutes.

    Full description

    1s

    Use: Plant. Plants an Observer Ward, an invisible watcher that gives ground vision in a 1600 radius to your team. Lasts 6 minutes. Hold Control to give one Observer Ward to an allied hero.

  • Boots of Speed

    500

    • +45 Move Speed

    Movement speed bonuses from multiple pairs of boots do not stack.

  • Soul Ring

    805

    • +6 Strength
    • +2 Armor

    Active: Sacrifice: Consume 170 health to temporarily gain 170 mana. Lasts 10 seconds.

    Full description

    30s

    Active: Sacrifice. Consume 170 health to temporarily gain 170 mana. Lasts 10 seconds. If the mana gained cannot fit in your mana pool, it creates a buffer of mana that will be used before your mana pool.

    • If this mana is not used before the duration ends, the extra mana is lost.
  • Bottle

    675

    Active: Regenerate: Consumes a charge to restore 110 health and 60 mana over 2.7 seconds. If the hero is attacked by an enemy hero or Roshan, the effect is lost.

    Full description

    0.5s

    Active: Regenerate. Consumes a charge to restore 110 health and 60 mana over 2.7 seconds. If the hero is attacked by an enemy hero or Roshan, the effect is lost. The Bottle automatically refills at the fountain. Hold Control to use on an allied hero.

    Passive: Store Rune. Runes can be stored in the Bottle for later use by right-clicking them. Unused runes will automatically activate after 90 seconds. Using a stored rune fully refills the Bottle.

    • Bottle is shareable. Stored runes cannot be shared.
    • Using a stored Bounty or Water rune fully refills the bottle if the bottle was full when the rune was stored; otherwise, it refills two charges.
  • Aghanim's Shard

    1,400

    Passive: Ability Upgrade: Upgrades an existing ability or adds a new ability to your hero.

    Win rate when bought49.4% · 1,956 games

    • ≤ 12 min–27
    • 12–15 min55%275
    • 15–20 min50%1.2k
    • 20–30 min44%448
  • Blink Dagger

    2,250

    Active: Blink: Teleport to a target point up to 1200 units away. Blink Dagger cannot be used for 3 seconds after taking damage from an enemy hero or Roshan.

    Win rate when bought53.3% · 1,434 games

    • ≤ 12 min54%143
    • 12–15 min60%300
    • 15–20 min54%455
    • 20–30 min49%536
    Full description

    15s

    Active: Blink. Teleport to a target point up to 1200 units away. Blink Dagger cannot be used for 3 seconds after taking damage from an enemy hero or Roshan.

    • Self-casting will cause you to teleport in the direction of your team's fountain.
  • Kaya

    2,100

    • +16 Intelligence

    Win rate when bought54.4% · 891 games

    • ≤ 12 min61%79
    • 12–15 min55%110
    • 15–20 min64%230
    • 20–30 min49%472
    Full description
    • Multiple instances of this item do not stack.
  • Boots of Travel

    2,500

    • +90 Move Speed

    Upgrade: Town Portal Scroll: Upgrades your Town Portal Scroll, allowing it to target units, reduces cooldown and does not consume a charge on usage.

    Win rate when bought54.8% · 829 games

    • ≤ 12 min58%503
    • 12–15 min44%160
    • 15–20 min54%93
    • 20–30 min55%73
    Full description

    Upgrade: Town Portal Scroll. Upgrades your Town Portal Scroll, allowing it to target units, reduces cooldown and does not consume a charge on usage. Movement speed bonuses from multiple pairs of boots do not stack.

  • Mithril Hammer

    1,600

    • +24 Damage

    Win rate when bought54.5% · 470 games

    • ≤ 12 min–6
    • 12–15 min–6
    • 15–20 min55%38
    • 20–30 min54%420
  • Arcane Boots

    1,500

    • +45 Move Speed
    • +0.25 Mana Regen
    • +125 Mana

    Active: Replenish: Restores 150 mana to all nearby allies. Radius: 1200

    Win rate when bought46.8% · 1,204 games

    • ≤ 12 min53%732
    • 12–15 min39%350
    • 15–20 min34%99
    • 20–30 min–23
    Full description

    55s

    Active: Replenish. Restores 150 mana to all nearby allies. Radius: 1200

    Passive: Basilius Aura. Grants 1 mana regeneration to allies. Radius: 1200 Movement speed bonuses from multiple pairs of boots do not stack.

    • Does not work on Meepo clones.
  • Black King Bar

    4,050

    • +10 Strength
    • +24 Damage

    Active: Avatar: Applies a basic dispel. Grants 60% magic resistance and immunity to reflected and pure damage.

    Win rate when bought58.6% · 348 games

    • ≤ 12 min–0
    • 12–15 min–0
    • 15–20 min–10
    • 20–30 min59%338
    Full description

    95s50

    Active: Avatar. Applies a basic dispel. Grants 60% magic resistance and immunity to reflected and pure damage. For the duration of the effect, any negative effect from enemy spells has no effect. Duration: 9 / 8 / 7s Dispel Type: Basic Dispel

    • Purchasing another Black King Bar will not reset its immunity duration.
    • Avatar duration is not affected by increases to buff duration.
  • Yasha and Kaya

    4,200

    • +16 Agility
    • +16 Intelligence
    • +20 Damage

    Win rate when bought62.4% · 449 games

    • ≤ 12 min–3
    • 12–15 min–14
    • 15–20 min71%34
    • 20–30 min62%398
  • Shiva's Guard

    4,500

    • +17 Armor

    Active: Arctic Blast: Emits a freezing wave that deals 225 magical damage to enemies and slows their movement by -40% for 4 seconds. Radius: 825

    Win rate when bought84.5% · 142 games

    • ≤ 12 min–0
    • 12–15 min–1
    • 15–20 min–4
    • 20–30 min85%137
    Full description

    27s75

    Active: Arctic Blast. Emits a freezing wave that deals 225 magical damage to enemies and slows their movement by -40% for 4 seconds. Radius: 825

    Passive: Freezing Aura. Reduces the attack speed of all enemies by -40. Radius: 1200

    • The wave extends at a speed of 400 to a max size of 825.
    • The Arctic Blast follows its caster.
    • Multiple instances of Freezing Aura do not stack.
    • AoE bonuses from multiple Chasm Stones or its upgrades do not stack.
  • Refresher Orb

    5,000

    • +14 Health Regen
    • +7 Mana Regen

    Active: Reset Cooldowns: Resets the cooldowns of all your abilities. Shares a cooldown with Refresher Shard.

    Full description

    180s325

    Active: Reset Cooldowns. Resets the cooldowns of all your abilities. Shares a cooldown with Refresher Shard. This item's cooldown only progresses in your hero's main inventory.

  • Scythe of Vyse

    5,200

    • +30 Intelligence
    • +8.5 Mana Regen

    Active: Hex: Turns a target unit into a harmless critter for 2.8 seconds. The target has a base movement speed of 140 and will be silenced, muted, and disarmed.

    Full description

    20s250

    Active: Hex. Turns a target unit into a harmless critter for 2.8 seconds. The target has a base movement speed of 140 and will be silenced, muted, and disarmed. Instantly destroys illusions.

    • The target will have a base movement speed of 140, but buffs granting maximum movement speed won't be disabled.
  • Boots of Travel 2

    4,500

    • +110 Move Speed

    Upgrade: Town Portal Scroll: Upgrades your Town Portal Scroll, allowing it to target units and heroes, reduces cooldown, channel time and does not consume a charge on…

    Full description

    Upgrade: Town Portal Scroll. Upgrades your Town Portal Scroll, allowing it to target units and heroes, reduces cooldown, channel time and does not consume a charge on usage. Movement speed bonuses from multiple pairs of boots do not stack.

Abilities

Scatterblast

17 / 14 / 11 / 8s85 / 90 / 95 / 100

Snapfire unloads with a wide blast that damages and slows enemies in a cone. Damage is increased by 25% and Movement Slow, Attack Slow and Slow Duration are increased by 50% for enemies caught at point-blank range.

DAMAGE
100 / 160 / 220 / 280
SLOW DURATION
1
MOVEMENT SLOW
100%
ATTACK SLOW
100
POINT-BLANK RANGE
450

Firesnap Cookie

18 / 17 / 16 / 15s105

Snapfire feeds a potent cookie to Mortimer or an ally, causing them to hop a short distance. The hopping unit stuns and damages enemies in the landing zone.

HOP DISTANCE
425
IMPACT RADIUS
300
IMPACT DAMAGE
60 / 130 / 200 / 270
IMPACT STUN DURATION
1 / 1.4 / 1.8 / 2.2
HEAL AMOUNT
0
  • The cookie projectile has a speed of 1200.

Aghanim’s ShardFiresnap cookies become even more potent, healing the target and launching a Mortimer Kiss that does 40% impact damage to the landing destination.

Lil' Shredder

24 / 20 / 16 / 12s70 / 80 / 90 / 100

Snapfire heats up her mounted turret to rapidly fire 5 attacks dealing fixed damage plus a percentage of her attack damage. Each attack reduces the enemy's armor. Provides bonus attack range for the duration.

BASE DAMAGE PER SHOT
20 / 35 / 50 / 65
ATTACK DAMAGE
35%
BONUS RANGE
160 / 240 / 320 / 400
ARMOR LOSS PER STACK
0.5
ARMOR LOSS DURATION
5
  • Sets base attack time to 1s for the duration.
  • Attack modifiers have a chance to proc on Lil' Shredder attacks.

Gobble Up

Granted by Aghanim’s Scepter40s120

Mortimer gobbles up a creep or an allied hero, which he can then spit towards enemies. The unit stays in his belly up to 0 seconds.

  • Snapfire earns the creep's bounty after it has been spat out and died.

Spit Out

Granted by Aghanim’s Scepter

Mortimer spits out the unit that's in his mouth, causing impact damage and stun in a large area. The glob leaves a pool of firespit based on the current level of Mortimer Kisses, that slows and applies damage over time. Spit Out has a no minimum launch range.

IMPACT RADIUS
400
STUN DURATION
1.2

Mortimer Kisses

Ultimate120 / 110 / 100s125 / 150 / 175

Snapfire's friend launches a barrage of firespit globs over 5.5 seconds. Globs cause impact damage and create pools of firespit, which slow and apply damage over time. Snapfire has a reduced turn rate for the duration and a minimum launch range of 600. Each glob can be targeted with a right click.

GLOB COUNT
8
IMPACT RADIUS
275
DAMAGE PER GLOB
170 / 250 / 330
BURN DPS
60 / 80 / 100
ENEMY MOVEMENT SLOW
15 / 20 / 25%
FIRESPIT POOL DURATION
3.5
  • Can be cancelled by pressing Stop, Hold Position, or using another ability.
  • Has a minimum travel time of 0.8 and maximum travel time of 2.

Boomstick

Innate

Snapfire deals more damage to nearby enemies.

MIN DAMAGE AMP
0%
MAX DAMAGE AMP
35%
MIN DAMAGE RANGE
495
MAX DAMAGE RANGE
50

Talents

+60% Lil' Shredder Attack Damage

25

+6 Mortimer Kisses Launched

+2 Lil' Shredder Targets

20

2 Firesnap Cookie Charges

+2 Lil' Shredder attacks

15

+125 Cast Range

+70 Scatterblast Damage

10

+30 Mortimer Kisses Burn DPS

Base stats

Attributes

  • StrengthStrength21+3.5/lvl
  • AgilityAgility16+1.9/lvl
  • IntelligenceIntelligence21+2.2/lvl

Universal heroes get bonus damage from every attribute.

At level 1

Damage
27–33
Attack time
1.8s
Attack range
400
Move speed
300
Armor
3.7
Magic resistance
25%
Health
582 (+2.9/s)
Mana
327 (+1.1/s)
Vision day / night
1800 / 800

Recent changes

latest 12 patches
  1. 7.41e
    • Scatterblast:Initial Blast Width is no longer increased by bonuses to AoE
    • Point Blank Damage Bonus decreased from 30% to 25%
    • Firesnap Cookie:Impact Damage decreased from 75/150/225/300 to 60/130/200/270
    • Mortimer Kisses:Damage per glob decreased from 180/270/360 to 170/250/330
    • Talents:Level 10 Talent Mortimer Kisses Burn DPS decreased from +35 to +30
    • Level 15 Talent -3s Firesnap Cookie Cooldown replaced with +125 Cast Range
    • Level 25 Talent Mortimer Kisses Launched decreased from +8 to +6
  2. 7.41d
    • Boomstick:No longer applies on denies or buildings
    • Firesnap Cookie:Aghanim's Shard heal amount decreased from 200 to 175
    • Talents:Level 15 Talent Firesnap Cookie Cooldown Reduction decreased from 4s to 3s
  3. 7.41c
    • Base Damage increased by 2
    • Damage at level 1 increased from 51-57 to 53-59
  4. 7.41b
    • Scatterblast:Cooldown decreased from 18/15/12/9s to 17/14/11/8s
    • Initial radius increased from 225 to 250
  5. 7.41
    • Removed Buckshot innate ability
    • Boomstick:New innate ability. Passive
    • Snapfire deals more damage with her attacks and abilities, the closer she is to her target. Min Damage Amp is 0% at a distance of 495 + 5 per level. Max Damage Amp is 35% damage amp at a distance of 50 + 5 per level
    • Scatterblast:Point-blank damage bonus decreased from 50% to 30%
    • Talents:Level 15 Talent Lil' Shredder Attacks increased from +1 to +2
  6. 7.40
    • Buckshot: Now affects only attacks made on enemy heroes
    • Attacks on non-heroes can still ricochet on miss, but they won't have extra damage or glance chance
    • Firesnap Cookie:Mana Cost increased from 85/90/95/100 to 105
    • Aghanim's Shard Mortimer Kiss damage decreased from 50% to 40%
    • Lil' Shredder:Base Damage per shot decreased from 25/40/55/70 to 20/35/50/65
  7. 7.39e
    • Firesnap Cookie:Cast Range decreased from 700 to 650
  8. 7.39d
    • Firesnap Cookie:Cooldown decreased from 21/19/17/15s to 18/17/16/15s
    • Mortimer Kisses:Firespit Pool Duration increased from 3 to 3.5s

Lore

Beatrix Snapfire and her dragon toad Mortimer are a welcome sight to the ragged folk who scratch out lives along the desert routes and oases scattered throughout Nanarak, the rain-forsaken gateway to the Outlands. As well known for her unrivaled skills as a weaponsmith as for dispensing wisdom, mirth, and the meanest firesnap cookies the world has ever seen, Beadie's survived to a ripe old age in a young keen's trade by being quick with her wits and even quicker with her guns. Indeed, the Outlands are littered with the bones of bandits and ne'er-do-wells who thought to take advantage of her small stature and propensity for kindness.

Win rates come from public Dota 2 matches (OpenDota), 3.4M matches counted, refreshed Oct 24, 2026. Tiers use the win rate in the chosen rank: S 52.5%+, A 51%+, B 49%+, C 47.5%+, D below; heroes with too few games are left unrated. Hero data and patch notes are Valve’s. Builds Forge is an unofficial fan site, not affiliated with Valve.