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IntelligenceIntelligence · Ranged

Storm Spirit

Zips across the map to engage in fights

CarryNukerDisablerEscapeInitiatorModerate to play
Storm Spirit portrait

Win rate

46.8%

D across all ranks

Pick rate

5.4%

of public matches

Public picks

182.8K

in the sample

Pro scene

9

13 bans · 89% win rate

Win rate by rank

  • Herald1Herald46.3%
  • Guardian2Guardian46.6%
  • Crusader3Crusader46.7%
  • Archon4Archon46.4%
  • Legend5Legend46.9%
  • Ancient6Ancient46.9%
  • Divine+7Divine+47.5%

Bars start at 50%. Sample sizes: Herald 4K · Guardian 13.4K · Crusader 25.4K · Archon 40.4K · Legend 47.7K · Ancient 30.1K · Divine+ 21.9K.

Last 6 days

46.7%

Popular item build

Starting items

Bought before the horn

  1. 1

    Iron Branch

    55g
  2. 2

    Faerie Fire

    65g
  3. 3

    Tango

    90g
  4. 4

    Observer Ward

    0g

Laning

The first minutes

  1. 1

    Boots of Speed

    500g
  2. 2

    Bottle

    675g
  3. 3

    Power Treads

    50%1,400g
  4. 4

    Soul Ring

    805g
  5. 5

    Null Talisman

    505g

Mid game

Core items

  1. 1

    Kaya and Sange

    61%4,200g
  2. 2

    Witch Blade

    54%2,775g
  3. 3

    Black King Bar

    54%4,050g

Late game

The full build

  1. 1

    Parasma

    79%5,975g
  2. 2

    Black King Bar

    54%4,050g
  3. 3

    Aghanim's Scepter

    4,200g
  4. 4

    Linken's Sphere

    4,800g
  5. 5

    Kaya and Sange

    61%4,200g
  6. 6

    Shiva's Guard

    4,500g

Most-bought items for Storm Spirit in OpenDota’s sample of parsed public matches (2,150 purchases counted). Bars compare each item with the most-bought one in its phase. The percentage is the win rate in games where Storm Spirit bought the item by minute 30 (green or red when it is clearly above or below Storm Spirit’s average). Teams that are ahead buy items sooner, so a high number shows the item goes with winning games, not that it causes the win. Items with fewer than 100 games show no percentage. Cheap components are hidden from the mid and late game.

Best win rate by purchase time

Bought ≤ 12 min

  1. Kaya

    98 games

    67%
  2. Oblivion Staff

    176 games

    61%
  3. Power Treads

    817 games

    51%

Bought 12–15 min

  1. Witch Blade

    184 games

    60%
  2. Kaya

    262 games

    53%
  3. Oblivion Staff

    225 games

    49%

Bought 15–20 min

  1. Mithril Hammer

    92 games

    70%
  2. Kaya and Sange

    166 games

    60%
  3. Sange

    173 games

    60%

Bought 20–30 min

  1. Mystic Staff

    166 games

    80%
  2. Parasma

    144 games

    79%
  3. Ultimate Orb

    75 games

    77%

Final items compared within the same purchase window (at least 60 games each), so they are not simply ranked by how late or expensive they are. Still a correlation: a team that is far ahead can buy anything sooner.

What these items do

  • Iron Branch

    55

    • +1 All Attributes

    Use: Plant Tree: Targets the ground to plant a happy little tree that lasts for 20 seconds.

  • Faerie Fire

    65

    • +2 Damage

    Use: Imbue: Instantly restores 85 health.

    Full description

    5s

    Use: Imbue. Instantly restores 85 health.

  • Tango

    90

    Use: Devour: Consumes a target tree to gain 7 health regeneration for 16 seconds. Consuming an Ironwood Tree doubles the heal duration. Comes with 3 charges.

  • Observer Ward

    0

    Use: Plant: Plants an Observer Ward, an invisible watcher that gives ground vision in a 1600 radius to your team. Lasts 6 minutes.

    Full description

    1s

    Use: Plant. Plants an Observer Ward, an invisible watcher that gives ground vision in a 1600 radius to your team. Lasts 6 minutes. Hold Control to give one Observer Ward to an allied hero.

  • Boots of Speed

    500

    • +45 Move Speed

    Movement speed bonuses from multiple pairs of boots do not stack.

  • Bottle

    675

    Active: Regenerate: Consumes a charge to restore 110 health and 60 mana over 2.7 seconds. If the hero is attacked by an enemy hero or Roshan, the effect is lost.

    Full description

    0.5s

    Active: Regenerate. Consumes a charge to restore 110 health and 60 mana over 2.7 seconds. If the hero is attacked by an enemy hero or Roshan, the effect is lost. The Bottle automatically refills at the fountain. Hold Control to use on an allied hero.

    Passive: Store Rune. Runes can be stored in the Bottle for later use by right-clicking them. Unused runes will automatically activate after 90 seconds. Using a stored rune fully refills the Bottle.

    • Bottle is shareable. Stored runes cannot be shared.
    • Using a stored Bounty or Water rune fully refills the bottle if the bottle was full when the rune was stored; otherwise, it refills two charges.
  • Power Treads

    1,400

    • +25 Damage

    Active: Switch Attribute: Switches between +10 Strength, +10 Agility, or +10 Intelligence. Movement speed bonuses from multiple pairs of boots do not stack.

    Win rate when bought50.2% · 859 games

    • ≤ 12 min51%817
    • 12–15 min34%32
    • 15–20 min–8
    • 20–30 min–2
    Full description

    Active: Switch Attribute. Switches between +10 Strength, +10 Agility, or +10 Intelligence. Movement speed bonuses from multiple pairs of boots do not stack.

    • Power Treads can be built using a Belt of Strength, Band of Elvenskin, or a Robe of the Magi.
  • Soul Ring

    805

    • +6 Strength
    • +2 Armor

    Active: Sacrifice: Consume 170 health to temporarily gain 170 mana. Lasts 10 seconds.

    Full description

    30s

    Active: Sacrifice. Consume 170 health to temporarily gain 170 mana. Lasts 10 seconds. If the mana gained cannot fit in your mana pool, it creates a buffer of mana that will be used before your mana pool.

    • If this mana is not used before the duration ends, the extra mana is lost.
  • Null Talisman

    505

    • +5 Intelligence
    • +2 Strength
    • +2 Agility
    • +1 Mana Regen
  • Kaya and Sange

    4,200

    • +16 Strength
    • +16 Intelligence

    Win rate when bought60.8% · 513 games

    • ≤ 12 min–1
    • 12–15 min–15
    • 15–20 min60%166
    • 20–30 min60%331
  • Witch Blade

    2,775

    • +40 Damage
    • +12 Intelligence
    • +1.5 Mana Regen
    • +5 Armor

    Passive: Witch Blade: Causes your next attack to apply a poison for 4 seconds, slowing by 25% and dealing 0.75x your intelligence as damage every second.

    Win rate when bought54.3% · 668 games

    • ≤ 12 min–28
    • 12–15 min60%184
    • 15–20 min51%240
    • 20–30 min52%216
    Full description

    9s

    Passive: Witch Blade. Causes your next attack to apply a poison for 4 seconds, slowing by 25% and dealing 0.75x your intelligence as damage every second. This attack has True Strike.

  • Black King Bar

    4,050

    • +10 Strength
    • +24 Damage

    Active: Avatar: Applies a basic dispel. Grants 60% magic resistance and immunity to reflected and pure damage.

    Win rate when bought53.6% · 386 games

    • ≤ 12 min–0
    • 12–15 min–1
    • 15–20 min–11
    • 20–30 min53%374
    Full description

    95s50

    Active: Avatar. Applies a basic dispel. Grants 60% magic resistance and immunity to reflected and pure damage. For the duration of the effect, any negative effect from enemy spells has no effect. Duration: 9 / 8 / 7s Dispel Type: Basic Dispel

    • Purchasing another Black King Bar will not reset its immunity duration.
    • Avatar duration is not affected by increases to buff duration.
  • Parasma

    5,975

    • +40 Intelligence
    • +40 Damage
    • +7 Armor
    • +1.5 Mana Regen

    Passive: Witch Blade: Causes your next attack to have true strike, apply a poison for 4 seconds, slowing by 25% and dealing 0.75x your intelligence as damage every…

    Win rate when bought78.9% · 152 games

    • ≤ 12 min–1
    • 12–15 min–0
    • 15–20 min–7
    • 20–30 min79%144
    Full description

    7s

    Passive: Witch Blade. Causes your next attack to have true strike, apply a poison for 4 seconds, slowing by 25% and dealing 0.75x your intelligence as damage every second.

    Passive: Magic Corruption. Your attacks reduce the enemy's Magic resistance by 20% for 4 seconds.

  • Aghanim's Scepter

    4,200

    • +10 All Attributes
    • +175 Health
    • +175 Mana

    Passive: Ability Upgrade: Upgrades the ultimate, and some abilities, of all heroes.

  • Linken's Sphere

    4,800

    • +16 All Attributes
    • +6.5 Health Regen
    • +4.25 Mana Regen

    Passive: Spellblock: Blocks most targeted spells once every 14 seconds.

    Full description

    14s

    Passive: Spellblock. Blocks most targeted spells once every 14 seconds.

    Active: Transfer Spellblock. Temporarily removes Spellblock from the item's owner and transfers it to an allied unit for 14 seconds.

    • Targeted abilities from neutral items do not trigger Spellblock.
  • Shiva's Guard

    4,500

    • +17 Armor

    Active: Arctic Blast: Emits a freezing wave that deals 225 magical damage to enemies and slows their movement by -40% for 4 seconds. Radius: 825

    Full description

    27s75

    Active: Arctic Blast. Emits a freezing wave that deals 225 magical damage to enemies and slows their movement by -40% for 4 seconds. Radius: 825

    Passive: Freezing Aura. Reduces the attack speed of all enemies by -40. Radius: 1200

    • The wave extends at a speed of 400 to a max size of 825.
    • The Arctic Blast follows its caster.
    • Multiple instances of Freezing Aura do not stack.
    • AoE bonuses from multiple Chasm Stones or its upgrades do not stack.

Abilities

Static Remnant

3.5s70 / 80 / 90 / 100

Will detonate and deal damage if an enemy unit comes near it.

RADIUS
300
DAMAGE
100 / 160 / 220 / 280
REMNANT SPEED
300
VISION RADIUS
100
  • Remnants take 0.75 second to materialize after the spell is cast.
  • Remnants grant unobstructed vision for their duration.
  • The explosion actually hits units in a 300 radius, but will only be triggered in 235.
  • Can be self-cast to cast in place.

Electric Vortex

20 / 18 / 16 / 14s60 / 70 / 80 / 90

A vortex that pulls an enemy unit to Storm Spirit's location.

PULL DISTANCE
180 / 220 / 260 / 300
RADIUS
0
DURATION
1.1 / 1.4 / 1.7 / 2

Aghanim’s ScepterElectric Vortex affects all enemies within a radius around Storm Spirit.

Overload

Casting a spell creates an electrical charge, which is released in a burst on Storm's next attack, dealing damage and slowing nearby enemies.

RADIUS
300
MOVEMENT SLOW
-80%
ATTACK SLOW
-90
DAMAGE
25 / 50 / 75 / 100
ACTIVATION RADIUS
0
MANA COST
0
COOLDOWN
0
ATTACK SPEED BONUS
0
  • Using items doesn't trigger Overload.
  • Overload charges do not stack.

Aghanim’s ShardCan be activated to grant Storm Spirit and nearby allied heroes 3 Overload charges. Provides bonus Attack Speed. Lasts up to 12 seconds or until the charges are depleted.

Ball Lightning

Ultimate30

Storm Spirit becomes volatile electricity, charging across the battlefield until he depletes his mana or reaches his target. The activation mana cost is 25+7.5% of his total mana pool, and the cost per 100 units traveled is 10+0.65% of his total mana pool. Damage is expressed in damage per 100 units traveled.

SPEED
1400 / 1850 / 2300
RADIUS
200
MANA DRAIN PER 100 UNITS
0.65%
  • Abilities and items can be used while traveling.
  • This ability will destroy trees.
  • Storm Spirit is invulnerable during Ball Lightning.

Galvanized

Innate

Storm Spirit gains a charge of 0.2 mana regeneration per kill, and a charge every 3 levels. Loses 2 charges per death. Additionally every time he gains a charge he also gains 0.1 Mana Regen permanently.

RADIUS
1200
  • Break disables the gaining of new stacks from kills.

Talents

2x Overload Attack Bounce

25

450 Distance Auto Remnant in Ball Lightning

+0.2s Electric Vortex Duration

20

-1.25s Static Remnant Cooldown

+250 Health

15

+60 Static Remnant Damage

+25/25% Overload Attack/Movement Speed Slow

10

+1.5 Mana Regen

Base stats

Attributes

  • StrengthStrength21+2/lvl
  • AgilityAgility22+2.6/lvl
  • IntelligenceIntelligence23+3.7/lvl

At level 1

Damage
47–57
Attack time
1.6s
Attack range
480
Move speed
285
Armor
4.7
Magic resistance
25%
Health
582 (+2.6/s)
Mana
351 (+1.2/s)
Vision day / night
1800 / 800

Recent changes

latest 12 patches
  1. 7.41d
    • Base Attack Speed decreased from 115 to 110
    • Talents:Level 25 Talent 2x Overload Attack Bounce damage decreased from 65% to 50%
  2. 7.41c
    • Galvanized:Now gains a charge every 3 levels
    • Talents:Level 10 Talent Overload Attack/Movement Speed Slow increased from +20/20% to +25/25%
  3. 7.41
    • Galvanized:Leveling up Ball Lightning no longer grants 3 Galvanized charges
    • Static Remnant:Remnants now spawn at Storm Spirit's location and move at 300 speed to the target location
  4. 7.40
    • Galvanized:Charge loss on death decreased from 3 to 2
    • Overload:Attack Speed Slow increased from 80 to 90
  5. 7.39e
    • Overload:Aghanim's Shard active mana cost decreased from 150 to 100

Lore

Storm Spirit is literally a force of nature--the wild power of wind and weather, bottled in human form. And a boisterous, jovial, irrepressible form it is! As jolly as a favorite uncle, he injects every scene with crackling energy. But it was not always thus, and there was tragedy in his creation. Generations ago, in the plains beyond the Wailing Mountains, a good people lay starving in drought and famine. A simple elementalist, Thunderkeg by name, used a forbidden spell to summon the spirit of the storm, asking for rain. Enraged at this mortal's presumption, the Storm Celestial known as Raijin lay waste to the land, scouring it bare with winds and flood. Thunderkeg was no match for the Celestial--at least until he cast a suicidal spell that forged their fates into one: he captured the Celestial in the cage of his own body. Trapped together, Thunderkeg's boundless good humor fused with Raijin's crazed energy, creating the jovial Raijin Thunderkeg, a Celestial who walks the world in physical form.

Win rates come from public Dota 2 matches (OpenDota), 3.4M matches counted, refreshed Oct 24, 2026. Tiers use the win rate in the chosen rank: S 52.5%+, A 51%+, B 49%+, C 47.5%+, D below; heroes with too few games are left unrated. Hero data and patch notes are Valve’s. Builds Forge is an unofficial fan site, not affiliated with Valve.