
Earthshock
- RADIUS
- 385
- SLOW
- -22 / -28 / -34 / -40%
Aghanim’s ShardEarthshock applies 3 Fury Swipes to enemies hit.
Agility · Melee
Deals more damage with every hit to the same foe

Win rate
49.0%
C across all ranks
Pick rate
7.1%
of public matches
Public picks
241.6K
in the sample
Pro scene
10
13 bans · 50% win rate
Bars start at 50%. Sample sizes: Herald 6.1K · Guardian 17.5K · Crusader 32.5K · Archon 53.2K · Legend 63.8K · Ancient 40K · Divine+ 28.5K.
Last 6 days
48.9%
Bought before the horn
Iron Branch
Tango
Quelling Blade
Faerie Fire
Magic Stick
Circlet
The first minutes
Boots of Speed
Ring of Health
Chainmail
Phase Boots
Void Stone
Perseverance
Core items
Blink Dagger
Battle Fury
Black King Bar
Skull Basher
The full build
Abyssal Blade
Black King Bar
Monkey King Bar
Swift Blink
Aghanim's Blessing
Most-bought items for Ursa in OpenDota’s sample of parsed public matches (2,154 purchases counted). Bars compare each item with the most-bought one in its phase. The percentage is the win rate in games where Ursa bought the item by minute 30 (green or red when it is clearly above or below Ursa’s average). Teams that are ahead buy items sooner, so a high number shows the item goes with winning games, not that it causes the win. Items with fewer than 100 games show no percentage. Cheap components are hidden from the mid and late game.
Battle Fury
220 games
Perseverance
1,042 games
Power Treads
278 games
Blink Dagger
204 games
Battle Fury
774 games
Perseverance
290 games
Skull Basher
293 games
Mithril Hammer
655 games
Aghanim's Shard
103 games
Abyssal Blade
190 games
Reaver
63 games
Sange
259 games
Final items compared within the same purchase window (at least 60 games each), so they are not simply ranked by how late or expensive they are. Still a correlation: a team that is far ahead can buy anything sooner.
55
Use: Plant Tree: Targets the ground to plant a happy little tree that lasts for 20 seconds.
90
Use: Devour: Consumes a target tree to gain 7 health regeneration for 16 seconds. Consuming an Ironwood Tree doubles the heal duration. Comes with 3 charges.
100
Active: Chop Tree: Destroy a target tree.
4s
Active: Chop Tree. Destroy a target tree.
Passive: Quell. Increases attack damage against non-hero units by 8 for melee heroes, and 4 for ranged.
65
Use: Imbue: Instantly restores 85 health.
5s
Use: Imbue. Instantly restores 85 health.
200
Active: Energy Charge: Instantly restores 15 health and mana per charge stored. Max 10 charges. Gains a charge whenever a visible enemy within 1200 range uses an ability.
17s
Active: Energy Charge. Instantly restores 15 health and mana per charge stored. Max 10 charges. Gains a charge whenever a visible enemy within 1200 range uses an ability.
155
500
Movement speed bonuses from multiple pairs of boots do not stack.
700
500
1,450
Active: Phase: Gives 20% increased movement speed on melee heroes, and 10% on ranged heroes, and lets you move through units and turn more quickly for 3 seconds.
Win rate when bought51.2% · 1,183 games
8s
Active: Phase. Gives 20% increased movement speed on melee heroes, and 10% on ranged heroes, and lets you move through units and turn more quickly for 3 seconds. Movement speed bonuses from multiple pairs of boots do not stack.
700
1,400
Win rate when bought51.6% · 1,441 games
2,250
Active: Blink: Teleport to a target point up to 1200 units away. Blink Dagger cannot be used for 3 seconds after taking damage from an enemy hero or Roshan.
Win rate when bought52.6% · 1,418 games
15s
Active: Blink. Teleport to a target point up to 1200 units away. Blink Dagger cannot be used for 3 seconds after taking damage from an enemy hero or Roshan.
3,900
Active: Chop Tree: Destroy a target tree.
Win rate when bought51.9% · 1,413 games
3s
Active: Chop Tree. Destroy a target tree.
Passive: Quell. Increases attack damage against non-hero units by 10 for melee heroes, and 5 for ranged.
Passive: Cleave. Deals 60% of attack damage as physical damage in a cone up to 650 around the target. Deals 40% against creeps. (Melee Only)
4,050
Active: Avatar: Applies a basic dispel. Grants 60% magic resistance and immunity to reflected and pure damage.
Win rate when bought55.2% · 712 games
95s50
Active: Avatar. Applies a basic dispel. Grants 60% magic resistance and immunity to reflected and pure damage. For the duration of the effect, any negative effect from enemy spells has no effect. Duration: 9 / 8 / 7s Dispel Type: Basic Dispel
2,875
Passive: Bash: Grants melee heroes a 25% chance on hit to stun the target for 1.2 seconds and deal 100 bonus physical damage. Bash chance for ranged heroes is 10%.
Win rate when bought59.2% · 1,082 games
2.3s
Passive: Bash. Grants melee heroes a 25% chance on hit to stun the target for 1.2 seconds and deal 100 bonus physical damage. Bash chance for ranged heroes is 10%.
6,250
Active: Overwhelm: Stuns a target enemy unit for 1.6 seconds. Pierces Debuff Immunity.
Win rate when bought83.4% · 199 games
35s75
Active: Overwhelm. Stuns a target enemy unit for 1.6 seconds. Pierces Debuff Immunity.
Passive: Bash. Grants melee heroes a 25% chance on hit to stun the target for 1.2 seconds and deal 120 bonus physical damage. Bash chance for ranged heroes is 10%.
5,000
Passive: Pierce: Grants each attack a 80% chance to pierce through evasion and deal 70 bonus magical damage.
Win rate when bought65.6% · 122 games
6,800
Active: Swift Blink: Teleport to a target point up to 1200 units away. After teleportation, you gain 40% phased movement speed and +35 Agility for 6 seconds.
15s
Active: Swift Blink. Teleport to a target point up to 1200 units away. After teleportation, you gain 40% phased movement speed and +35 Agility for 6 seconds. Swift Blink cannot be used for 3 seconds after taking damage from an enemy hero or Roshan.
5,800
Passive: Ability Upgrade: Upgrades the ultimate, and some abilities, of all heroes.

Aghanim’s ShardEarthshock applies 3 Fury Swipes to enemies hit.

Using his skill in combat, Ursa gains increased attack speed and slow resistance for a number of subsequent attacks.

Ursa's claws dig deeper wounds in the enemy, causing consecutive attacks to the same enemy to deal more damage. If the same target is not attacked after 8 / 12 / 16 / 20 seconds, the bonus damage is lost.

Ursa gains bonus damage equal to a percentage of his Current HP.

Ursa goes into a frenzy, providing damage reduction and status resistance. Removes any existing debuffs. DISPEL TYPE: Strong Dispel
Aghanim’s ScepterReduces cooldown and allows Ursa to use Enrage while disabled.
Earthshock has 2 Charges
25+3 Overpower Attacks
+300 Earthshock Radius
20+6 Fury Swipes Damage
+0.5% Maul Health As Damage
15+25% Enrage Status Resistance
+9s Fury Swipes Reset Time
10+1.75 Mana Regen
Ulfsaar the Warrior is the fiercest member of an ursine tribe, protective of his land and his people. During the long winters, while the mothers sleep and nurse their cubs, the males patrol the lands above as tireless, vigilant defenders of their ancient ways. Hearing dim but growing rumors of a spreading evil, Ulfsaar headed out beyond the boundaries of his wild wooded homeland, intending to track down and destroy the threat at its source, before it could endanger his people. He is a proud creature with a bright strong spirit, utterly trustworthy, a staunch ally and defender.
Win rates come from public Dota 2 matches (OpenDota), 3.4M matches counted, refreshed Oct 24, 2026. Tiers use the win rate in the chosen rank: S 52.5%+, A 51%+, B 49%+, C 47.5%+, D below; heroes with too few games are left unrated. Hero data and patch notes are Valve’s. Builds Forge is an unofficial fan site, not affiliated with Valve.