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IntelligenceIntelligence · Ranged

Winter Wyvern

Able to force her enemies to attack their own ally

SupportNukerDisablerModerate to play
Winter Wyvern portrait

Win rate

49.8%

B across all ranks

Pick rate

6.2%

of public matches

Public picks

210.9K

in the sample

Pro scene

36

28 bans · 61% win rate

Win rate by rank

  • Herald1Herald49.5%
  • Guardian2Guardian47.9%
  • Crusader3Crusader48.8%
  • Archon4Archon49.1%
  • Legend5Legend50.1%
  • Ancient6Ancient50.2%
  • Divine+7Divine+51.1%

Bars start at 50%. Sample sizes: Herald 3.7K · Guardian 12.9K · Crusader 26K · Archon 42.6K · Legend 53K · Ancient 35.7K · Divine+ 36.9K.

Last 6 days

49.9%

Popular item build

Starting items

Bought before the horn

  1. 1

    Iron Branch

    55g
  2. 2

    Tango

    90g
  3. 3

    Faerie Fire

    65g
  4. 4

    Blood Grenade

    50g
  5. 5

    Observer and Sentry Wards

    50g
  6. 6

    Smoke of Deceit

    50g

Laning

The first minutes

  1. 1

    Boots of Speed

    500g

Mid game

Core items

  1. 1

    Blink Dagger

    56%2,250g
  2. 2

    Power Treads

    60%1,400g
  3. 3

    Arcane Boots

    53%1,500g

Late game

The full build

  1. 1

    Force Staff

    68%2,200g
  2. 2

    Glimmer Cape

    62%2,150g
  3. 3

    Blink Dagger

    56%2,250g
  4. 4

    Aeon Disk

    3,000g
  5. 5

    Consecrated Wraps

    2,600g
  6. 6

    Shadow Blade

    3,250g

Most-bought items for Winter Wyvern in OpenDota’s sample of parsed public matches (1,148 purchases counted). Bars compare each item with the most-bought one in its phase. The percentage is the win rate in games where Winter Wyvern bought the item by minute 30 (green or red when it is clearly above or below Winter Wyvern’s average). Teams that are ahead buy items sooner, so a high number shows the item goes with winning games, not that it causes the win. Items with fewer than 100 games show no percentage. Cheap components are hidden from the mid and late game.

Best win rate by purchase time

Bought ≤ 12 min

  1. Power Treads

    146 games

    66%
  2. Arcane Boots

    466 games

    59%

Bought 12–15 min

  1. Power Treads

    98 games

    52%
  2. Arcane Boots

    382 games

    49%

Bought 15–20 min

  1. Blink Dagger

    416 games

    67%
  2. Arcane Boots

    149 games

    44%

Bought 20–30 min

  1. Force Staff

    225 games

    66%
  2. Aghanim's Shard

    66 games

    65%
  3. Glimmer Cape

    385 games

    64%

Final items compared within the same purchase window (at least 60 games each), so they are not simply ranked by how late or expensive they are. Still a correlation: a team that is far ahead can buy anything sooner.

What these items do

  • Iron Branch

    55

    • +1 All Attributes

    Use: Plant Tree: Targets the ground to plant a happy little tree that lasts for 20 seconds.

  • Tango

    90

    Use: Devour: Consumes a target tree to gain 7 health regeneration for 16 seconds. Consuming an Ironwood Tree doubles the heal duration. Comes with 3 charges.

  • Faerie Fire

    65

    • +2 Damage

    Use: Imbue: Instantly restores 85 health.

    Full description

    5s

    Use: Imbue. Instantly restores 85 health.

  • Blood Grenade

    50

    • +50 Health

    Use: Throw Grenade: Throw a grenade at the target area. Enemies in the area will take 50 damage on impact, and be slowed by -15% and take 15 damage every 1s for 5…

    Full description

    10s

    Use: Throw Grenade. Throw a grenade at the target area. Enemies in the area will take 50 damage on impact, and be slowed by -15% and take 15 damage every 1s for 5 seconds. Radius 300.

  • Observer and Sentry Wards

    50

    Use: Plant: Plant the currently active ward. Double-Click to switch the currently active ward.

    Full description

    Use: Plant. Plant the currently active ward. Double-Click to switch the currently active ward.

    • Hold Control to give one ward to an allied hero.
  • Smoke of Deceit

    50

    Use: Disguise: Turns the caster and all allied player-controlled targets in a 1200 radius invisible, and grants 15% bonus movement speed for 45 seconds.

    Full description

    1s

    Use: Disguise. Turns the caster and all allied player-controlled targets in a 1200 radius invisible, and grants 15% bonus movement speed for 45 seconds. While the caster is still disguised, any allies that come within 300 range of them will also get the buff applied to them. Each smoke can only be applied once to allies. Attacking or moving within 1025 range of an enemy hero or tower, will break the invisibility. Disguise grants invisibility that is immune to True Sight. Smoke of Deceit is usable from the backpack and has no cooldown when swapped into the main inventory.

  • Boots of Speed

    500

    • +45 Move Speed

    Movement speed bonuses from multiple pairs of boots do not stack.

  • Blink Dagger

    2,250

    Active: Blink: Teleport to a target point up to 1200 units away. Blink Dagger cannot be used for 3 seconds after taking damage from an enemy hero or Roshan.

    Win rate when bought56.2% · 1,353 games

    • ≤ 12 min–5
    • 12–15 min58%31
    • 15–20 min67%416
    • 20–30 min51%901
    Full description

    15s

    Active: Blink. Teleport to a target point up to 1200 units away. Blink Dagger cannot be used for 3 seconds after taking damage from an enemy hero or Roshan.

    • Self-casting will cause you to teleport in the direction of your team's fountain.
  • Power Treads

    1,400

    • +25 Damage

    Active: Switch Attribute: Switches between +10 Strength, +10 Agility, or +10 Intelligence. Movement speed bonuses from multiple pairs of boots do not stack.

    Win rate when bought60.4% · 326 games

    • ≤ 12 min66%146
    • 12–15 min52%98
    • 15–20 min55%44
    • 20–30 min66%38
    Full description

    Active: Switch Attribute. Switches between +10 Strength, +10 Agility, or +10 Intelligence. Movement speed bonuses from multiple pairs of boots do not stack.

    • Power Treads can be built using a Belt of Strength, Band of Elvenskin, or a Robe of the Magi.
  • Arcane Boots

    1,500

    • +45 Move Speed
    • +0.25 Mana Regen
    • +125 Mana

    Active: Replenish: Restores 150 mana to all nearby allies. Radius: 1200

    Win rate when bought53.2% · 1,068 games

    • ≤ 12 min59%466
    • 12–15 min49%382
    • 15–20 min44%149
    • 20–30 min61%71
    Full description

    55s

    Active: Replenish. Restores 150 mana to all nearby allies. Radius: 1200

    Passive: Basilius Aura. Grants 1 mana regeneration to allies. Radius: 1200 Movement speed bonuses from multiple pairs of boots do not stack.

    • Does not work on Meepo clones.
  • Force Staff

    2,200

    • +10 Intelligence
    • +175 Health

    Active: Force: Pushes any target unit 600 units in the direction it is facing.

    Win rate when bought67.5% · 268 games

    • ≤ 12 min–4
    • 12–15 min–3
    • 15–20 min75%36
    • 20–30 min66%225
    Full description

    19s150

    Active: Force. Pushes any target unit 600 units in the direction it is facing.

    • Self-cast will cause you to use Force on yourself.
    • Force Staff doesn't interrupt the target's actions.
    • Will not work on a unit inside Chronosphere, Duel, or Black Hole.
    • Force Staff has 850 cast range when cast on enemies.
  • Glimmer Cape

    2,150

    Active: Glimmer: After a 0.5 second delay, grants invisibility, 20 movement speed and a magic damage barrier that absorbs up to 375 damage to you or a target allied unit…

    Win rate when bought62.1% · 435 games

    • ≤ 12 min–5
    • 12–15 min–2
    • 15–20 min49%43
    • 20–30 min64%385
    Full description

    15s125

    Active: Glimmer. After a 0.5 second delay, grants invisibility, 20 movement speed and a magic damage barrier that absorbs up to 375 damage to you or a target allied unit for 5 seconds. Can be cast while channeling.

  • Aeon Disk

    3,000

    • +250 Health
    • +300 Mana

    Passive: Combo Breaker: When you take damage and your health falls below 70%, a strong dispel is applied and you gain a 2.5 second buff that provides +75% Status…

    Full description

    105 / 125 / 145 / 165s

    Passive: Combo Breaker. When you take damage and your health falls below 70%, a strong dispel is applied and you gain a 2.5 second buff that provides +75% Status Resistance and causes all damage you deal and are dealt to be reduced to zero. Only triggers on player based damage. Cooldown increases every time it triggers. Dispel Type: Strong Dispel

  • Consecrated Wraps

    2,600

    • +5 All Attributes
    • +250 Health

    Passive: Hallowed: Gain a charge every 4s, up to a maximum of 3 charges. Upon gaining a charge, your movement speed is increased by 15% for 5s.

    Full description

    Passive: Hallowed. Gain a charge every 4s, up to a maximum of 3 charges. Upon gaining a charge, your movement speed is increased by 15% for 5s. Whenever you take damage from a player-controlled source or Roshan, consume all charges to gain an all damage barrier for 5s that absorbs 120 damage per charge (360 max).

    • Charges cannot be gained for 4s after you take damage from a player-controlled source or Roshan.
    • Self-damage and HP Loss damage cannot remove charges.
    • Movement speed buff does not stack.
  • Shadow Blade

    3,250

    • +25 Damage
    • +35 Damage

    Active: Shadow Walk: Makes you invisible for 17 seconds, or until you attack or cast a spell.

    Full description

    25s75

    Active: Shadow Walk. Makes you invisible for 17 seconds, or until you attack or cast a spell. While Shadow Walk is active, you move 20% faster and can move through units. If attacking to end the invisibility, you gain 175 bonus physical damage on that attack.

    • Has a 0.3 second fade time.
    • If the invisibility ends without attacking, the bonus damage is lost.

Abilities

Arctic Burn

29 / 26 / 23 / 20s100

Winter Wyvern soars upon an arctic wind, granting her unobstructed movement and allowing her to exhale a blistering chill into each attack. While soaring, her attacks travel further and faster, and slow enemies with a magical freeze that strips them of 4 / 6 / 8 / 10% of their current health each second.

FLIGHT DURATION
7 / 8 / 9 / 10
BONUS ATTACK RANGE
250 / 275 / 300 / 325
HEALTH BURN
4 / 6 / 8 / 10%
BURN DURATION
3
MOVEMENT SLOW
15 / 20 / 25 / 30%
MANA PER SECOND
0
MOVEMENT SPEED
0%
  • This ability does not affect Roshan.
  • Reduces Winter Wyvern's attack point to 0.1.
  • The damage and slow from Arctic Burn can be dispelled.

Aghanim’s ScepterCauses Arctic Burn to be a toggle ability, draining mana every second when active. Increases Winter Wyvern's movement speed.

Splinter Blast

6s105 / 115 / 125 / 135

Launches a ball of brittle ice toward a unit. The ice shatters on impact, leaving the primary target completely unaffected, while hurling damaging splinters into nearby enemies in a 500 base radius. Enemies struck by these splinters are slowed by 27 / 30 / 33 / 36%.

SHATTER RADIUS
500
MOVEMENT SLOW
27 / 30 / 33 / 36%
SLOW DURATION
4
DAMAGE
80 / 160 / 240 / 320
  • The primary projectile moves at 1200 movement speed.
  • The primary projectile cannot be disjointed and cannot be targeted towards Winter Wyvern herself.

Cold Embrace

24 / 21 / 18 / 15s50 / 60 / 70 / 80

Encases an ally in an icy cocoon, freezing them solid while healing a base amount as well as a percentage of their maximum health each second. The cocoon blocks all physical damage.

DURATION
4
BASE HEAL PER SECOND
40 / 45 / 50 / 55
MAX HP HEAL PER SECOND
1.5 / 2.5 / 3.5 / 4.5%
BONUS ATTACK DAMAGE
0%
DAMAGE BUFF DURATION
0

Aghanim’s ShardReduces cooldown by 4 seconds. Allied units gain bonus attack damage when emerging from the icy cocoon.

Eldwurm's Edda

Innate

Grants Winter Wyvern the item Eldwurm's Edda, which can be consumed to increase the current and maximum level of a basic ability by one and Winter Wyvern's base intelligence by 25% of its current value at the time of consumption.

Winter's Curse

Ultimate100 / 90 / 80s150 / 200 / 250

Winter Wyvern dispells then freezes an enemy in place while striking those nearby with a maddening curse which causes them to attack their frozen ally with increased attack speed. The frozen ally and those cursed to attack their ally are immune to all damage from their enemies with the exception of damage from Winter Wyvern or her controlled units. Enemy heroes which enter the cursed area after the cast add to the duration of the curse.

RADIUS
525
DAMAGE REDUCTION
100%
ATTACK SPEED
50 / 65 / 80
MINIMUM DURATION
2
MAXIMUM DURATION
6
BONUS DURATION PER HERO
1.5
BONUS DURATION PER CREEP
0.5
  • If the target dies to its allies, Winter Wyvern will receive credit for the kill.
  • Will only pierce the spell immunity of the primary target, not the target's surrounding allies.

Talents

+60 Winter's Curse Attack Speed

25

Splinter Blast 1s Stun

+10% Arctic Burn Slow

20

+100 Splinter Blast Damage

+3s Arctic Burn Debuff Duration

15

+175 Splinter Blast Shatter Radius

+15 Cold Embrace Base Heal Per Second

10

+30 Damage

Base stats

Attributes

  • StrengthStrength22+2.5/lvl
  • AgilityAgility16+1.7/lvl
  • IntelligenceIntelligence26+3.6/lvl

At level 1

Damage
42–49
Attack time
1.7s
Attack range
450
Move speed
285
Armor
3.7
Magic resistance
25%
Health
604 (+2.5/s)
Mana
387 (+1.8/s)
Vision day / night
1800 / 1200

Recent changes

latest 12 patches
  1. 7.41f
    • Arctic Burn:Cooldown increased from 26/24/22/20s to 29/26/23/20s
    • Cold Embrace:Max HP Heal per second decreased from 2.25/3/3.75/4.5% to 1.5/2.5/3.5/4.5%
  2. 7.41d
    • Talents:Level 10 Talent Damage decreased from +35 to +30
    • Level 20 Talent Arctic Burn Slow decreased from +15% to +10%
  3. 7.41c
    • Splinter Blast:Movement Slow decreased from 28/32/36/40% to 27/30/33/36%
    • Talents:Level 10 Talent Cold Embrace Base Heal per Second decreased from +20 to +15
  4. 7.41
    • Removed Eldwurm Scholar innate ability
    • Eldwurm's Edda:New innate ability
    • Winter Wyvern starts the game with Eldwurm's Edda item. After 10 minutes it can be consumed, increasing the current and maximum level of a basic ability by one. Also increases Winter Wyvern's Intelligence by 25% of its base value at the time of consumption
    • Level 5 values are automatically calculated by applying 50% of the difference in all values between levels 3 and 4, except for the mana cost. Mana cost is kept the same as level 4
    • Arctic Burn:No longer has a one debuff per cast restriction on enemy heroes
    • Burn Duration decreased from 5s to 3s
    • Movement Slow decreased from 16/24/32/40% to 15/20/25/30%
    • Cold Embrace:Aghanim's Shard reworked
    • Decreases cooldown by 4s. Allied units gain 60% bonus attack damage for 6s when emerging from the icy cocoon
    • Winter's Curse:Attack Speed rescaled from 65 to 50/65/80
    • Maximum Duration rescaled from 4/5.5/7s to 6s
    • Bonus Duration per hero decreased from 2s to 1.5s
    • Bonus duration per hero can now be applied after the cast if an enemy hero becomes affected
    • Talents:Level 15 Talent Splinter Blast Shatter Radius decreased from +250 to +175
    • Level 20 Talent Arctic Burn Slow decreased from +17% to +15%
  5. 7.40b
    • Talents:Level 10 Talent HP/s Cold Embrace Heal decreased from +25 to +20
    • Level 15 Talent Splinter Blast Shatter Radius decreased from +300 to +250
    • Level 25 Talent Splinter Blast Stun Duration decreased from +1.25s to +1s
  6. 7.40
    • Base damage increased by 1
    • Damage at level 1 increased from 41–48 to 42–49
    • Base Attack Range increased from 425 to 450
    • Arctic Burn:Bonus Attack Range decreased from 275/300/325/350 to 250/275/300/325
    • Talents:Level 25 Talent Winter's Curse Attack Speed increased from +55 to +60

Lore

Like many great poets, Auroth just wants time to write, but the Winter Wyvern's life is full of interruptions. The epics of the Eldwurms have a long and colorful history, but some fear that the remaining dragon scholars are not as prolific as they once were, with few lines added to the Eldwurm Eddas since the last age of greatness. Auroth laments: "We forget that there is more to life than triumph and dominion over enemies. We must also live our lives in the pursuit of creative expression." She embarks on research expeditions, collecting books for inspiration. But all this research can be terribly distracting, and she spends less time writing than she should. Although she knows she should be lurking in her lair, adding to the Eddas, she finds herself engaged in epic battles against powerful enemies. She loots castles, raids ancient libraries ... and if she happens to heap glory on herself in the process, she tells herself that it's merely a side effect of her research. The fact is, while her skill and power on the battlefield are legendary, her scholarly travails have thus far hardly been the stuff of literary acclaim. But she is not content to stand as a protagonist of heroic lore. She wishes also to create it.

Win rates come from public Dota 2 matches (OpenDota), 3.4M matches counted, refreshed Oct 24, 2026. Tiers use the win rate in the chosen rank: S 52.5%+, A 51%+, B 49%+, C 47.5%+, D below; heroes with too few games are left unrated. Hero data and patch notes are Valve’s. Builds Forge is an unofficial fan site, not affiliated with Valve.