
Arc Lightning
Hurls a bolt of lightning that leaps through nearby enemy units that deal damage.
- DAMAGE
- 105 / 130 / 155 / 180
- JUMP RADIUS
- 450
- JUMPS
- 5 / 7 / 9 / 11
Intelligence · Ranged
Strikes enemies near and far with lightning

Win rate
50.3%
B across all ranks
Pick rate
13.0%
of public matches
Public picks
438.8K
in the sample
Pro scene
1
0 bans · 100% win rate
Bars start at 50%. Sample sizes: Herald 10.8K · Guardian 34.4K · Crusader 65.1K · Archon 103.7K · Legend 117.9K · Ancient 65.4K · Divine+ 41.5K.
Last 6 days
50.1%
Bought before the horn
Iron Branch
Tango
Observer Ward
Enchanted Mango
Faerie Fire
Blood Grenade
The first minutes
Boots of Speed
Arcane Boots
Bottle
Staff of Wizardry
Null Talisman
Core items
Aghanim's Shard
Aghanim's Scepter
Kaya
Arcane Boots
Tiara of Selemene
The full build
Refresher Orb
Divine Rapier
Octarine Core
Aghanim's Scepter
Yasha and Kaya
Most-bought items for Zeus in OpenDota’s sample of parsed public matches (1,671 purchases counted). Bars compare each item with the most-bought one in its phase. The percentage is the win rate in games where Zeus bought the item by minute 30 (green or red when it is clearly above or below Zeus’s average). Teams that are ahead buy items sooner, so a high number shows the item goes with winning games, not that it causes the win. Items with fewer than 100 games show no percentage. Cheap components are hidden from the mid and late game.
Kaya
160 games
Arcane Boots
665 games
Kaya
152 games
Arcane Boots
144 games
Aghanim's Shard
97 games
Aghanim's Scepter
69 games
Aghanim's Shard
383 games
Kaya
135 games
Refresher Orb
80 games
Tiara of Selemene
261 games
Ring of Tarrasque
142 games
Final items compared within the same purchase window (at least 60 games each), so they are not simply ranked by how late or expensive they are. Still a correlation: a team that is far ahead can buy anything sooner.
55
Use: Plant Tree: Targets the ground to plant a happy little tree that lasts for 20 seconds.
90
Use: Devour: Consumes a target tree to gain 7 health regeneration for 16 seconds. Consuming an Ironwood Tree doubles the heal duration. Comes with 3 charges.
0
Use: Plant: Plants an Observer Ward, an invisible watcher that gives ground vision in a 1600 radius to your team. Lasts 6 minutes.
1s
Use: Plant. Plants an Observer Ward, an invisible watcher that gives ground vision in a 1600 radius to your team. Lasts 6 minutes. Hold Control to give one Observer Ward to an allied hero.
65
Use: Eat Mango: Instantly restores 100 mana.
Use: Eat Mango. Instantly restores 100 mana.
65
Use: Imbue: Instantly restores 85 health.
5s
Use: Imbue. Instantly restores 85 health.
50
Use: Throw Grenade: Throw a grenade at the target area. Enemies in the area will take 50 damage on impact, and be slowed by -15% and take 15 damage every 1s for 5…
10s
Use: Throw Grenade. Throw a grenade at the target area. Enemies in the area will take 50 damage on impact, and be slowed by -15% and take 15 damage every 1s for 5 seconds. Radius 300.
500
Movement speed bonuses from multiple pairs of boots do not stack.
1,500
Active: Replenish: Restores 150 mana to all nearby allies. Radius: 1200
Win rate when bought46.5% · 843 games
55s
Active: Replenish. Restores 150 mana to all nearby allies. Radius: 1200
Passive: Basilius Aura. Grants 1 mana regeneration to allies. Radius: 1200 Movement speed bonuses from multiple pairs of boots do not stack.
675
Active: Regenerate: Consumes a charge to restore 110 health and 60 mana over 2.7 seconds. If the hero is attacked by an enemy hero or Roshan, the effect is lost.
0.5s
Active: Regenerate. Consumes a charge to restore 110 health and 60 mana over 2.7 seconds. If the hero is attacked by an enemy hero or Roshan, the effect is lost. The Bottle automatically refills at the fountain. Hold Control to use on an allied hero.
Passive: Store Rune. Runes can be stored in the Bottle for later use by right-clicking them. Unused runes will automatically activate after 90 seconds. Using a stored rune fully refills the Bottle.
1,000
505
1,400
Passive: Ability Upgrade: Upgrades an existing ability or adds a new ability to your hero.
Win rate when bought46.6% · 614 games
4,200
Passive: Ability Upgrade: Upgrades the ultimate, and some abilities, of all heroes.
Win rate when bought53.9% · 616 games
2,100
Win rate when bought47.4% · 563 games
1,700
Win rate when bought61.6% · 297 games
5,000
Active: Reset Cooldowns: Resets the cooldowns of all your abilities. Shares a cooldown with Refresher Shard.
Win rate when bought62.0% · 100 games
180s325
Active: Reset Cooldowns. Resets the cooldowns of all your abilities. Shares a cooldown with Refresher Shard. This item's cooldown only progresses in your hero's main inventory.
5,600
Toggle: Transmute: Toggle to gain either 25% bonus spell amplification or 250 bonus attack damage.
6s
Toggle: Transmute. Toggle to gain either 25% bonus spell amplification or 250 bonus attack damage.
Passive: Everlasting. Dropped on death, and cannot be destroyed. Becomes unusable if picked up by an ally of its owner until it is returned to its owner. It is immediately usable by anybody if an enemy of the owner picks it up and is killed. A dropped Rapier cannot be picked up by a courier.
5,100
4,200

Hurls a bolt of lightning that leaps through nearby enemy units that deal damage.

Calls down a bolt of lightning to strike an enemy unit, causing damage and a mini-stun. When cast, Lightning Bolt briefly provides unobstructed vision and True Sight around the target in a 600 radius. Can be cast on the ground, affecting the closest enemy hero in 325 range.

Zeus performs a Heavenly Jump, leaping forward and shocking the closest visible nearby enemy (prioritizing heroes), dealing damage as well as reducing their movement and attack speed. Zeus gets 900 unobstructed vision around him for 3 seconds.

Creates a storm cloud anywhere on the map that automatically casts Lightning Bolt on nearby enemies.

Zeus gains bonus attack speed and his attacks create Arc Lightnings that deal a percentage of its damage. Can be toggled off to stop this effect.

Strikes all enemy heroes with a bolt of lightning, dealing damage no matter where they may be. Provides True Sight around each hero before they are struck.

Zeus shocks any enemy that he attacks or is hit by his abilities, causing damage equal to a percentage of their current health.
325 AoE Lightning Bolt
253 Heavenly Jump Charges
+60 Arc Lightning Damage
20+0.5s Lightning Bolt Ministun
+75 Thundergod's Wrath Damage
15-20% Arc Lightning Mana Cost / Cooldown
+1 Heavenly Jump Target
10+200 Health
Lord of Heaven, father of gods, Zeus treats all the Heroes as if they are his rambunctious, rebellious children. After being caught unnumbered times in the midst of trysts with countless mortal women, his divine wife finally gave him an ultimatum: 'If you love mortals so much, go and become one. If you can prove yourself faithful, then return to me as my immortal husband. Otherwise, go and die among your creatures.' Zeus found her logic (and her magic) irrefutable, and agreed to her plan. He has been on his best behavior ever since, being somewhat fonder of immortality than he is of mortals. But to prove himself worthy of his eternal spouse, he must continue to pursue victory on the field of battle.
Win rates come from public Dota 2 matches (OpenDota), 3.4M matches counted, refreshed Oct 24, 2026. Tiers use the win rate in the chosen rank: S 52.5%+, A 51%+, B 49%+, C 47.5%+, D below; heroes with too few games are left unrated. Hero data and patch notes are Valve’s. Builds Forge is an unofficial fan site, not affiliated with Valve.