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Builds Forge

Best Ranged builds (PvP)

The ranged damage weapons that win the most in open-world PvP in Europe over the last 7 days, each with the gear most players use.

  1. 1Glacial Staff

    Glacial Staff

    Ranged
    • Q
    • W
    • E
    • P
    Win rate61.1%

    Fights: 2,730

    • Strong control
    • Slows
    • Mobility

    What most players use

    • Specter Hood

      Specter Hood

      Head · 20.9%

    • Scholar Robe

      Scholar Robe

      Armor · 83.2%

    • Royal Sandals

      Royal Sandals

      Shoes · 49%

    • Morgana Cape

      Morgana Cape

      Cape · 57.8%

    • Gigantify Potion

      Gigantify Potion

      Potion · 58.8%

    • Stew

      Stew

      Food · 71.2%

  2. 2Arclight Blasters

    Arclight Blasters

    Ranged
    • Q
    • W
    • E
    • P
    Win rate59.1%

    Fights: 11,272

    • PvE: in 2 top Armory builds
    • Slows
    • Mobility
    • Active defenses

    What most players use

    • Helmet of Valor

      Helmet of Valor

      Head · 29.8%

    • Feyscale Robe

      Feyscale Robe

      Armor · 23.6%

    • Shoes of Tenacity

      Shoes of Tenacity

      Shoes · 31.4%

    • Caerleon Cape

      Caerleon Cape

      Cape · 24%

    • Resistance Potion

      Resistance Potion

      Potion · 44.5%

    • Stew

      Stew

      Food · 67%

  3. 3Heavy Crossbow

    Heavy Crossbow

    Ranged
    • Q
    • W
    • E
    • P
    Win rate59.1%

    Fights: 17,539

    • Strong control
    • Active defenses
    • Immunities

    What most players use

    • Hunter Hood

      Hunter Hood

      Head · 45.7%

    • Mage Robe

      Mage Robe

      Armor · 52.9%

    • Soldier Boots

      Soldier Boots

      Shoes · 18.7%

    • Martlock Cape

      Martlock Cape

      Cape · 18.7%

    • Gigantify Potion

      Gigantify Potion

      Potion · 54.8%

    • Stew

      Stew

      Food · 66.6%

  4. 4Skystrider Bow

    Skystrider Bow

    Ranged
    • Q
    • W
    • E
    • P
    Win rate58.1%

    Fights: 3,893

    • Strong control
    • Mobility
    • Active defenses

    What most players use

    • Cowl of Purity

      Cowl of Purity

      Head · 52.7%

    • Assassin Jacket

      Assassin Jacket

      Armor · 46%

    • Shoes of Tenacity

      Shoes of Tenacity

      Shoes · 23.8%

    • Smuggler Cape

      Smuggler Cape

      Cape · 42.3%

    • Healing Potion

      Healing Potion

      Potion · 46.2%

    • Stew

      Stew

      Food · 43.5%

  5. 5Demonic Staff

    Demonic Staff

    Ranged
    • Q
    • W
    • E
    • P
    Win rate57.1%

    Fights: 4,783

    • Strong control
    • Active defenses
    • Immunities

    What most players use

    • Mage Cowl

      Mage Cowl

      Head · 19.8%

    • Mage Robe

      Mage Robe

      Armor · 31.5%

    • Mercenary Shoes

      Mercenary Shoes

      Shoes · 25.5%

    • Thetford Cape

      Thetford Cape

      Cape · 59.4%

    • Energy Potion

      Energy Potion

      Potion · 28.9%

    • Stew

      Stew

      Food · 39%

  6. 6Energy Shaper

    Energy Shaper

    Ranged
    • Q
    • W
    • E
    • P
    Win rate56.7%

    Fights: 10,864

    • Slows
    • Active defenses
    • Area damage

    What most players use

    • Assassin Hood

      Assassin Hood

      Head · 43.7%

    • Druid Robe

      Druid Robe

      Armor · 19.3%

    • Royal Sandals

      Royal Sandals

      Shoes · 31.4%

    • Morgana Cape

      Morgana Cape

      Cape · 46.1%

    • Gigantify Potion

      Gigantify Potion

      Potion · 44.5%

    • Stew

      Stew

      Food · 90.2%

  7. 7Arctic Staff

    Arctic Staff

    Ranged
    • Q
    • W
    • E
    • P
    Win rate55.2%

    Fights: 4,077

    • PvE: in 1 top Armory builds
    • Strong control
    • Slows
    • Mobility

    What most players use

    • Royal Helmet

      Royal Helmet

      Head · 26.2%

    • Feyscale Robe

      Feyscale Robe

      Armor · 34.2%

    • Stalker Shoes

      Stalker Shoes

      Shoes · 19.9%

    • Smuggler Cape

      Smuggler Cape

      Cape · 26.2%

    • Healing Potion

      Healing Potion

      Potion · 24.4%

    • Stew

      Stew

      Food · 45.8%

  8. 8Infernal Staff

    Infernal Staff

    Ranged
    • Q
    • W
    • E
    • P
    Win rate54.9%

    Fights: 4,475

    • Strong control
    • Active defenses
    • Immunities

    What most players use

    • Hunter Hood

      Hunter Hood

      Head · 34.4%

    • Cleric Robe

      Cleric Robe

      Armor · 30.8%

    • Soldier Boots

      Soldier Boots

      Shoes · 13.3%

    • Smuggler Cape

      Smuggler Cape

      Cape · 20.5%

    • Gigantify Potion

      Gigantify Potion

      Potion · 38.2%

    • Stew

      Stew

      Food · 46.3%

  9. 9Flamewalker Staff

    Flamewalker Staff

    Ranged
    • Q
    • W
    • E
    • P
    Win rate54.2%

    Fights: 5,193

    • Mobility
    • Active defenses
    • Immunities

    What most players use

    • Helmet of Valor

      Helmet of Valor

      Head · 27.6%

    • Assassin Jacket

      Assassin Jacket

      Armor · 17.8%

    • Shoes of Tenacity

      Shoes of Tenacity

      Shoes · 30.1%

    • Smuggler Cape

      Smuggler Cape

      Cape · 50.4%

    • Facebreaker

      Facebreaker

      Off-hand · 46%

    • Healing Potion

      Healing Potion

      Potion · 50%

    • Stew

      Stew

      Food · 28%

  10. 10Chillhowl

    Chillhowl

    Ranged
    • Q
    • W
    • E
    • P
    Win rate53.9%

    Fights: 4,655

    • PvE: in 4 top Armory builds
    • Strong control
    • Slows
    • Healing and recovery

    What most players use

    • Cowl of Purity

      Cowl of Purity

      Head · 36%

    • Cultist Robe

      Cultist Robe

      Armor · 65.8%

    • Shoes of Tenacity

      Shoes of Tenacity

      Shoes · 24%

    • Smuggler Cape

      Smuggler Cape

      Cape · 52.9%

    • Mistcaller

      Mistcaller

      Off-hand · 68.6%

    • Healing Potion

      Healing Potion

      Potion · 62.2%

    • Omelette

      Omelette

      Food · 49.2%

How we choose

Ordered by the win rate corrected for gear level (50% is expected), in open-world fights of every size. "Ranged" means the long-range damage weapons: bows, crossbows and fire, frost, arcane and cursed staves; healing staves are left out. Only weapons with at least 300 fights are listed, so the number is reliable. Instanced PvP (Hellgates, arenas...) is not included: the game's kill feed does not separate it from the open world.

We use a sample of kills and battles between players, collected several times a day. Each kill is worth one win, split among the builds that took part according to each one's damage and healing (so healers count too), and one loss for the build that died. The average across all builds is therefore 50%. Rankings use a smoothed win rate: builds with few fights are pulled towards 50% so they do not top the list by luck. We correct for gear level: players with better gear win more fights whatever the weapon. So each weapon, build and piece is compared with the others that had gear of the same level, and the win rate shown tells how much it wins above or below what is expected for that level (50% = as expected). We never use or store player or guild names, and kills are discarded once counted.

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