Witch
Minions, curses and Chaos and bone magic.
CasterStarting attributesStrength7Dexterity7Intelligence15
How it plays
The Witch commands an army of the dead that resummon when they die, or attacks directly with Chaos and bone magic. Curses weaken enemies, especially bosses.
Who it is for
Players who like fighting through servants, want monsters to die without being too close to them and enjoy systems with many moving parts.
Ascendancies
- Infernalist
Infernal Flame, Demon Form and fire passives.
- Blood Mage
Pays costs with life, causes Bleeding, casts curses and uses life-based damage.
- Lich
Plays on Energy Shield and Mana, with Chaos explosions and curses.
Featured skills
- Unearth
- Contagion
- Skeletal Sniper
- Raise Zombie
- Bonestorm
- Essence Drain
- Skeletal Frost Mage
- Bone Offering
Spirit gems
- Grim Feast
- Withering Presence
- Blasphemy
- Cast on Minion Death
Skill and ascendancy names stay in English, as in the game.
Tips to get started
- Minions deal most of the damage: invest in their life and defences, not only yours.
- Spirit skills (such as Grim Feast or Withering Presence) give permanent effects, so keep Spirit for them.
- Use curses against bosses: the difference in damage is large.