Best builds for ZvZ
The weapons that win most in ZvZ fights (21 or more players) on Europe over the last 7 days.
- 1

Wild Staff
Ranged
Q
W
E
P
Win rate89.5%Fights: 784
- Healing and recovery
- Active defenses
- Immunities
What most players use

Assassin Hood
Head · 30.9%

Cleric Robe
Armor · 28.1%

Cleric Sandals
Shoes · 26.5%

Lymhurst Cape
Cape · 57.3%

Gigantify Potion
Potion · 64.9%

Omelette
Food · 32.4%
- 2

Nature Staff
Ranged
Q
W
E
P
Win rate88.4%Fights: 3,524
- PvE: in 2 top Armory builds
- Strong control
- Healing and recovery
- Active defenses
What most players use

Assassin Hood
Head · 48.8%

Judicator Armor
Armor · 33.2%

Royal Shoes
Shoes · 27.6%

Lymhurst Cape
Cape · 51.2%

Blueflame Torch
Off-hand · 49.1%

Gigantify Potion
Potion · 74.8%

Avalonian Omelette
Food · 34%
- 3

Blight Staff
Ranged
Q
W
E
P
Win rate88.0%Fights: 2,198
- PvE: in 2 top Armory builds
- Healing and recovery
- Active defenses
- Immunities
What most players use

Assassin Hood
Head · 31%

Cleric Robe
Armor · 42.8%

Mercenary Shoes
Shoes · 36.7%

Lymhurst Cape
Cape · 51.9%

Gigantify Potion
Potion · 51.4%

Omelette
Food · 40.6%
- 4

Rampant Staff
Ranged
Q
W
E
P
Win rate87.1%Fights: 843
- Mobility
- Healing and recovery
- Active defenses
What most players use

Assassin Hood
Head · 50.1%

Robe of Purity
Armor · 30.8%

Stalker Shoes
Shoes · 42.5%

Lymhurst Cape
Cape · 72.8%

Gigantify Potion
Potion · 74%

Avalonian Omelette
Food · 29.7%
- 5

Hallowfall
Ranged
Q
W
E
P
Win rate83.6%Fights: 11,736
- PvE: in 5 top Armory builds
- Strong control
- Healing and recovery
- Active defenses
What most players use

Assassin Hood
Head · 23%

Robe of Purity
Armor · 28.8%

Mercenary Shoes
Shoes · 31.2%

Lymhurst Cape
Cape · 64.4%

Mistcaller
Off-hand · 34.8%

Gigantify Potion
Potion · 70.8%

Omelette
Food · 39.7%
- 6

Redemption Staff
Ranged
Q
W
E
P
Win rate81.8%Fights: 1,933
- PvE: in 8 top Armory builds
- Strong control
- Mobility
- Healing and recovery
What most players use

Royal Cowl
Head · 21%

Cleric Robe
Armor · 40.5%

Mercenary Shoes
Shoes · 45%

Lymhurst Cape
Cape · 64.6%

Resistance Potion
Potion · 50.6%

Omelette
Food · 54.5%
- 7

Forgebark Staff
Ranged
Q
W
E
P
Win rate78.8%Fights: 292
- PvE: in 10 top Armory builds
- Strong control
- Healing and recovery
- Active defenses
What most players use

Druid Cowl
Head · 17.7%

Cleric Robe
Armor · 21.7%

Mercenary Shoes
Shoes · 23.3%

Lymhurst Cape
Cape · 44.6%

Mistcaller
Off-hand · 45%

Gigantify Potion
Potion · 41.9%

Omelette
Food · 40.4%
- 8

Exalted Staff
Ranged
Q
W
E
P
Win rate76.8%Fights: 2,469
- Strong control
- Healing and recovery
- Active defenses
What most players use

Assassin Hood
Head · 86.1%

Robe of Purity
Armor · 39.3%

Royal Shoes
Shoes · 32.9%

Lymhurst Cape
Cape · 67.9%

Gigantify Potion
Potion · 78.8%

Omelette
Food · 36.7%
- 9

Fallen Staff
Ranged
Q
W
E
P
Win rate75.2%Fights: 706
- PvE: in 15 top Armory builds
- Mobility
- Healing and recovery
- Active defenses
What most players use

Druid Cowl
Head · 41.6%

Cleric Robe
Armor · 22.4%

Stalker Shoes
Shoes · 25.7%

Lymhurst Cape
Cape · 60.1%

Gigantify Potion
Potion · 65.7%

Omelette
Food · 46.2%
- 10

Holy Staff
Ranged
Q
W
E
P
Win rate68.7%Fights: 889
- PvE: in 17 top Armory builds
- Strong control
- Healing and recovery
- Active defenses
What most players use

Royal Cowl
Head · 57.5%

Cleric Robe
Armor · 46.3%

Mercenary Shoes
Shoes · 46.1%

Lymhurst Cape
Cape · 44.4%

Mistcaller
Off-hand · 54.8%

Resistance Potion
Potion · 70.2%

Omelette
Food · 68%
How we choose
Sorted by win rate corrected for gear level (50% is expected). Only weapons with at least 150 fights are included, so the number is reliable.
We use a sample of kills and battles between players, collected several times a day. Each kill is worth one win, split among the builds that took part according to each one's damage and healing (so healers count too), and one loss for the build that died. The average across all builds is therefore 50%. Rankings use a smoothed win rate: builds with few fights are pulled towards 50% so they do not top the list by luck. We correct for gear level: players with better gear win more fights whatever the weapon. So each weapon, build and piece is compared with the others that had gear of the same level, and the win rate shown tells how much it wins above or below what is expected for that level (50% = as expected). We never use or store player or guild names, and kills are discarded once counted.