Builds Forge

Selected builds for solo in the open world

Weapons for playing alone in the open world, in PvE and PvP, each with the gear most players use on it.

  1. 1Phantom Twinblade

    Phantom Twinblade

    Melee
    • Q
    • W
    • E
    • P
    Win rate62.8%

    Fights: 3,550

    • PvE: in 1 top Armory builds
    • Strong control
    • Active defenses
    • Area damage

    What most players use

    • Cowl of Purity

      Cowl of Purity

      Head · 28.3%

    • Feyscale Robe

      Feyscale Robe

      Armor · 20.3%

    • Sandals of Purity

      Sandals of Purity

      Shoes · 18.8%

    • Thetford Cape

      Thetford Cape

      Cape · 22%

    • Gigantify Potion

      Gigantify Potion

      Potion · 23.8%

    • Stew

      Stew

      Food · 42.8%

  2. 2Bear Paws

    Bear Paws

    Melee
    • Q
    • W
    • E
    • P
    Win rate57.3%

    Fights: 2,862

    • PvE: in 20 top Armory builds
    • Strong control
    • Mobility
    • Healing and recovery

    What most players use

    • Fiend Cowl

      Fiend Cowl

      Head · 56.4%

    • Assassin Jacket

      Assassin Jacket

      Armor · 60.8%

    • Royal Sandals

      Royal Sandals

      Shoes · 44.2%

    • Undead Cape

      Undead Cape

      Cape · 38%

    • Poison Potion

      Poison Potion

      Potion · 47.5%

    • Stew

      Stew

      Food · 79%

  3. 3Battle Bracers

    Battle Bracers

    Melee
    • Q
    • W
    • E
    • P
    Win rate54.7%

    Fights: 2,102

    • Strong control
    • Mobility
    • Active defenses

    What most players use

    • Assassin Hood

      Assassin Hood

      Head · 15.3%

    • Assassin Jacket

      Assassin Jacket

      Armor · 46.2%

    • Assassin Shoes

      Assassin Shoes

      Shoes · 27.2%

    • Smuggler Cape

      Smuggler Cape

      Cape · 28%

    • Gigantify Potion

      Gigantify Potion

      Potion · 47.9%

    • Stew

      Stew

      Food · 59%

  4. 4Bloodletter

    Bloodletter

    Melee
    • Q
    • W
    • E
    • P
    Win rate53.5%

    Fights: 1,916

    • PvE: in 5 top Armory builds
    • Strong control
    • Slows
    • Mobility

    What most players use

    • Stalker Hood

      Stalker Hood

      Head · 33.5%

    • Assassin Jacket

      Assassin Jacket

      Armor · 30.4%

    • Assassin Shoes

      Assassin Shoes

      Shoes · 23.3%

    • Smuggler Cape

      Smuggler Cape

      Cape · 23.8%

    • Torch

      Torch

      Off-hand · 39.8%

    • Gigantify Potion

      Gigantify Potion

      Potion · 46.6%

    • Stew

      Stew

      Food · 43.3%

  5. 5Holy Staff

    Holy Staff

    Ranged
    • Q
    • W
    • E
    • P
    Win rate49.0%

    Fights: 2,447

    • PvE: in 17 top Armory builds
    • Strong control
    • Healing and recovery
    • Active defenses

    What most players use

    • Royal Cowl

      Royal Cowl

      Head · 51.1%

    • Cleric Robe

      Cleric Robe

      Armor · 47%

    • Mistwalker Shoes

      Mistwalker Shoes

      Shoes · 35.1%

    • Lymhurst Cape

      Lymhurst Cape

      Cape · 45.9%

    • Mistcaller

      Mistcaller

      Off-hand · 67%

    • Resistance Potion

      Resistance Potion

      Potion · 65.6%

    • Omelette

      Omelette

      Food · 66.9%

  6. 6Frost Staff

    Frost Staff

    Ranged
    • Q
    • W
    • E
    • P
    Win rate49.0%

    Fights: 1,007

    • PvE: in 1 top Armory builds
    • Strong control
    • Slows
    • Mobility

    What most players use

    • Cowl of Purity

      Cowl of Purity

      Head · 36%

    • Assassin Jacket

      Assassin Jacket

      Armor · 52%

    • Hunter Shoes

      Hunter Shoes

      Shoes · 37.9%

    • Smuggler Cape

      Smuggler Cape

      Cape · 38%

    • Leering Cane

      Leering Cane

      Off-hand · 74.6%

    • Healing Potion

      Healing Potion

      Potion · 26.1%

    • Omelette

      Omelette

      Food · 23.1%

How we choose

We start from our own list of weapons that usually work well solo (our own judgement, not something the data measures). Only the ones that win close to what is expected in solo fights make it (50% is expected for the gear level; the minimum is 49%), with at least 1000 solo fights, sorted by solo win rate. The win rate shown is the solo one, not the weapon's overall. Our data is open world and does not separate zones like the Ancient Lands.

We use a sample of kills and battles between players, collected several times a day. Each kill is worth one win, split among the builds that took part according to each one's damage and healing (so healers count too), and one loss for the build that died. The average across all builds is therefore 50%. Rankings use a smoothed win rate: builds with few fights are pulled towards 50% so they do not top the list by luck. We correct for gear level: players with better gear win more fights whatever the weapon. So each weapon, build and piece is compared with the others that had gear of the same level, and the win rate shown tells how much it wins above or below what is expected for that level (50% = as expected). We never use or store player or guild names, and kills are discarded once counted.

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