Selected builds for solo in the open world
Weapons for playing alone in the open world, in PvE and PvP, each with the gear most players use on it.
- 1

Phantom Twinblade
Melee
Q
W
E
P
Win rate62.8%Fights: 3,550
- PvE: in 1 top Armory builds
- Strong control
- Active defenses
- Area damage
What most players use

Cowl of Purity
Head · 28.3%

Feyscale Robe
Armor · 20.3%

Sandals of Purity
Shoes · 18.8%

Thetford Cape
Cape · 22%

Gigantify Potion
Potion · 23.8%

Stew
Food · 42.8%
- 2

Bear Paws
Melee
Q
W
E
P
Win rate57.3%Fights: 2,862
- PvE: in 20 top Armory builds
- Strong control
- Mobility
- Healing and recovery
What most players use

Fiend Cowl
Head · 56.4%

Assassin Jacket
Armor · 60.8%

Royal Sandals
Shoes · 44.2%

Undead Cape
Cape · 38%

Poison Potion
Potion · 47.5%

Stew
Food · 79%
- 3

Battle Bracers
Melee
Q
W
E
P
Win rate54.7%Fights: 2,102
- Strong control
- Mobility
- Active defenses
What most players use

Assassin Hood
Head · 15.3%

Assassin Jacket
Armor · 46.2%

Assassin Shoes
Shoes · 27.2%

Smuggler Cape
Cape · 28%

Gigantify Potion
Potion · 47.9%

Stew
Food · 59%
- 4

Bloodletter
Melee
Q
W
E
P
Win rate53.5%Fights: 1,916
- PvE: in 5 top Armory builds
- Strong control
- Slows
- Mobility
What most players use

Stalker Hood
Head · 33.5%

Assassin Jacket
Armor · 30.4%

Assassin Shoes
Shoes · 23.3%

Smuggler Cape
Cape · 23.8%

Torch
Off-hand · 39.8%

Gigantify Potion
Potion · 46.6%

Stew
Food · 43.3%
- 5

Holy Staff
Ranged
Q
W
E
P
Win rate49.0%Fights: 2,447
- PvE: in 17 top Armory builds
- Strong control
- Healing and recovery
- Active defenses
What most players use

Royal Cowl
Head · 51.1%

Cleric Robe
Armor · 47%

Mistwalker Shoes
Shoes · 35.1%

Lymhurst Cape
Cape · 45.9%

Mistcaller
Off-hand · 67%

Resistance Potion
Potion · 65.6%

Omelette
Food · 66.9%
- 6

Frost Staff
Ranged
Q
W
E
P
Win rate49.0%Fights: 1,007
- PvE: in 1 top Armory builds
- Strong control
- Slows
- Mobility
What most players use

Cowl of Purity
Head · 36%

Assassin Jacket
Armor · 52%

Hunter Shoes
Shoes · 37.9%

Smuggler Cape
Cape · 38%

Leering Cane
Off-hand · 74.6%

Healing Potion
Potion · 26.1%

Omelette
Food · 23.1%
How we choose
We start from our own list of weapons that usually work well solo (our own judgement, not something the data measures). Only the ones that win close to what is expected in solo fights make it (50% is expected for the gear level; the minimum is 49%), with at least 1000 solo fights, sorted by solo win rate. The win rate shown is the solo one, not the weapon's overall. Our data is open world and does not separate zones like the Ancient Lands.
We use a sample of kills and battles between players, collected several times a day. Each kill is worth one win, split among the builds that took part according to each one's damage and healing (so healers count too), and one loss for the build that died. The average across all builds is therefore 50%. Rankings use a smoothed win rate: builds with few fights are pulled towards 50% so they do not top the list by luck. We correct for gear level: players with better gear win more fights whatever the weapon. So each weapon, build and piece is compared with the others that had gear of the same level, and the win rate shown tells how much it wins above or below what is expected for that level (50% = as expected). We never use or store player or guild names, and kills are discarded once counted.