Meta Builds
The best performing builds on Americas over the last 7 days, computed from a sample of real fights between players.
Server
Open world
Instanced
Top builds
- 1

Rampant Staff
Win rate85.8% - 2

Hallowfall
Win rate74.0% - 3

Redemption Staff
Win rate72.3% - 4

Wild Staff
Win rate71.9% - 5

Blight Staff
Win rate71.7% - 6

Exalted Staff
Win rate71.4% - 7

Nature Staff
Win rate67.7% - 8

Fallen Staff
Win rate66.4% - 9

Arclight Blasters
Win rate65.1% - 10

Trinity Spear
Win rate63.4% - 11

Hellspawn Staff
Win rate62.3% - 12

Claws
Win rate61.7%
Strongest full sets
- 1Nature StaffSupport





Win rate85.2%Popularity2% - 2Redemption StaffSupport




Win rate83.8%Popularity0.9% - 3Rampant StaffSupport




Win rate82.5%Popularity6.3% - 4Nature StaffSupport





Win rate82.5%Popularity7.9% - 5Rampant StaffSupport




Win rate82.3%Popularity17.7% - 6Nature StaffSupport





Win rate81.8%Popularity8.5% - 7Wild StaffSupport




Win rate81.6%Popularity9.6% - 8Rampant StaffSupport




Win rate80.5%Popularity6.5% - 9Blight StaffSupport




Win rate80.3%Popularity3.1% - 10Blight StaffSupport




Win rate79.2%Popularity2.5% - 11HallowfallSupport





Win rate79.0%Popularity1.7% - 12Blight StaffSupport




Win rate79.0%Popularity1% - 13HallowfallSupport





Win rate78.7%Popularity1.4% - 14HallowfallSupport





Win rate77.5%Popularity1.4% - 15Blight StaffSupport




Win rate77.4%Popularity0.7% - 16HallowfallSupport





Win rate76.8%Popularity0.9% - 17Nature StaffSupport





Win rate76.6%Popularity4.4% - 18HallowfallSupport





Win rate76.5%Popularity1% - 19




Win rate76.3%Popularity1.3% - 20HallowfallSupport





Win rate76.2%Popularity1.7% - 21Blight StaffSupport




Win rate76.1%Popularity1.3% - 22Nature StaffSupport





Win rate75.9%Popularity8.9% - 23HallowfallSupport





Win rate75.9%Popularity1.4% - 24Great Nature StaffSupport




Win rate75.8%Popularity2.4% - 25HallowfallSupport





Win rate75.8%Popularity1.3%
How we calculate
We use a sample of kills and battles between players, collected several times a day. Each kill is worth one win, split among the builds that took part according to each one's damage and healing (so healers count too), and one loss for the build that died. The average across all builds is therefore 50%. Rankings use a smoothed win rate: builds with few fights are pulled towards 50% so they do not top the list by luck. We correct for gear level: players with better gear win more fights whatever the weapon. So each weapon, build and piece is compared with the others that had gear of the same level, and the win rate shown tells how much it wins above or below what is expected for that level (50% = as expected). We never use or store player or guild names, and kills are discarded once counted.