Meta Builds · Solo
The best performing builds on Americas over the last 7 days, computed from a sample of real fights between players.
Server
Open world
Instanced
Top builds
- 1

Trinity Spear
Win rate69.9% - 2

Arclight Blasters
Win rate69.6% - 3

Polehammer
Win rate65.8% - 4

Skystrider Bow
Win rate65.2% - 5

Phantom Twinblade
Win rate64.6% - 6

Flamewalker Staff
Win rate62.7% - 7

Forgebark Staff
Win rate61.4% - 8

Heavy Crossbow
Win rate61.3% - 9

Lightcaller
Win rate60.7% - 10

Lifecurse Staff
Win rate60.7% - 11

Claymore
Win rate60.1% - 12

Iron-clad Staff
Win rate59.5%
Strongest full sets
- 1




Win rate76.3%Popularity6.2% - 2




Win rate75.8%Popularity8.1% - 3




Win rate74.4%Popularity20.2% - 4




Win rate72.7%Popularity19.2% - 5




Win rate72.7%Popularity16.5% - 6




Win rate72.5%Popularity9.1% - 7




Win rate72.3%Popularity2.7% - 8




Win rate71.6%Popularity4.2% - 9




Win rate70.8%Popularity14.7% - 10




Win rate69.3%Popularity3.4% - 11




Win rate68.7%Popularity3.6% - 12




Win rate68.1%Popularity10% - 13




Win rate67.9%Popularity10.6% - 14




Win rate67.7%Popularity14.3% - 15




Win rate67.4%Popularity4% - 16




Win rate67.3%Popularity1.8% - 17





Win rate67.2%Popularity9.7% - 18




Win rate66.6%Popularity3.7% - 19




Win rate65.5%Popularity4% - 20




Win rate64.7%Popularity3.8% - 21




Win rate64.0%Popularity20.9% - 22




Win rate63.3%Popularity5% - 23





Win rate63.3%Popularity4.4% - 24





Win rate63.0%Popularity13.2% - 25





Win rate61.9%Popularity12.6%
How we calculate
We use a sample of kills and battles between players, collected several times a day. Each kill is worth one win, split among the builds that took part according to each one's damage and healing (so healers count too), and one loss for the build that died. The average across all builds is therefore 50%. Rankings use a smoothed win rate: builds with few fights are pulled towards 50% so they do not top the list by luck. We correct for gear level: players with better gear win more fights whatever the weapon. So each weapon, build and piece is compared with the others that had gear of the same level, and the win rate shown tells how much it wins above or below what is expected for that level (50% = as expected). We never use or store player or guild names, and kills are discarded once counted.