Meta Builds · Small-scale
The best performing builds on Americas over the last 7 days, computed from a sample of real fights between players.
Server
Open world
Instanced
Top builds
- 1

Rampant Staff
Win rate74.9% - 2

Blight Staff
Win rate67.8% - 3

Hellspawn Staff
Win rate66.8% - 4

Fallen Staff
Win rate66.4% - 5

Claws
Win rate65.6% - 6

Redemption Staff
Win rate65.3% - 7

Exalted Staff
Win rate64.4% - 8

Arclight Blasters
Win rate63.8% - 9

Frost Staff
Win rate63.1% - 10

Hallowfall
Win rate62.9% - 11

Wild Staff
Win rate61.4% - 12

Trinity Spear
Win rate59.8%
Strongest full sets
- 1Blight StaffSupport




Win rate77.8%Popularity2.7% - 2Nature StaffSupport





Win rate76.2%Popularity12.4% - 3




Win rate74.9%Popularity3.6% - 4Rampant StaffSupport




Win rate74.8%Popularity13.3% - 5




Win rate74.0%Popularity2.7% - 6




Win rate73.9%Popularity10.3% - 7




Win rate73.3%Popularity13.1% - 8Rampant StaffSupport




Win rate72.7%Popularity29.5% - 9




Win rate72.6%Popularity2.9% - 10Redemption StaffSupport




Win rate72.4%Popularity4.7% - 11




Win rate72.3%Popularity7.5% - 12




Win rate70.8%Popularity10.9% - 13




Win rate70.6%Popularity5.5% - 14




Win rate70.4%Popularity6.1% - 15Nature StaffSupport





Win rate70.4%Popularity3.7% - 16




Win rate70.1%Popularity24% - 17Wild StaffSupport




Win rate70.0%Popularity31.4% - 18Blight StaffSupport




Win rate69.9%Popularity2.1% - 19Holy StaffSupport





Win rate69.8%Popularity0.5% - 20




Win rate69.8%Popularity17.3% - 21




Win rate69.7%Popularity9.2% - 22Blight StaffSupport




Win rate69.6%Popularity3.5% - 23Fallen StaffSupport




Win rate69.4%Popularity11.2% - 24




Win rate69.4%Popularity4.1% - 25Holy StaffSupport





Win rate69.4%Popularity6.4%
How we calculate
We use a sample of kills and battles between players, collected several times a day. Each kill is worth one win, split among the builds that took part according to each one's damage and healing (so healers count too), and one loss for the build that died. The average across all builds is therefore 50%. Rankings use a smoothed win rate: builds with few fights are pulled towards 50% so they do not top the list by luck. We correct for gear level: players with better gear win more fights whatever the weapon. So each weapon, build and piece is compared with the others that had gear of the same level, and the win rate shown tells how much it wins above or below what is expected for that level (50% = as expected). We never use or store player or guild names, and kills are discarded once counted.