Best Melee builds (PvP)
The melee damage weapons that win the most in open-world PvP in Asia over the last 7 days, each with the gear most players use.
- 1

Trinity Spear
Melee
Q
W
E
P
Win rate62.8%Fights: 3,706
- Strong control
- Mobility
- Healing and recovery
What most players use

Hunter Hood
Head · 72.1%

Cleric Robe
Armor · 71.9%

Soldier Boots
Shoes · 20%

Thetford Cape
Cape · 63.1%

Gigantify Potion
Potion · 48.4%

Stew
Food · 35%
- 2

Hellspawn Staff
Melee
Q
W
E
P
Win rate61.7%Fights: 9,315
- PvE: in 2 top Armory builds
- Strong control
- Mobility
- Healing and recovery
What most players use

Royal Helmet
Head · 37.1%

Soldier Armor
Armor · 39.8%

Royal Shoes
Shoes · 28.8%

Caerleon Cape
Cape · 47%

Resistance Potion
Potion · 47.1%

Stew
Food · 77.8%
- 3

Bear Paws
Melee
Q
W
E
P
Win rate59.8%Fights: 21,161
- PvE: in 20 top Armory builds
- Strong control
- Mobility
- Healing and recovery
What most players use

Fiend Cowl
Head · 56.5%

Assassin Jacket
Armor · 60.7%

Royal Sandals
Shoes · 43.4%

Undead Cape
Cape · 38.1%

Poison Potion
Potion · 47.9%

Stew
Food · 79.6%
- 4

Prowling Staff
Melee
Q
W
E
P
Win rate58.4%Fights: 2,962
- Strong control
- Slows
- Active defenses
What most players use

Royal Helmet
Head · 41.4%

Armor of Valor
Armor · 52.3%

Shoes of Tenacity
Shoes · 29.7%

Smuggler Cape
Cape · 50.4%

Healing Potion
Potion · 51.5%

Stew
Food · 35.7%
- 5

Daybreaker
Melee
Q
W
E
P
Win rate58.4%Fights: 4,383
- PvE: in 1 top Armory builds
- Slows
- Mobility
- Healing and recovery
What most players use

Cultist Cowl
Head · 16.2%

Assassin Jacket
Armor · 28.7%

Shoes of Tenacity
Shoes · 18.6%

Smuggler Cape
Cape · 59%

Torch
Off-hand · 50.5%

Healing Potion
Potion · 52%

Stew
Food · 25.2%
- 6

Phantom Twinblade
Melee
Q
W
E
P
Win rate57.8%Fights: 12,360
- PvE: in 1 top Armory builds
- Strong control
- Active defenses
- Area damage
What most players use

Cowl of Purity
Head · 27.8%

Feyscale Robe
Armor · 21%

Sandals of Purity
Shoes · 18.9%

Thetford Cape
Cape · 22.2%

Gigantify Potion
Potion · 23.9%

Stew
Food · 43.1%
- 7

Lightcaller
Melee
Q
W
E
P
Win rate57.7%Fights: 3,641
- PvE: in 16 top Armory builds
- Strong control
- Active defenses
- Immunities
What most players use

Royal Helmet
Head · 40.4%

Soldier Armor
Armor · 26.4%

Royal Shoes
Shoes · 19.7%

Caerleon Cape
Cape · 40.7%

Gigantify Potion
Potion · 31.1%

Stew
Food · 48.2%
- 8

Claymore
Melee
Q
W
E
P
Win rate57.5%Fights: 8,284
- PvE: in 1 top Armory builds
- Strong control
- Mobility
- Active defenses
What most players use

Stalker Hood
Head · 42.7%

Mage Robe
Armor · 29%

Assassin Shoes
Shoes · 40.7%

Thetford Cape
Cape · 37.2%

Resistance Potion
Potion · 31.1%

Stew
Food · 68.3%
- 9

Grailseeker
Melee
Q
W
E
P
Win rate57.3%Fights: 3,607
- PvE: in 1 top Armory builds
- Strong control
- Slows
- Active defenses
What most players use

Royal Helmet
Head · 16.5%

Graveguard Armor
Armor · 32%

Hunter Shoes
Shoes · 72%

Demon Cape
Cape · 32.4%

Poison Potion
Potion · 27.4%

Common Rudd
Food · 24.2%
- 10

Claws
Melee
Q
W
E
P
Win rate56.8%Fights: 1,534
- PvE: in 2 top Armory builds
- Strong control
- Active defenses
- Invisibility
What most players use

Fiend Cowl
Head · 40.3%

Assassin Jacket
Armor · 59.3%

Hunter Shoes
Shoes · 36.7%

Demon Cape
Cape · 44.1%

Poison Potion
Potion · 61.5%

Stew
Food · 80.8%
How we choose
Ordered by the win rate corrected for gear level (50% is expected), in open-world fights of every size. "Melee" means the close-range weapons: swords, axes, maces, hammers, spears, daggers, quarterstaffs, knuckles and shapeshifter staves. Only weapons with at least 300 fights are listed, so the number is reliable. Instanced PvP (Hellgates, arenas...) is not included: the game's kill feed does not separate it from the open world.
We use a sample of kills and battles between players, collected several times a day. Each kill is worth one win, split among the builds that took part according to each one's damage and healing (so healers count too), and one loss for the build that died. The average across all builds is therefore 50%. Rankings use a smoothed win rate: builds with few fights are pulled towards 50% so they do not top the list by luck. We correct for gear level: players with better gear win more fights whatever the weapon. So each weapon, build and piece is compared with the others that had gear of the same level, and the win rate shown tells how much it wins above or below what is expected for that level (50% = as expected). We never use or store player or guild names, and kills are discarded once counted.